BackupNameAttachment=" Build(999) 21 Apr 20 (22 29 15)"  -- used by backup system

Log Started at Tue Apr 21 22:29:15 2020 (UTC+2)
Built on Apr  9 2020 00:32:41
Running 64 bit Windows version
Command Line: "D:\Jeux\Steam\steamapps\common\Hunt Showdown\bin\win_x64\HuntGame.exe" +online_account_client_settings live +connect_lobby 109775240988018481
Executable: D:\Jeux\Steam\steamapps\common\Hunt Showdown\bin\win_x64\HuntGame.exe
FileVersion: 1.0.0.999
ProductVersion: 1.0.0.999
Project Hunt: Showdown
Using Project Folder D:/Jeux/Steam/steamapps/common/Hunt Showdown
Using Engine Folder D:\Jeux\Steam\steamapps\common\Hunt Showdown/
Using Asset Folder d:/jeux/steam/steamapps/common/hunt showdown/game_hunt

Total number of logical processors: 8
Number of available logical processors: 8
Total number of system cores: 4
Number of cores available to process: 4
 
Processor 0:
  CPU: Intel        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  Family: 6, Model: 10, Stepping: 7, FPU: On-Chip
  Features: SSE, SSE2, SSE3, SSE4.2, AVX
 
Processor 1:
  CPU: Intel        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  Family: 6, Model: 10, Stepping: 7, FPU: On-Chip
  Features: SSE, SSE2, SSE3, SSE4.2, AVX
 
Processor 2:
  CPU: Intel        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  Family: 6, Model: 10, Stepping: 7, FPU: On-Chip
  Features: SSE, SSE2, SSE3, SSE4.2, AVX
 
Processor 3:
  CPU: Intel        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  Family: 6, Model: 10, Stepping: 7, FPU: On-Chip
  Features: SSE, SSE2, SSE3, SSE4.2, AVX
 
<20:29:17> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (%engine%/config/engine_core.thread_config)  
<20:29:17> <ThreadConfigInfo>: [XML Parsing] Thread with name "Main" already loaded. Overriding with new configuration
<20:29:17> <ThreadConfigInfo>: [XML Parsing] Thread with name "RenderThread" already loaded. Overriding with new configuration
<20:29:17> <ThreadConfigInfo>: Thread profile loaded: "pc_8" (%engine%/config/engine_core.thread_config)  
<20:29:17> UDR initialization
<20:29:17> Windows 10 64 bit (build 10.0.18363)
<20:29:17> System language: French
<20:29:17> Windows Directory: "C:\WINDOWS"
<20:29:17> Local time is 22:29:17 04/21/20, system running for 8591 minutes
<20:29:17> 12187MB physical memory installed, 6493MB available, 134217727MB virtual memory installed, 46 percent of memory in use
<20:29:17> PageFile usage: 97MB, Working Set: 108MB, Peak PageFile usage: 101MB,
<20:29:17> Current display mode is 1920x1080x32, (Unknown graphics card)
<20:29:17> IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
<20:29:17> --------------------------------------------------------------------------------
<20:29:17> Stream Engine Initialization
<20:29:17> BuildTime: Apr  9 2020 00:32:41
<20:29:17> Physics initialization
<20:29:17> <Audio>: AudioSystem initialization
<20:29:17> Loading plug-in CryUQS_Core
<20:29:17> [Steam] Successfully initialized Steam API, user_id=76561197974869693 build_id=4876838
<20:29:17> Attempting to automatically set user preferred language french
<20:29:18> Renderer initialization
<20:29:18> Logging video adapters:
<20:29:21> - NVIDIA GeForce GTX 1060 6GB (vendor = 0x10de, device = 0x1c03)
<20:29:21>   - Adapter index: 0
<20:29:21>   - Dedicated video memory: 6052 MB
<20:29:21>   - Feature level: D3D 11_1 (SM 5.x)
<20:29:21>   - Displays connected: yes
<20:29:21>   - Suitable rendering device: yes
<20:29:21> - Intel(R) HD Graphics 3000 (vendor = 0x8086, device = 0x0122)
<20:29:21>   - Adapter index: 1
<20:29:21>   - Dedicated video memory: 32 MB
<20:29:21>   - Feature level: D3D 10_1 (SM 4.x)
<20:29:21>   - Displays connected: no
<20:29:21>   - Suitable rendering device: no
<20:29:21> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
<20:29:21>   - Adapter index: 2
<20:29:21>   - Dedicated video memory: 0 MB
<20:29:21>   - Feature level: D3D 11_1 (SM 5.x)
<20:29:21>   - Displays connected: no
<20:29:21>   - Suitable rendering device: no
<20:29:23> Active GPUs: 1
<20:29:24>  Renderer ColorBits: 32
<20:29:24>  Display Resolution: 1920x1080
<20:29:24>  Render Resolution: 1920x1080
<20:29:24>  Output Resolution: 1920x1080
<20:29:24>  Window State: Fullscreen
<20:29:24> Font initialization
<20:29:26> [net] Socket IO management: External [iocp], Internal [iocp]
<20:29:26> network hostname: DESKTOP-M4UFM5G
<20:29:26>   ip:192.168.1.33
<20:29:26> [Network Version]: RELEASE PURE CLIENT
<20:29:26> Time initialization
<20:29:26> Input initialization
<20:29:26> Initializing Animation System
<20:29:26> Init 3D Engine
<20:29:26> Script System Initialization
<20:29:26> Schematyc initialization
<20:29:26> Entity system initialization
<20:29:26> LiveCreate initialization
<20:29:26> Dynamic Response System initialization
<20:29:26> No Dynamic Response System was loaded from a module, will use the NULL implementation.
<20:29:26> AI initialization
<20:29:26> Initializing AI System
<20:29:26> Initializing additional systems
<20:29:26> CControlledRandomizationManager was seeded with: 1337
<20:29:26> Initializing default materials...
<20:29:26> CryDescriptor extension initialized
<20:29:29> [Schematyc]: Loading files...
<20:29:29> [Schematyc]: Loading settings
<20:29:29> [Schematyc]: Loading script files
<20:29:32> [Schematyc]: Compiling script files
<20:29:32> [Schematyc]: Loading complete
<20:29:39> [GameProfiles]: Successfully activated profile 'default' for user 'nicol'
<20:29:39> username nicol signedIn 1
<20:29:39> ActivateProfile profileName default
<20:29:39> [Game Version]: RELEASE PURE CLIENT
<20:29:39> <ThreadConfigInfo>: [XML Parsing] Thread with name "TelemetryCopier" already loaded. Overriding with new configuration
<20:29:39> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (config/game.thread_config)  
<20:29:39> <ThreadConfigInfo>: Thread profile loaded: "pc_8" (config/game.thread_config)  
<20:29:40> [Schematyc]: Loading...
<20:29:40> [Schematyc]: Loading settings
<20:29:40> [Schematyc]: Loading scripts
<20:29:40> [Schematyc]: Compiling scripts
<20:29:40> [Schematyc]: Loading complete
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::MetaDataInitNewContainer Init new container on index 0 with type2, on address:189C6B0C010
<20:29:40> CUIMetaComponent::MetaDataReset Cleared all containers for index:0
<20:29:40> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:0
<20:29:40> CUIMetaComponent::MetaDataReset Done for:0
<20:29:40> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 7 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 3 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 1 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 1 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataInitNewContainer Init new container on index 1 with type2, on address:189C6B0C018
<20:29:40> CUIMetaComponent::MetaDataReset Cleared all containers for index:1
<20:29:40> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:1
<20:29:40> CUIMetaComponent::MetaDataReset Done for:1
<20:29:40> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 7 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 3 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataInitNewContainer Init new container on index 2 with type2, on address:189C6B0C020
<20:29:40> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:29:40> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:29:40> CUIMetaComponent::MetaDataReset Done for:2
<20:29:40> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 7 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 1 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataInitNewContainer Init new container on index 3 with type3, on address:189C6B0C028
<20:29:40> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:29:40> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:29:40> CUIMetaComponent::MetaDataReset Done for:3
<20:29:40> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::MetaDataInitNewContainer Init new container on index 4 with type2, on address:189C6B0C030
<20:29:40> CUIMetaComponent::MetaDataReset Cleared all containers for index:4
<20:29:40> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:4
<20:29:40> CUIMetaComponent::MetaDataReset Done for:4
<20:29:40> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:4
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 30 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 30 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 16 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:3
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 4 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataInitNewContainer Init new container on index 5 with type2, on address:189C6B0C038
<20:29:40> CUIMetaComponent::MetaDataReset Cleared all containers for index:5
<20:29:40> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:5
<20:29:40> CUIMetaComponent::MetaDataReset Done for:5
<20:29:40> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:5
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 0 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataInitNewContainer Init new container on index 6 with type2, on address:189C6B0C040
<20:29:40> CUIMetaComponent::MetaDataReset Cleared all containers for index:6
<20:29:40> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:6
<20:29:40> CUIMetaComponent::MetaDataReset Done for:6
<20:29:40> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:6
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 7 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 7 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataInitNewContainer Init new container on index 7 with type2, on address:189C6B0C048
<20:29:40> CUIMetaComponent::MetaDataReset Cleared all containers for index:7
<20:29:40> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:7
<20:29:40> CUIMetaComponent::MetaDataReset Done for:7
<20:29:40> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:7
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 10 entrees left in the container
<20:29:40> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:29:40> CUIMetaComponent::MetaDataDoFilter finished with 10 entrees left in the container
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:main weapons on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:smallsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:long on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:medium bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:compact bullets on group level:5
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:tools on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:weapons on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:bigsize on group level:2
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Weapons Applied filter:long on group level:3
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Legendary Applied filter:legendary on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:tools on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Tools Applied filter:common on group level:1
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:consumables on group level:0
<20:29:40> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Shop_Consumables Applied filter:common on group level:1
<20:29:40> Starting UI state machine 'messages/Messages'...
<20:29:40> Starting UI state machine 'rewards/ScreenFlow'...
<20:29:40> Starting UI state machine 'ui/PreStartMenu'...
<20:29:40> ============================ Loading level menu ============================
<20:29:40>     online_account_client_settings = live [REQUIRE_APP_RESTART]
<20:29:40> [Hunt Online] [Account] Initializing.
<20:29:40> [Hunt Online] [Online Account] Platform initializing: waiting for authentication token.
<20:29:41> [Hunt Online] [Account] Initializing online services for client with 'live' settings
<20:29:41> [Hunt Online] CProfileInboxService::Init: successfully initialized
<20:29:41> [CryCloud] Connection with 'capi1-lv-lw-wc.huntshowdown.com:61088' open
<20:29:41> [CryCloud] Connection Succeeded
<20:29:42> [CryCloud] Sending request: Invoke (0x01000000) remotely on server with messageId = 1, grainId = 0, bodysize = 488
<20:30:01> [CryCloud] [Client Session] Authentication succeed
<20:30:01> [CryCloud] Sending request: Invoke (0x01000002) remotely on server with messageId = 2, grainId = 0, bodysize = 0
<20:30:01> [CryCloud] RECV messageid: 1
<20:30:01> [CryCloud] RECV messageid: 2
<20:30:03> [CryCloud] [Client Session] Protocol Negotiation succeed
<20:30:03> [CryCloud] Sending request: Invoke (0x03000003) remotely on server with messageId = 3, grainId = 0, bodysize = 0
<20:30:03> [CryCloud] Sending request: Invoke (0x03000001) remotely on server with messageId = 4, grainId = 306012, bodysize = 0
<20:30:03> [CryCloud] Sending request: Invoke (0x03000004) remotely on server with messageId = 5, grainId = 306012, bodysize = 0
<20:30:03> [CryCloud] Sending request: Invoke (0x03000005) remotely on server with messageId = 6, grainId = 306012, bodysize = 0
<20:30:03> [CryCloud] Sending request: Invoke (0x03000000) remotely on server with messageId = 7, grainId = 0, bodysize = 0
<20:30:03> [Hunt Online] CProfileInboxService::OnSessionAvailable: calling SubscribeProfileInboxService
<20:30:03> [CryCloud] Sending request: Invoke (0x03000008) remotely on server with messageId = 8, grainId = 306012, bodysize = 0
<20:30:03> [CryCloud] Sending request: Invoke (0x03000007) remotely on server with messageId = 9, grainId = 306012, bodysize = 0
<20:30:03> [CryCloud] Sending request: Invoke (0x02000025) remotely on server with messageId = 10, grainId = 306012, bodysize = 0
<20:30:03> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 11, grainId = 306012, bodysize = 2
<20:30:03> [CryCloud] Sending request: Invoke (0x02000014) remotely on server with messageId = 12, grainId = 306012, bodysize = 0
<20:30:04> [CryCloud] RECV messageid: 9
<20:30:04> [Hunt Online] Received MaintenanceInfo
<20:30:04> [CryCloud] RECV messageid: 10
<20:30:04> [CryCloud] RECV messageid: 11
<20:30:05> [CryCloud] RECV messageid: 12
<20:30:05> [InventorySwap] weapon_viewer_entitiy is trying to swap slot [0][0]
<20:30:05> [InventorySwap] New weapon is  of class 2rRifleAutoClipWR0016MosinNagantAvtomat
<20:30:05> [InventorySwap] Searching for attachment socket
<20:30:05> [InventorySwap] Current socket is [0][0]
<20:30:05> [InventorySwap] Could not find a permanent socket, trying reusable
<20:30:05> [InventorySwap] Socket found [0][0]
<20:30:05> [Inventory] Target slot does not contain any weapons
<20:30:05> [InventorySwap] Swap successful
<20:30:05> CPlayerManager::OnClientConnect(channelId=1): player name='nicol', characterName=, team=0, onlineId='', accountId='0'
<20:30:21> Stopping UI state machine 'ui/PreStartMenu'...
<20:30:21> Starting UI state machine 'start_menu_final_v2/MenuFlow'...
<20:30:25> Starting UI state machine 'start_menu_final_v2/PopupChecklist'...
<20:30:25> CUIOnlineComponent::IsRegionAvailable available server regions was empty, is a request in progress? if not please RequestUpdateAvailableRegions first!
<20:30:25> [CryCloud] Sending request: Invoke (0x02000026) remotely on server with messageId = 13, grainId = 306012, bodysize = 0
<20:30:25> Starting UI state machine 'chat/Chat'...
<20:30:25> Starting UI state machine 'multiplayer/Flow'...
<20:30:25> CUIOnlineComponent::IsRegionAvailable available server regions was empty, is a request in progress? if not please RequestUpdateAvailableRegions first!
<20:30:25> [CryCloud] Sending request: Invoke (0x02000019) remotely on server with messageId = 14, grainId = 0, bodysize = 0
<20:30:25> Starting UI state machine 'game/ScreenFlow'...
<20:30:25> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 15, grainId = 306012, bodysize = 0
<20:30:25> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:25> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:25> [Inventory] Removing weapon 1rRevolverSingleRearWP0035ColtPeacemaker
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:25> [Inventory] Removing weapon 0eToolsIlluminationWT0002Flashlight
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:25> [Inventory] Removing weapon 2tConsumableExplosiveWC0017FireBombWater
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:25> [Inventory] Removing weapon 2rShotgunSingleBreakWS0005HRModel1900Hatchet
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:25> [Inventory] Removing weapon 1rRevolverSingleRearWP0011NagantM1895Precision
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:25> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:25> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:25> [Inventory] Removing weapon 2eConsumableSupplyWC0026SupplyCrateAmmo
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:25> [Inventory] Removing weapon 2rShotgunPumpBottomWS0014SpencerM1882Bayonet
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:25> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:25> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:25> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:25> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<20:30:25> [InventoryRemove] Remove successful
<20:30:25> [CryCloud] RECV messageid: 13
<20:30:25> [CryCloud] RECV messageid: 14
<20:30:25> [CryCloud] RECV messageid: 15
<20:30:32> Stopping UI state machine 'game/ScreenFlow'...
<20:30:32> Starting UI state machine 'hunters/ScreenFlow'...
<20:30:32> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 30 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 8 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 5 entrees left in the container
<20:30:32> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:30:32> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 7 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 3 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 1 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 1 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataReset Cleared all containers for index:0
<20:30:32> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:0
<20:30:32> CUIMetaComponent::MetaDataReset Done for:0
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 7 entrees left in the container
<20:30:32> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:30:32> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 7 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 3 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataReset Cleared all containers for index:1
<20:30:32> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:1
<20:30:32> CUIMetaComponent::MetaDataReset Done for:1
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 10 entrees left in the container
<20:30:32> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:30:32> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 7 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 1 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:30:32> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:30:32> CUIMetaComponent::MetaDataReset Done for:2
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:30:32> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:30:32> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:30:32> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:30:32> CUIMetaComponent::MetaDataReset Done for:3
<20:30:32> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:30:32> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:32> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:32> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:32> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:32> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:32> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][3]
<20:30:32> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][4]
<20:30:32> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][5]
<20:30:32> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][6]
<20:30:32> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:32> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:32> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:32> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:32> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:32> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][3]
<20:30:32> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][4]
<20:30:32> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][5]
<20:30:32> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:30:32> [InventoryRemove] Remove successful
<20:30:32> [InventoryRemove] Removing weapon from slot: [1][6]
<20:30:32> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:30:32> [InventoryRemove] Remove successful
<20:30:36> [CryCloud] RECV messageid: 7
<20:30:36> [CryCloud] RECV messageid: 4
<20:30:36> [CryCloud] RECV messageid: 4
<20:30:36> [CryCloud] RECV messageid: 4
<20:30:36> [CryCloud] RECV messageid: 4
<20:30:36> [CryCloud] Sending request: Invoke (0x0200000d) remotely on server with messageId = 16, grainId = 0, bodysize = 6
<20:30:36> [Hunt Online] CGameLobby::CGameLobby()
<20:30:36> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1949833
<20:30:36> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=, Lobby: 1949833
<20:30:36> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1949833
<20:30:36> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 1DC089
<20:30:36> CGameLobbyManager::NewSessionRequest Success hNext=1949833
<20:30:36> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 17, grainId = 306012, bodysize = 9
<20:30:36> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 18, grainId = 306012, bodysize = 9
<20:30:36> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 1DC089
<20:30:36> [CryCloud] RECV messageid: 16
<20:30:36> [CryCloud] RECV messageid: 4
<20:30:36> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1949833 (channel 3)
<20:30:36> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1949833
<20:30:36> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1949833
<20:30:36> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1949833
<20:30:37> [CryCloud] RECV messageid: 17
<20:30:37> [CryCloud] RECV messageid: 18
<20:30:37> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 19, grainId = 306012, bodysize = 9
<20:30:37> [CryCloud] RECV messageid: 4
<20:30:37> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1949833 (channel 3)
<20:30:37> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1949833
<20:30:37> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1949833
<20:30:37> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1949833
<20:30:37> [CryCloud] RECV messageid: 19
<20:30:38> Stopping UI state machine 'hunters/ScreenFlow'...
<20:30:38> Starting UI state machine 'game/ScreenFlow'...
<20:30:38> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:38> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:38> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:38> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:38> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:38> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][3]
<20:30:38> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][4]
<20:30:38> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][5]
<20:30:38> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][6]
<20:30:38> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:38> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:38> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:38> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:38> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:38> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][3]
<20:30:38> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][4]
<20:30:38> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][5]
<20:30:38> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:30:38> [InventoryRemove] Remove successful
<20:30:38> [InventoryRemove] Removing weapon from slot: [1][6]
<20:30:38> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:30:38> [InventoryRemove] Remove successful
<20:30:39> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 20, grainId = 306012, bodysize = 9
<20:30:39> [CryCloud] RECV messageid: 4
<20:30:39> [CryCloud] RECV messageid: 20
<20:30:39> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:39> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:30:39> [InventoryRemove] Remove successful
<20:30:39> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:39> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:30:39> [InventoryRemove] Remove successful
<20:30:41> [CryCloud] RECV messageid: 4
<20:30:41> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 21, grainId = 306012, bodysize = 9
<20:30:41> [CryCloud] RECV messageid: 21
<20:30:41> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:41> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:30:41> [InventoryRemove] Remove successful
<20:30:41> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:41> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:30:41> [InventoryRemove] Remove successful
<20:30:43> [CryCloud] RECV messageid: 4
<20:30:43> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 22, grainId = 306012, bodysize = 9
<20:30:44> [CryCloud] RECV messageid: 22
<20:30:44> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:44> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:30:44> [InventoryRemove] Remove successful
<20:30:44> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:44> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:30:44> [InventoryRemove] Remove successful
<20:30:44> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:44> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:44> [InventoryRemove] Remove successful
<20:30:47> [CryCloud] RECV messageid: 4
<20:30:47> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 23, grainId = 306012, bodysize = 9
<20:30:47> [CryCloud] RECV messageid: 23
<20:30:47> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:47> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:30:47> [InventoryRemove] Remove successful
<20:30:47> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:47> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:30:47> [InventoryRemove] Remove successful
<20:30:47> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:47> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:47> [InventoryRemove] Remove successful
<20:30:47> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:47> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:47> [InventoryRemove] Remove successful
<20:30:48> [CryCloud] RECV messageid: 4
<20:30:48> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 24, grainId = 306012, bodysize = 9
<20:30:49> [CryCloud] RECV messageid: 24
<20:30:49> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:49> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:30:49> [InventoryRemove] Remove successful
<20:30:49> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:49> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:30:49> [InventoryRemove] Remove successful
<20:30:49> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:49> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:49> [InventoryRemove] Remove successful
<20:30:49> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:49> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:49> [InventoryRemove] Remove successful
<20:30:49> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:49> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:30:49> [InventoryRemove] Remove successful
<20:30:50> [CryCloud] RECV messageid: 4
<20:30:50> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 25, grainId = 306012, bodysize = 9
<20:30:50> [CryCloud] RECV messageid: 25
<20:30:50> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:50> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:30:50> [InventoryRemove] Remove successful
<20:30:50> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:50> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:30:50> [InventoryRemove] Remove successful
<20:30:50> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:50> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:50> [InventoryRemove] Remove successful
<20:30:50> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:50> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:50> [InventoryRemove] Remove successful
<20:30:50> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:50> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:30:50> [InventoryRemove] Remove successful
<20:30:50> [InventoryRemove] Removing weapon from slot: [1][3]
<20:30:50> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:30:50> [InventoryRemove] Remove successful
<20:30:51> [CryCloud] RECV messageid: 4
<20:30:51> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 26, grainId = 306012, bodysize = 9
<20:30:51> [CryCloud] RECV messageid: 26
<20:30:51> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:51> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:30:51> [InventoryRemove] Remove successful
<20:30:51> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:51> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:30:51> [InventoryRemove] Remove successful
<20:30:51> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:51> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:51> [InventoryRemove] Remove successful
<20:30:51> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:51> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:51> [InventoryRemove] Remove successful
<20:30:51> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:51> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:30:51> [InventoryRemove] Remove successful
<20:30:51> [InventoryRemove] Removing weapon from slot: [1][3]
<20:30:51> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:30:51> [InventoryRemove] Remove successful
<20:30:51> [InventoryRemove] Removing weapon from slot: [1][4]
<20:30:51> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:30:51> [InventoryRemove] Remove successful
<20:30:51> [CryCloud] RECV messageid: 4
<20:30:51> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 27, grainId = 306012, bodysize = 9
<20:30:51> [CryCloud] RECV messageid: 27
<20:30:52> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:52> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:52> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:52> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:52> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:52> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][3]
<20:30:52> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][4]
<20:30:52> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][5]
<20:30:52> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [CryCloud] RECV messageid: 4
<20:30:52> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 28, grainId = 306012, bodysize = 9
<20:30:52> [CryCloud] RECV messageid: 28
<20:30:52> [InventoryRemove] Removing weapon from slot: [0][0]
<20:30:52> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [0][1]
<20:30:52> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][0]
<20:30:52> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][1]
<20:30:52> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][2]
<20:30:52> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][3]
<20:30:52> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][4]
<20:30:52> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][5]
<20:30:52> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:30:52> [InventoryRemove] Remove successful
<20:30:52> [InventoryRemove] Removing weapon from slot: [1][6]
<20:30:52> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:30:52> [InventoryRemove] Remove successful
<20:31:00> [CryCloud] RECV messageid: 4
<20:31:00> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 29, grainId = 306012, bodysize = 9
<20:31:01> [CryCloud] RECV messageid: 29
<20:31:01> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:01> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:31:01> [InventoryRemove] Remove successful
<20:31:01> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:01> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:31:01> [InventoryRemove] Remove successful
<20:31:01> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:01> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:01> [InventoryRemove] Remove successful
<20:31:01> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:01> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:01> [InventoryRemove] Remove successful
<20:31:01> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:01> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:31:01> [InventoryRemove] Remove successful
<20:31:01> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:01> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:01> [InventoryRemove] Remove successful
<20:31:01> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:01> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:01> [InventoryRemove] Remove successful
<20:31:01> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:01> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:01> [InventoryRemove] Remove successful
<20:31:01> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:01> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:31:01> [InventoryRemove] Remove successful
<20:31:02> [CryCloud] RECV messageid: 4
<20:31:02> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 30, grainId = 306012, bodysize = 9
<20:31:02> [CryCloud] RECV messageid: 30
<20:31:02> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:02> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:31:02> [InventoryRemove] Remove successful
<20:31:02> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:02> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:31:02> [InventoryRemove] Remove successful
<20:31:02> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:02> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:02> [InventoryRemove] Remove successful
<20:31:02> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:02> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:02> [InventoryRemove] Remove successful
<20:31:02> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:02> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:31:02> [InventoryRemove] Remove successful
<20:31:02> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:02> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:02> [InventoryRemove] Remove successful
<20:31:02> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:02> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:02> [InventoryRemove] Remove successful
<20:31:02> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:02> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:02> [InventoryRemove] Remove successful
<20:31:02> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:02> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:31:02> [InventoryRemove] Remove successful
<20:31:25> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 31, grainId = 306012, bodysize = 0
<20:31:25> [CryCloud] RECV messageid: 31
<20:31:28> [CryCloud] RECV messageid: 4
<20:31:28> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 32, grainId = 306012, bodysize = 8
<20:31:28> [CryCloud] RECV messageid: 4
<20:31:28> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 33, grainId = 306012, bodysize = 8
<20:31:28> [CryCloud] RECV messageid: 32
<20:31:28> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 34, grainId = 306012, bodysize = 9
<20:31:28> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 35, grainId = 306012, bodysize = 8
<20:31:28> [CryCloud] RECV messageid: 4
<20:31:28> [CryCloud] RECV messageid: 33
<20:31:28> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 36, grainId = 306012, bodysize = 8
<20:31:29> [CryCloud] RECV messageid: 4
<20:31:29> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1949833 (channel 3)
<20:31:29> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1949833
<20:31:29> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1949833
<20:31:29> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1949833
<20:31:29> [CryCloud] RECV messageid: 34
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:29> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:29> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:29> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:29> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:29> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:29> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:29> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0002StaminaShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][7]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [CryCloud] RECV messageid: 35
<20:31:29> [CryCloud] RECV messageid: 36
<20:31:29> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 37, grainId = 306012, bodysize = 9
<20:31:29> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 38, grainId = 306012, bodysize = 8
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:29> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:29> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:29> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:29> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:29> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:29> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:29> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0002StaminaShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][7]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [CryCloud] RECV messageid: 4
<20:31:29> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1949833 (channel 3)
<20:31:29> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1949833
<20:31:29> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1949833
<20:31:29> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1949833
<20:31:29> [CryCloud] RECV messageid: 37
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:29> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:29> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:29> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:29> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:29> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:29> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:29> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0002StaminaShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][7]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:29> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:29> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:29> [Inventory] Removing weapon 2mToolBluntWT0012Dusters
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:29> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:29> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:29> [Inventory] Removing weapon 2tConsumableExplosiveWC0007FireBomb
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [CryCloud] RECV messageid: 38
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:29> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:29> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:29> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:29> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:29> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:29> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:29> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0002StaminaShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][7]
<20:31:29> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:29> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:29> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:29> [Inventory] Removing weapon 2mToolBluntWT0012Dusters
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:29> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:29> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:29> [InventoryRemove] Remove successful
<20:31:29> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:29> [Inventory] Removing weapon 2tConsumableExplosiveWC0007FireBomb
<20:31:29> [InventoryRemove] Remove successful
<20:31:33> [CryCloud] RECV messageid: 4
<20:31:33> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=1949833 (channel 3)
<20:31:34> [CryCloud] RECV messageid: 4
<20:31:34> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=1949833 (channel 3)
<20:31:39> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=1949833
<20:31:39> [CryCloud] Sending request: Invoke (0x02000009) remotely on server with messageId = 39, grainId = 0, bodysize = 10
<20:31:40> [CryCloud] RECV messageid: 39
<20:31:40> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=1949833 - response StartSession
<20:31:40> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 1DC089
<20:31:40> [CryCloud] RECV messageid: 4
<20:31:40> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=1949833 (channel 3)
<20:31:42> Stopping UI state machine 'game/ScreenFlow'...
<20:31:42> Starting UI state machine 'hunters/ScreenFlow'...
<20:31:42> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 126 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 35 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:31:42> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:31:42> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataReset Cleared all containers for index:0
<20:31:42> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:0
<20:31:42> CUIMetaComponent::MetaDataReset Done for:0
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:31:42> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:31:42> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataReset Cleared all containers for index:1
<20:31:42> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:1
<20:31:42> CUIMetaComponent::MetaDataReset Done for:1
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:31:42> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:31:42> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:31:42> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:31:42> CUIMetaComponent::MetaDataReset Done for:2
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:31:42> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:31:42> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:31:42> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:31:42> CUIMetaComponent::MetaDataReset Done for:3
<20:31:42> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:31:42> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:42> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:42> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:42> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:42> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:42> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:42> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:42> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:42> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:42> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:42> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:42> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:42> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:42> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:42> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:42> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:42> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:42> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:42> [Inventory] Removing weapon 2eConsumableBoostWC0002StaminaShot
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][7]
<20:31:42> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:42> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:42> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:42> [Inventory] Removing weapon 2mToolBluntWT0012Dusters
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:42> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:42> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:42> [Inventory] Removing weapon 2tConsumableExplosiveWC0007FireBomb
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:42> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:42> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:42> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:42> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:42> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:42> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:42> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:42> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:42> [InventoryRemove] Remove successful
<20:31:42> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:42> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:31:42> [InventoryRemove] Remove successful
<20:31:45> [Hunt Online] CGameLobby::DoConfirmReady() pLobby=1949833
<20:31:45> [CryCloud] Sending request: Invoke (0x0200000a) remotely on server with messageId = 40, grainId = 0, bodysize = 10
<20:31:45> [CryCloud] RECV messageid: 4
<20:31:45> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 1DC089
<20:31:45> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 40
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [Hunt Online] CGameLobby::DoConfirmReady() pLobby=1949833 - response StartSession
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 41, grainId = 306012, bodysize = 8
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 42, grainId = 306012, bodysize = 9
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 43, grainId = 306012, bodysize = 8
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 44, grainId = 306012, bodysize = 9
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 45, grainId = 306012, bodysize = 9
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 46, grainId = 306012, bodysize = 9
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 47, grainId = 306012, bodysize = 9
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 48, grainId = 306012, bodysize = 8
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 49, grainId = 306012, bodysize = 9
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 50, grainId = 306012, bodysize = 9
<20:31:46> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 1DC089
<20:31:46> [CryCloud] RECV messageid: 4
<20:31:46> [Hunt Online] CGameLobby: eRET_EvacuationEnded sid=1949833 next=1972220 chId=5
<20:31:46> [CryCloud] Sending request: Invoke (0x0200000d) remotely on server with messageId = 51, grainId = 0, bodysize = 6
<20:31:46> [Hunt Online] CGameLobby::CGameLobby()
<20:31:46> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1972220
<20:31:46> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1972220
<20:31:46> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1972220
<20:31:46> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 1E17FC
<20:31:46> [Hunt Online] CGameLobby::InitState() Fast-forwarding based on backend lobby status: PreStart
<20:31:46> CGameLobbyManager::NewSessionRequest Success hNext=1972220
<20:31:46> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 1949833
<20:31:46> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 1949833
<20:31:46> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 1E17FC
<20:31:46> [CryCloud] RECV messageid: 41
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 52, grainId = 306012, bodysize = 9
<20:31:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 53, grainId = 306012, bodysize = 8
<20:31:46> [CryCloud] RECV messageid: 42
<20:31:46> [CryCloud] RECV messageid: 43
<20:31:46> [CryCloud] RECV messageid: 44
<20:31:46> [CryCloud] RECV messageid: 45
<20:31:46> [CryCloud] RECV messageid: 46
<20:31:46> [CryCloud] RECV messageid: 47
<20:31:47> [CryCloud] RECV messageid: 48
<20:31:47> [CryCloud] RECV messageid: 49
<20:31:47> [CryCloud] RECV messageid: 50
<20:31:47> [CryCloud] RECV messageid: 51
<20:31:47> [CryCloud] RECV messageid: 52
<20:31:47> [CryCloud] RECV messageid: 53
<20:31:53> [CryCloud] RECV messageid: 4
<20:31:53> Stopping UI state machine 'start_menu_final_v2/MenuFlow'...
<20:31:53> Stopping UI state machine 'hunters/ScreenFlow'...
<20:31:53> Stopping UI state machine 'start_menu_final_v2/PopupChecklist'...
<20:31:53> Stopping UI state machine 'chat/Chat'...
<20:31:53> Stopping UI state machine 'multiplayer/Flow'...
<20:31:54> Starting UI state machine 'ui/Loading'...
<20:31:54> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1972220 (channel 5)
<20:31:54> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1972220
<20:31:54> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1972220
<20:31:54> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1972220
<20:31:54> [CryCloud] RECV messageid: 4
<20:31:54> [CryCloud] RECV messageid: 4
<20:31:54> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 1E17FC
<20:31:54> [Hunt Online] CLobbyFsm::Update() transition from state(4) to (5) by event(eRET_StatusChanged) Lobby: BBFDFACC
<20:31:54> [Hunt Online] [CG] CGameLobby::EnterState() entering state 5(5) from 4(4) Lobby: 1E17FC
<20:31:54> [Hunt Online] [CG] CGameLobby::OnGameStarting() Lobby: 1972220
<20:31:54> CMissionComponent::SetSessionMissionData for session 5
<20:31:54> [Hunt Online] CLobbyFsm::Update() transition from state(5) to (11) by event(EImpulse::eLFSMI_Update) Lobby: BBFDFACC
<20:31:54> [Hunt Online] [CG] CGameLobby::EnterState() entering state 11(11) from 5(5) Lobby: 1E17FC
<20:31:54> [Hunt Online] ConnectToCoreGame(): join command: connect <session>00000005,84.16.248.140:20005
<20:31:54> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:54> [Inventory] Removing weapon 2rRifleAutoClipWR0016MosinNagantAvtomat
<20:31:54> [InventoryRemove] Remove successful
<20:31:54> [InventoryRemove] Removing weapon from slot: [0][0]
<20:31:54> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:31:54> [InventoryRemove] Remove successful
<20:31:54> [InventoryRemove] Removing weapon from slot: [0][1]
<20:31:54> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:31:54> [InventoryRemove] Remove successful
<20:31:54> [InventoryRemove] Removing weapon from slot: [1][0]
<20:31:54> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:31:54> [InventoryRemove] Remove successful
<20:31:54> [InventoryRemove] Removing weapon from slot: [1][1]
<20:31:54> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:31:54> [InventoryRemove] Remove successful
<20:31:54> [InventoryRemove] Removing weapon from slot: [1][2]
<20:31:54> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:31:54> [InventoryRemove] Remove successful
<20:31:54> [InventoryRemove] Removing weapon from slot: [1][3]
<20:31:54> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:31:54> [InventoryRemove] Remove successful
<20:31:54> [InventoryRemove] Removing weapon from slot: [1][4]
<20:31:54> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:31:54> [InventoryRemove] Remove successful
<20:31:54> [InventoryRemove] Removing weapon from slot: [1][5]
<20:31:54> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:31:54> [InventoryRemove] Remove successful
<20:31:54> [InventoryRemove] Removing weapon from slot: [1][6]
<20:31:54> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:31:54> [InventoryRemove] Remove successful
<20:31:56> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 54, grainId = 306012, bodysize = 2
<20:31:56> [CryCloud] RECV messageid: 54
<20:31:56> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 55, grainId = 306012, bodysize = 52
<20:31:57> [CryCloud] RECV messageid: 55
<20:31:57> Game rules class: InstantAction
<20:32:06> ============================ PrepareLevel levels/cemetery ============================
<20:32:07> Initializing default materials...
<20:32:07> [CryCloud] RECV messageid: 4
<20:32:13> CControlledRandomizationManager was seeded with: 1621471601
<20:32:37> [CryCloud] Heartbeat Sent
<20:32:39> [Hunt Online] CLobbyFsm::Update() processing event(EImpulse::eLFSMI_SystemLevelLoadEnd) in state(11). Lobby: 1E17FC
<20:32:39> [Hunt Online] CLobbyFsm::Update() transition from state(11) to (7) by event(EImpulse::eLFSMI_SystemLevelLoadEnd) Lobby: BBFDFACC
<20:32:39> [Hunt Online] [CG] CGameLobby::EnterState() entering state 7(7) from 11(11) Lobby: 1E17FC
<20:32:47> Stopping UI state machine 'ui/Loading'...
<20:32:47> Starting UI state machine 'ui/HUD'...
<20:32:49> Starting UI state machine 'chat/Chat'...
<20:32:49> Starting UI state machine 'tutorial/Flow'...
<20:32:57> [CryCloud] Heartbeat Sent
<20:33:04>     e_ShadowsCacheUpdate = 1 []
<20:33:13> [CryCloud] RECV messageid: 5
<20:33:13> [CryCloud] RECV messageid: 5
<20:33:27> [CryCloud] Heartbeat Sent
<20:33:43> [CryCloud] RECV messageid: 5
<20:33:57> [CryCloud] Heartbeat Sent
<20:33:59> [CryCloud] RECV messageid: 5
<20:34:01> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 60, grainId = 306012, bodysize = 2
<20:34:01> [CryCloud] RECV messageid: 60
<20:34:05> [CryCloud] RECV messageid: 5
<20:34:20> [InventorySwap] HunterBasic[zumbee] is trying to swap slot [1][5]
<20:34:20> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0015HiveBomb
<20:34:20> [InventorySwap] Searching for attachment socket
<20:34:20> [InventorySwap] Current socket is [0][0]
<20:34:20> [InventorySwap] Could not find a permanent socket, trying reusable
<20:34:20> [InventorySwap] Socket found [0][1]
<20:34:20> [Inventory] Target slot does not contain any weapons
<20:34:20> [InventorySwap] Swap successful
<20:34:31> [CryCloud] Heartbeat Sent
<20:34:39> [CryCloud] RECV messageid: 5
<20:34:42> [CryCloud] RECV messageid: 5
<20:35:01> [CryCloud] Heartbeat Sent
<20:35:03> [CryCloud] RECV messageid: 5
<20:35:05> [CryCloud] RECV messageid: 5
<20:35:05> [CryCloud] RECV messageid: 5
<20:35:10> [CryCloud] RECV messageid: 5
<20:35:12> [CryCloud] RECV messageid: 5
<20:35:13> [CryCloud] RECV messageid: 5
<20:35:31> [CryCloud] Heartbeat Sent
<20:35:33> [InventorySwap] HunterBasic[nicol] is trying to swap slot [1][5]
<20:35:33> [InventorySwap] New weapon is  of class 2eConsumableBoostWC0023WeakAntidoteShot
<20:35:33> [InventorySwap] Searching for attachment socket
<20:35:33> [InventorySwap] Current socket is [0][1]
<20:35:33> [InventorySwap] Could not find a permanent socket, trying reusable
<20:35:33> [InventorySwap] Socket found [0][1]
<20:35:33> [Inventory] Weapon in target slot is not valid
<20:35:33> [InventorySwap] Swap successful
<20:35:42> [InventorySwap] HunterBasic[Jojo] is trying to swap slot [1][5]
<20:35:42> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0011DynamiteStick
<20:35:42> [InventorySwap] Searching for attachment socket
<20:35:42> [InventorySwap] Current socket is [0][1]
<20:35:42> [InventorySwap] Could not find a permanent socket, trying reusable
<20:35:42> [InventorySwap] Socket found [0][1]
<20:35:42> [Inventory] Weapon in target slot is not valid
<20:35:42> [InventorySwap] Swap successful
<20:36:01> [CryCloud] Heartbeat Sent
<20:36:05> [CryCloud] RECV messageid: 5
<20:36:27> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 65, grainId = 306012, bodysize = 2
<20:36:27> [CryCloud] RECV messageid: 65
<20:36:40> [CryCloud] RECV messageid: 5
<20:36:51> [CryCloud] RECV messageid: 5
<20:36:54> [CryCloud] RECV messageid: 5
<20:36:57> [CryCloud] Heartbeat Sent
<20:37:05> [CryCloud] RECV messageid: 5
<20:37:08> [CryCloud] RECV messageid: 5
<20:37:11> [InventorySwap] HunterBasic[me] is trying to swap slot [1][6]
<20:37:11> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0010DynamiteBundle
<20:37:11> [InventorySwap] Searching for attachment socket
<20:37:11> [InventorySwap] Current socket is [0][0]
<20:37:11> [InventorySwap] Could not find a permanent socket, trying reusable
<20:37:11> [InventorySwap] Socket found [0][1]
<20:37:11> [Inventory] Target slot does not contain any weapons
<20:37:11> [InventorySwap] Swap successful
<20:37:12> [InventoryRemove] Removing weapon from slot: [0][0]
<20:37:12> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:37:12> [InventoryRemove] Remove successful
<20:37:12> [InventoryAdd] Trying to add weapon to collection: [0]
<20:37:12> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:37:12> [InventoryAdd] Searching for attachment socket
<20:37:12> [InventoryAdd] Found attachment socket [0][1]
<20:37:12> [InventoryAdd] Add successful
<20:37:12> [InventoryRemove] Removing weapon from slot: [0][1]
<20:37:12> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:37:12> [InventoryRemove] Remove successful
<20:37:12> [InventoryAdd] Trying to add weapon to collection: [0]
<20:37:12> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:37:12> [InventoryAdd] Searching for attachment socket
<20:37:12> [InventoryAdd] Found attachment socket [0][1]
<20:37:12> [InventoryAdd] Add successful
<20:37:26> [CryCloud] RECV messageid: 5
<20:37:27> [CryCloud] Heartbeat Sent
<20:37:35> [CryCloud] RECV messageid: 5
<20:37:54> [InventoryRemove] Removing weapon from slot: [0][0]
<20:37:54> [Inventory] Removing weapon 2rShotgunSingleBreakWS0005HRModel1900Hatchet
<20:37:54> [InventoryRemove] Remove successful
<20:37:54> [InventoryAdd] Trying to add weapon to collection: [0]
<20:37:54> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:37:54> [InventoryAdd] Searching for attachment socket
<20:37:54> [InventoryAdd] Found attachment socket [0][1]
<20:37:54> [InventoryAdd] Add successful
<20:37:54> [InventoryRemove] Removing weapon from slot: [0][1]
<20:37:54> [Inventory] Removing weapon 1rRevolverSingleRearWP0011NagantM1895Precision
<20:37:54> [InventoryRemove] Remove successful
<20:37:54> [InventoryAdd] Trying to add weapon to collection: [0]
<20:37:54> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:37:54> [InventoryAdd] Searching for attachment socket
<20:37:54> [InventoryAdd] Found attachment socket [0][1]
<20:37:54> [InventoryAdd] Add successful
<20:37:54> [InventorySwap] HunterBasic[zumbee] is trying to swap slot [0][0]
<20:37:54> [InventorySwap] New weapon is  of class 2rShotgunSingleBreakWS0003HRModel1900
<20:37:54> [InventorySwap] Searching for attachment socket
<20:37:54> [InventorySwap] Current socket is [0][1]
<20:37:54> [InventorySwap] Socket found [1][2]
<20:37:54> [Inventory] Weapon in target slot is not valid
<20:37:54> [InventorySwap] Swap successful
<20:37:54> [InventorySwap] HunterBasic[zumbee] is trying to swap slot [0][1]
<20:37:54> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0004NagantM1895Officer
<20:37:54> [InventorySwap] Searching for attachment socket
<20:37:54> [InventorySwap] Current socket is [0][1]
<20:37:54> [InventorySwap] Socket found [1][4]
<20:37:54> [Inventory] Weapon in target slot is not valid
<20:37:54> [InventorySwap] Swap successful
<20:37:57> [CryCloud] Heartbeat Sent
<20:37:57> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 69, grainId = 306012, bodysize = 2
<20:37:58> [CryCloud] RECV messageid: 69
<20:38:00> [CryCloud] RECV messageid: 5
<20:38:05> [CryCloud] RECV messageid: 5
<20:38:08> [InventoryRemove] Removing weapon from slot: [0][0]
<20:38:08> [Inventory] Removing weapon 2rRifleLeverSideWR0010WinchesterM1873Swift
<20:38:08> [InventoryRemove] Remove successful
<20:38:08> [InventoryAdd] Trying to add weapon to collection: [0]
<20:38:08> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:38:08> [InventoryAdd] Searching for attachment socket
<20:38:08> [InventoryAdd] Found attachment socket [0][1]
<20:38:08> [InventoryAdd] Add successful
<20:38:08> [InventoryRemove] Removing weapon from slot: [0][1]
<20:38:08> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:38:08> [InventoryRemove] Remove successful
<20:38:08> [InventoryAdd] Trying to add weapon to collection: [0]
<20:38:08> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:38:08> [InventoryAdd] Searching for attachment socket
<20:38:08> [InventoryAdd] Found attachment socket [0][1]
<20:38:08> [InventoryAdd] Add successful
<20:38:22> [InventorySwap] HunterBasic[me] is trying to swap slot [0][0]
<20:38:22> [InventorySwap] New weapon is  of class 2rShotgunSingleBreakWS0005HRModel1900Hatchet
<20:38:22> [InventorySwap] Searching for attachment socket
<20:38:22> [InventorySwap] Current socket is [0][1]
<20:38:22> [InventorySwap] Socket found [1][2]
<20:38:22> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:38:22> [InventorySwap] Swap successful
<20:38:22> [InventorySwap] HunterBasic[me] is trying to swap slot [0][1]
<20:38:22> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0011NagantM1895Precision
<20:38:22> [InventorySwap] Searching for attachment socket
<20:38:22> [InventorySwap] Current socket is [0][1]
<20:38:22> [InventorySwap] Socket found [1][0]
<20:38:22> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:38:22> [InventorySwap] Swap successful
<20:38:27> [CryCloud] Heartbeat Sent
<20:38:52> [InventoryRemove] Removing weapon from slot: [0][0]
<20:38:52> [Inventory] Removing weapon 2rShotgunSingleBreakWS0005HRModel1900Hatchet
<20:38:52> [InventoryRemove] Remove successful
<20:38:52> [InventoryAdd] Trying to add weapon to collection: [0]
<20:38:52> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:38:52> [InventoryAdd] Searching for attachment socket
<20:38:52> [InventoryAdd] Found attachment socket [0][1]
<20:38:52> [InventoryAdd] Add successful
<20:38:52> [InventoryRemove] Removing weapon from slot: [0][1]
<20:38:52> [Inventory] Removing weapon 1rRevolverSingleRearWP0011NagantM1895Precision
<20:38:52> [InventoryRemove] Remove successful
<20:38:52> [InventoryAdd] Trying to add weapon to collection: [0]
<20:38:52> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:38:52> [InventoryAdd] Searching for attachment socket
<20:38:52> [InventoryAdd] Found attachment socket [0][1]
<20:38:52> [InventoryAdd] Add successful
<20:38:57> [CryCloud] Heartbeat Sent
<20:39:05> [CryCloud] RECV messageid: 5
<20:39:28> [CryCloud] Heartbeat Sent
<20:39:58> [CryCloud] Heartbeat Sent
<20:40:06> [CryCloud] RECV messageid: 5
<20:40:08> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 74, grainId = 306012, bodysize = 2
<20:40:08> [CryCloud] RECV messageid: 74
<20:40:18> [CryCloud] RECV messageid: 5
<20:40:38> [CryCloud] Heartbeat Sent
<20:40:54> [CryCloud] RECV messageid: 5
<20:41:05> [CryCloud] RECV messageid: 5
<20:41:08> [CryCloud] Heartbeat Sent
<20:41:23> [InventoryRemove] Removing weapon from slot: [0][0]
<20:41:23> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:41:23> [InventoryRemove] Remove successful
<20:41:23> [InventoryAdd] Trying to add weapon to collection: [0]
<20:41:23> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:41:23> [InventoryAdd] Searching for attachment socket
<20:41:23> [InventoryAdd] Found attachment socket [0][1]
<20:41:23> [InventoryAdd] Add successful
<20:41:23> [InventoryRemove] Removing weapon from slot: [0][1]
<20:41:23> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<20:41:23> [InventoryRemove] Remove successful
<20:41:23> [InventoryAdd] Trying to add weapon to collection: [0]
<20:41:23> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:41:23> [InventoryAdd] Searching for attachment socket
<20:41:23> [InventoryAdd] Found attachment socket [0][1]
<20:41:23> [InventoryAdd] Add successful
<20:41:31> [InventoryRemove] Removing weapon from slot: [0][0]
<20:41:31> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:41:31> [InventoryRemove] Remove successful
<20:41:31> [InventoryAdd] Trying to add weapon to collection: [0]
<20:41:31> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:41:31> [InventoryAdd] Searching for attachment socket
<20:41:31> [InventoryAdd] Found attachment socket [0][1]
<20:41:31> [InventoryAdd] Add successful
<20:41:31> [InventoryRemove] Removing weapon from slot: [0][1]
<20:41:31> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:41:31> [InventoryRemove] Remove successful
<20:41:31> [InventoryAdd] Trying to add weapon to collection: [0]
<20:41:31> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:41:31> [InventoryAdd] Searching for attachment socket
<20:41:31> [InventoryAdd] Found attachment socket [0][1]
<20:41:31> [InventoryAdd] Add successful
<20:41:38> [CryCloud] Heartbeat Sent
<20:41:40> [InventoryRemove] Removing weapon from slot: [0][0]
<20:41:40> [Inventory] Removing weapon 2rRifleSingleTopWR0031CrossbowExplosive
<20:41:40> [InventoryRemove] Remove successful
<20:41:40> [InventoryAdd] Trying to add weapon to collection: [0]
<20:41:40> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:41:40> [InventoryAdd] Searching for attachment socket
<20:41:40> [InventoryAdd] Found attachment socket [0][1]
<20:41:40> [InventoryAdd] Add successful
<20:41:40> [InventoryRemove] Removing weapon from slot: [0][1]
<20:41:40> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:41:40> [InventoryRemove] Remove successful
<20:41:40> [InventoryAdd] Trying to add weapon to collection: [0]
<20:41:40> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:41:40> [InventoryAdd] Searching for attachment socket
<20:41:40> [InventoryAdd] Found attachment socket [0][1]
<20:41:40> [InventoryAdd] Add successful
<20:41:55> [InventorySwap] HunterBasic[User] is trying to swap slot [0][0]
<20:41:55> [InventorySwap] New weapon is  of class 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:41:55> [InventorySwap] Searching for attachment socket
<20:41:55> [InventorySwap] Current socket is [0][1]
<20:41:55> [InventorySwap] Socket found [1][2]
<20:41:55> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:41:55> [InventorySwap] Swap successful
<20:41:55> [InventorySwap] HunterBasic[User] is trying to swap slot [0][1]
<20:41:55> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:41:55> [InventorySwap] Searching for attachment socket
<20:41:55> [InventorySwap] Current socket is [0][1]
<20:41:55> [InventorySwap] Socket found [1][4]
<20:41:55> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:41:55> [InventorySwap] Swap successful
<20:41:58> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 78, grainId = 306012, bodysize = 2
<20:41:58> [CryCloud] RECV messageid: 78
<20:42:05> [CryCloud] RECV messageid: 5
<20:42:28> [CryCloud] Heartbeat Sent
<20:42:30> [InventoryRemove] Removing weapon from slot: [0][0]
<20:42:30> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:42:30> [InventoryRemove] Remove successful
<20:42:30> [InventoryAdd] Trying to add weapon to collection: [0]
<20:42:30> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:42:30> [InventoryAdd] Searching for attachment socket
<20:42:30> [InventoryAdd] Found attachment socket [0][1]
<20:42:30> [InventoryAdd] Add successful
<20:42:30> [InventoryRemove] Removing weapon from slot: [0][1]
<20:42:30> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:42:30> [InventoryRemove] Remove successful
<20:42:30> [InventoryAdd] Trying to add weapon to collection: [0]
<20:42:30> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:42:30> [InventoryAdd] Searching for attachment socket
<20:42:30> [InventoryAdd] Found attachment socket [0][1]
<20:42:30> [InventoryAdd] Add successful
<20:42:39> [InventorySwap] HunterBasic[User] is trying to swap slot [0][0]
<20:42:39> [InventorySwap] New weapon is  of class 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:42:39> [InventorySwap] Searching for attachment socket
<20:42:39> [InventorySwap] Current socket is [0][1]
<20:42:39> [InventorySwap] Socket found [1][2]
<20:42:39> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:42:39> [InventorySwap] Swap successful
<20:42:39> [InventorySwap] HunterBasic[User] is trying to swap slot [0][1]
<20:42:39> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:42:39> [InventorySwap] Searching for attachment socket
<20:42:39> [InventorySwap] Current socket is [0][1]
<20:42:39> [InventorySwap] Socket found [1][4]
<20:42:39> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:42:39> [InventorySwap] Swap successful
<20:42:42> [InventorySwap] HunterBasic[isaac] is trying to swap slot [0][0]
<20:42:42> [InventorySwap] New weapon is  of class 2rRifleLeverSideWR0010WinchesterM1873Swift
<20:42:42> [InventorySwap] Searching for attachment socket
<20:42:42> [InventorySwap] Current socket is [0][1]
<20:42:42> [InventorySwap] Socket found [1][2]
<20:42:42> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:42:42> [InventorySwap] Swap successful
<20:42:42> [InventorySwap] HunterBasic[isaac] is trying to swap slot [0][1]
<20:42:42> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0004NagantM1895Officer
<20:42:42> [InventorySwap] Searching for attachment socket
<20:42:42> [InventorySwap] Current socket is [0][1]
<20:42:42> [InventorySwap] Socket found [1][4]
<20:42:42> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:42:42> [InventorySwap] Swap successful
<20:42:42> [InventoryRemove] Removing weapon from slot: [0][0]
<20:42:42> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:42:42> [InventoryRemove] Remove successful
<20:42:42> [InventoryAdd] Trying to add weapon to collection: [0]
<20:42:42> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:42:42> [InventoryAdd] Searching for attachment socket
<20:42:42> [InventoryAdd] Found attachment socket [0][1]
<20:42:42> [InventoryAdd] Add successful
<20:42:42> [InventoryRemove] Removing weapon from slot: [0][1]
<20:42:42> [Inventory] Removing weapon 1rRevolverDoubleRearWP0006NagantM1895OfficerBrawler
<20:42:42> [InventoryRemove] Remove successful
<20:42:42> [InventoryAdd] Trying to add weapon to collection: [0]
<20:42:42> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:42:42> [InventoryAdd] Searching for attachment socket
<20:42:42> [InventoryAdd] Found attachment socket [0][1]
<20:42:42> [InventoryAdd] Add successful
<20:42:50> [InventoryRemove] Removing weapon from slot: [0][0]
<20:42:50> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:42:50> [InventoryRemove] Remove successful
<20:42:50> [InventoryAdd] Trying to add weapon to collection: [0]
<20:42:50> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:42:50> [InventoryAdd] Searching for attachment socket
<20:42:50> [InventoryAdd] Found attachment socket [0][1]
<20:42:50> [InventoryAdd] Add successful
<20:42:50> [InventoryRemove] Removing weapon from slot: [0][1]
<20:42:50> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:42:50> [InventoryRemove] Remove successful
<20:42:50> [InventoryAdd] Trying to add weapon to collection: [0]
<20:42:50> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:42:50> [InventoryAdd] Searching for attachment socket
<20:42:50> [InventoryAdd] Found attachment socket [0][1]
<20:42:50> [InventoryAdd] Add successful
<20:42:56> [InventorySwap] HunterBasic[Zack] is trying to swap slot [0][0]
<20:42:56> [InventorySwap] New weapon is  of class 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:42:56> [InventorySwap] Searching for attachment socket
<20:42:56> [InventorySwap] Current socket is [0][1]
<20:42:56> [InventorySwap] Socket found [1][2]
<20:42:56> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:42:56> [InventorySwap] Swap successful
<20:42:56> [InventorySwap] HunterBasic[Zack] is trying to swap slot [0][1]
<20:42:56> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0001ColtOpenTop
<20:42:56> [InventorySwap] Searching for attachment socket
<20:42:56> [InventorySwap] Current socket is [0][1]
<20:42:56> [InventorySwap] Socket found [1][4]
<20:42:56> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:42:56> [InventorySwap] Swap successful
<20:42:58> [CryCloud] Heartbeat Sent
<20:43:02> [InventorySwap] HunterBasic[nicol] is trying to swap slot [0][0]
<20:43:02> [InventorySwap] New weapon is  of class 2rRifleSingleRearWR0022Sharps1874LongRange
<20:43:02> [InventorySwap] Searching for attachment socket
<20:43:02> [InventorySwap] Current socket is [1][2]
<20:43:02> [InventorySwap] Current socket is permanent, trying this first
<20:43:02> [InventorySwap] Socket found [1][2]
<20:43:02> [Inventory] Removing weapon 2rRifleSingleRearWR0040Springfield1866Trapdoor
<20:43:02> [InventorySwap] Swap successful
<20:43:05> [CryCloud] RECV messageid: 5
<20:43:28> [CryCloud] Heartbeat Sent
<20:43:35> [CryCloud] RECV messageid: 4
<20:43:35> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 82, grainId = 306012, bodysize = 9
<20:43:35> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 83, grainId = 306012, bodysize = 8
<20:43:36> [CryCloud] RECV messageid: 4
<20:43:36> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1972220 (channel 5)
<20:43:36> [CryCloud] RECV messageid: 82
<20:43:36> [CryCloud] RECV messageid: 83
<20:43:37> [CryCloud] RECV messageid: 4
<20:43:37> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1972220 (channel 5)
<20:43:40> [InventoryRemove] Removing weapon from slot: [0][0]
<20:43:40> [Inventory] Removing weapon 2rRifleSingleRearWR0042Springfield1866TrapdoorCompact
<20:43:40> [InventoryRemove] Remove successful
<20:43:40> [InventoryAdd] Trying to add weapon to collection: [0]
<20:43:40> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:43:40> [InventoryAdd] Searching for attachment socket
<20:43:40> [InventoryAdd] Found attachment socket [0][1]
<20:43:40> [InventoryAdd] Add successful
<20:43:40> [InventoryRemove] Removing weapon from slot: [0][1]
<20:43:40> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895_B-CopperHead
<20:43:40> [InventoryRemove] Remove successful
<20:43:40> [InventoryAdd] Trying to add weapon to collection: [0]
<20:43:40> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:43:40> [InventoryAdd] Searching for attachment socket
<20:43:40> [InventoryAdd] Found attachment socket [0][1]
<20:43:40> [InventoryAdd] Add successful
<20:43:44> [CryCloud] RECV messageid: 5
<20:43:47> [CryCloud] RECV messageid: 4
<20:43:47> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 84, grainId = 306012, bodysize = 9
<20:43:47> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 85, grainId = 306012, bodysize = 8
<20:43:47> [CryCloud] RECV messageid: 4
<20:43:47> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1972220 (channel 5)
<20:43:47> [CryCloud] RECV messageid: 84
<20:43:47> [CryCloud] RECV messageid: 85
<20:43:52> [InventorySwap] HunterBasic[Rhist] is trying to swap slot [0][0]
<20:43:52> [InventorySwap] New weapon is  of class 2rRifleSingleRearWR0042Springfield1866TrapdoorCompact
<20:43:52> [InventorySwap] Searching for attachment socket
<20:43:52> [InventorySwap] Current socket is [0][1]
<20:43:52> [InventorySwap] Socket found [1][2]
<20:43:52> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:43:52> [InventorySwap] Swap successful
<20:43:52> [InventorySwap] HunterBasic[Rhist] is trying to swap slot [0][1]
<20:43:52> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0004NagantM1895_B-CopperHead
<20:43:52> [InventorySwap] Searching for attachment socket
<20:43:52> [InventorySwap] Current socket is [0][1]
<20:43:52> [InventorySwap] Socket found [1][4]
<20:43:52> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:43:52> [InventorySwap] Swap successful
<20:43:53> [InventoryRemove] Removing weapon from slot: [0][0]
<20:43:53> [Inventory] Removing weapon 2rRifleLeverSideWR0010WinchesterM1873Swift
<20:43:53> [InventoryRemove] Remove successful
<20:43:53> [InventoryAdd] Trying to add weapon to collection: [0]
<20:43:53> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:43:53> [InventoryAdd] Searching for attachment socket
<20:43:53> [InventoryAdd] Found attachment socket [0][1]
<20:43:53> [InventoryAdd] Add successful
<20:43:53> [InventoryRemove] Removing weapon from slot: [0][1]
<20:43:53> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:43:53> [InventoryRemove] Remove successful
<20:43:53> [InventoryAdd] Trying to add weapon to collection: [0]
<20:43:53> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:43:53> [InventoryAdd] Searching for attachment socket
<20:43:53> [InventoryAdd] Found attachment socket [0][1]
<20:43:53> [InventoryAdd] Add successful
<20:43:55> [InventoryRemove] Removing weapon from slot: [0][0]
<20:43:55> [Inventory] Removing weapon 2rRifleSingleRearWR0042Springfield1866TrapdoorCompact
<20:43:55> [InventoryRemove] Remove successful
<20:43:55> [InventoryAdd] Trying to add weapon to collection: [0]
<20:43:55> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:43:55> [InventoryAdd] Searching for attachment socket
<20:43:55> [InventoryAdd] Found attachment socket [0][1]
<20:43:55> [InventoryAdd] Add successful
<20:43:55> [InventoryRemove] Removing weapon from slot: [0][1]
<20:43:55> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895_B-CopperHead
<20:43:55> [InventoryRemove] Remove successful
<20:43:55> [InventoryAdd] Trying to add weapon to collection: [0]
<20:43:55> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<20:43:55> [InventoryAdd] Searching for attachment socket
<20:43:55> [InventoryAdd] Found attachment socket [0][1]
<20:43:55> [InventoryAdd] Add successful
<20:44:03> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 86, grainId = 306012, bodysize = 2
<20:44:03> [CryCloud] RECV messageid: 86
<20:44:05> [CryCloud] RECV messageid: 5
<20:44:10> [CryCloud] RECV messageid: 5
<20:44:14> [CryCloud] RECV messageid: 5
<20:44:33> [CryCloud] Heartbeat Sent
<20:44:34> [CryCloud] RECV messageid: 4
<20:44:34> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 88, grainId = 306012, bodysize = 9
<20:44:34> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 89, grainId = 306012, bodysize = 8
<20:44:35> [CryCloud] RECV messageid: 4
<20:44:35> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1972220 (channel 5)
<20:44:35> [CryCloud] RECV messageid: 88
<20:44:35> [CryCloud] RECV messageid: 89
<20:44:39> [InventorySwap] HunterBasic[me] is trying to swap slot [0][0]
<20:44:39> [InventorySwap] New weapon is  of class 2rShotgunSingleBreakWS0005HRModel1900Hatchet
<20:44:39> [InventorySwap] Searching for attachment socket
<20:44:39> [InventorySwap] Current socket is [0][1]
<20:44:39> [InventorySwap] Socket found [1][2]
<20:44:39> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:44:39> [InventorySwap] Swap successful
<20:44:39> [InventorySwap] HunterBasic[me] is trying to swap slot [0][1]
<20:44:39> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0011NagantM1895Precision
<20:44:39> [InventorySwap] Searching for attachment socket
<20:44:39> [InventorySwap] Current socket is [0][1]
<20:44:39> [InventorySwap] Socket found [1][0]
<20:44:39> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<20:44:39> [InventorySwap] Swap successful
<20:44:40> [CryCloud] RECV messageid: 4
<20:44:40> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 90, grainId = 306012, bodysize = 9
<20:44:40> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 91, grainId = 306012, bodysize = 8
<20:44:40> [CryCloud] RECV messageid: 4
<20:44:40> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1972220 (channel 5)
<20:44:40> [CryCloud] RECV messageid: 90
<20:44:40> [CryCloud] RECV messageid: 91
<20:45:05> [CryCloud] RECV messageid: 5
<20:45:10> [CryCloud] Heartbeat Sent
<20:45:16> [InventorySwap] HunterBasic[Jojo] is trying to swap slot [1][4]
<20:45:16> [InventorySwap] New weapon is  of class 1tConsumableDistractionWC0008ChaosBomb
<20:45:16> [InventorySwap] Searching for attachment socket
<20:45:16> [InventorySwap] Current socket is [0][1]
<20:45:16> [InventorySwap] Could not find a permanent socket, trying reusable
<20:45:16> [InventorySwap] Socket found [0][1]
<20:45:16> [Inventory] Weapon in target slot is not valid
<20:45:16> [InventorySwap] Swap successful
<20:45:16> [InventorySwap] HunterBasic[Jojo] is trying to swap slot [1][5]
<20:45:16> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0010DynamiteBundle
<20:45:16> [InventorySwap] Searching for attachment socket
<20:45:16> [InventorySwap] Current socket is [0][1]
<20:45:16> [InventorySwap] Could not find a permanent socket, trying reusable
<20:45:16> [InventorySwap] Socket found [0][1]
<20:45:16> [Inventory] Weapon in target slot is not valid
<20:45:16> [InventorySwap] Swap successful
<20:45:21> [InventorySwap] HunterBasic[Jojo] is trying to swap slot [1][6]
<20:45:21> [InventorySwap] New weapon is  of class 2eConsumableBoostWC0023WeakAntidoteShot
<20:45:21> [InventorySwap] Searching for attachment socket
<20:45:21> [InventorySwap] Current socket is [0][1]
<20:45:21> [InventorySwap] Could not find a permanent socket, trying reusable
<20:45:21> [InventorySwap] Socket found [0][1]
<20:45:21> [Inventory] Weapon in target slot is not valid
<20:45:21> [InventorySwap] Swap successful
<20:45:40> [CryCloud] Heartbeat Sent
<20:45:53> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 94, grainId = 306012, bodysize = 2
<20:45:54> [CryCloud] RECV messageid: 94
<20:45:57> [InventorySwap] HunterBasic[zumbee] is trying to swap slot [0][1]
<20:45:57> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0004NagantM1895_B-CopperHead
<20:45:57> [InventorySwap] Searching for attachment socket
<20:45:57> [InventorySwap] Current socket is [1][4]
<20:45:57> [InventorySwap] Current socket is permanent, trying this first
<20:45:57> [InventorySwap] Socket found [1][4]
<20:45:57> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:45:57> [InventorySwap] Swap successful
<20:46:23> [CryCloud] Heartbeat Sent
<20:46:53> [CryCloud] Heartbeat Sent
<20:47:23> [CryCloud] Heartbeat Sent
<20:47:30> [CryCloud] RECV messageid: 5
<20:47:44> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 98, grainId = 306012, bodysize = 2
<20:47:44> [CryCloud] RECV messageid: 98
<20:48:05> [CryCloud] RECV messageid: 5
<20:48:07> CPlayerManager::Client_OnDisconnect(cause=17, desc='Remote disconnected: (null)<ReasonType>6'), reasonType MissionRequested
<20:48:07> CGameClientChannel::Release
<20:48:07> [CryCloud] RECV messageid: 5
<20:48:14> [CryCloud] Heartbeat Sent
<20:48:15> Stopping UI state machine 'ui/HUD'...
<20:48:16> Stopping UI state machine 'chat/Chat'...
<20:48:16> Stopping UI state machine 'tutorial/Flow'...
<20:48:16> Starting UI state machine 'ui/Disconnecting'...
<20:48:17> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:17> [Inventory] Target slot does not contain any weapons
<20:48:17> [InventoryRemove] Remove successful
<20:48:19> Stopping UI state machine 'ui/Disconnecting'...
<20:48:19> Starting UI state machine 'ui/ReturningToMenu'...
<20:48:22> Stopping UI state machine 'ui/ReturningToMenu'...
<20:48:22> Starting UI state machine 'ui/PreStartMenu'...
<20:48:22> ============================ Loading level menu ============================
<20:48:24> Initializing default materials...
<20:48:47> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 101, grainId = 306012, bodysize = 9
<20:48:47> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 102, grainId = 306012, bodysize = 8
<20:48:47> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1972220 (channel 5)
<20:48:47> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1972220 (channel 5)
<20:48:47> [CryCloud] Heartbeat Sent
<20:48:47> [CryCloud] RECV messageid: 4
<20:48:47> [CryCloud] RECV messageid: 4
<20:48:47> [CryCloud] RECV messageid: 4
<20:48:47> [CryCloud] RECV messageid: 4
<20:48:48> [CryCloud] RECV messageid: 101
<20:48:48> [CryCloud] RECV messageid: 102
<20:48:49> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_SystemLevelLoadEnd) in state(7) without handler. Lobby: 1E17FC
<20:48:50> [InventorySwap] weapon_viewer_entitiy is trying to swap slot [0][0]
<20:48:50> [InventorySwap] New weapon is  of class 2rRifleAutoClipWR0016MosinNagantAvtomat
<20:48:50> [InventorySwap] Searching for attachment socket
<20:48:50> [InventorySwap] Current socket is [0][0]
<20:48:50> [InventorySwap] Could not find a permanent socket, trying reusable
<20:48:50> [InventorySwap] Socket found [0][0]
<20:48:50> [Inventory] Target slot does not contain any weapons
<20:48:50> [InventorySwap] Swap successful
<20:48:50> CPlayerManager::OnClientConnect(channelId=1): player name='nicol', characterName=, team=0, onlineId='', accountId='0'
<20:48:52> Stopping UI state machine 'ui/PreStartMenu'...
<20:48:52> Starting UI state machine 'start_menu_final_v2/MenuFlow'...
<20:48:56> Starting UI state machine 'start_menu_final_v2/PopupChecklist'...
<20:48:56> Starting UI state machine 'chat/Chat'...
<20:48:56> Starting UI state machine 'multiplayer/Flow'...
<20:48:56> [Hunt Online] CGameLobby::LeaveSession() lobby:1972220 cancelling 0 clearPendingTasks 0, reason EImpulse::eLFSMI_PlayerRequestToLeave
<20:48:56> [CryCloud] Sending request: Invoke (0x02000019) remotely on server with messageId = 103, grainId = 0, bodysize = 0
<20:48:56> Starting UI state machine 'game/ScreenFlow'...
<20:48:56> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 104, grainId = 306012, bodysize = 5
<20:48:56> [Hunt Online] CLobbyFsm::Update() processing event(EImpulse::eLFSMI_PlayerRequestToLeave) in state(7). Lobby: 1E17FC
<20:48:56> [Hunt Online] CLobbyFsm::Update() transition from state(7) to (10) by event(EImpulse::eLFSMI_PlayerRequestToLeave) Lobby: BBFDFACC
<20:48:56> [Hunt Online] [CG] CGameLobby::EnterState() entering state 10(10) from 7(7) Lobby: 1E17FC
<20:48:56> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 1972220
<20:48:56> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 105, grainId = 306012, bodysize = 0
<20:48:56> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:56> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:48:56> [InventoryRemove] Remove successful
<20:48:56> [InventoryRemove] Removing weapon from slot: [0][1]
<20:48:56> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:48:56> [InventoryRemove] Remove successful
<20:48:56> [InventoryRemove] Removing weapon from slot: [1][0]
<20:48:56> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:48:56> [InventoryRemove] Remove successful
<20:48:56> [InventoryRemove] Removing weapon from slot: [1][1]
<20:48:56> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:48:56> [InventoryRemove] Remove successful
<20:48:56> [InventoryRemove] Removing weapon from slot: [1][2]
<20:48:56> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:48:56> [InventoryRemove] Remove successful
<20:48:56> [InventoryRemove] Removing weapon from slot: [1][3]
<20:48:56> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:48:56> [InventoryRemove] Remove successful
<20:48:56> [InventoryRemove] Removing weapon from slot: [1][4]
<20:48:56> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:48:56> [InventoryRemove] Remove successful
<20:48:56> [InventoryRemove] Removing weapon from slot: [1][5]
<20:48:56> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:48:56> [InventoryRemove] Remove successful
<20:48:56> [Hunt Online] CGameLobby::DoEndSession() pLobby=1972220
<20:48:56> [CryCloud] Sending request: Invoke (0x02000008) remotely on server with messageId = 106, grainId = 0, bodysize = 6
<20:48:56> [CryCloud] RECV messageid: 103
<20:48:56> [CryCloud] RECV messageid: 104
<20:48:56> [CryCloud] RECV messageid: 4
<20:48:56> [CryCloud] RECV messageid: 105
<20:48:57> [CryCloud] RECV messageid: 106
<20:48:57> [CryCloud] RECV messageid: 4
<20:48:57> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1972220 (channel 5)
<20:48:57> [Hunt Online] CGameLobby::FinishDelete() lobby:1972220
<20:48:57> [Hunt Online] WARNING: Deleting a lobby that's not swapped to back list
<20:48:57> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(10) without handler. Lobby: 1E17FC
<20:48:57> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 1972220
<20:48:57> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 1972220
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:57> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][1]
<20:48:57> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][0]
<20:48:57> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][1]
<20:48:57> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][2]
<20:48:57> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][3]
<20:48:57> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][4]
<20:48:57> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][5]
<20:48:57> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:57> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][1]
<20:48:57> [Inventory] Removing weapon 1rRevolverSingleRearWP0035ColtPeacemaker
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][0]
<20:48:57> [Inventory] Removing weapon 0eToolsIlluminationWT0002Flashlight
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][1]
<20:48:57> [Inventory] Removing weapon 2tConsumableExplosiveWC0017FireBombWater
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:57> [Inventory] Removing weapon 2rShotgunSingleBreakWS0005HRModel1900Hatchet
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][1]
<20:48:57> [Inventory] Removing weapon 1rRevolverSingleRearWP0011NagantM1895Precision
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][0]
<20:48:57> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][1]
<20:48:57> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][2]
<20:48:57> [Inventory] Removing weapon 2eConsumableSupplyWC0026SupplyCrateAmmo
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:57> [Inventory] Removing weapon 2rShotgunPumpBottomWS0014SpencerM1882Bayonet
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][1]
<20:48:57> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][0]
<20:48:57> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][1]
<20:48:57> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][2]
<20:48:57> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:57> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][1]
<20:48:57> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][0]
<20:48:57> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][1]
<20:48:57> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][2]
<20:48:57> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][3]
<20:48:57> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][4]
<20:48:57> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][5]
<20:48:57> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:57> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [0][1]
<20:48:57> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][0]
<20:48:57> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][1]
<20:48:57> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][2]
<20:48:57> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][3]
<20:48:57> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][4]
<20:48:57> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [InventoryRemove] Removing weapon from slot: [1][5]
<20:48:57> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:48:57> [InventoryRemove] Remove successful
<20:48:57> [CryCloud] RECV messageid: 7
<20:48:58> [CryCloud] RECV messageid: 4
<20:48:58> [CryCloud] RECV messageid: 4
<20:48:58> [CryCloud] Sending request: Invoke (0x0200000d) remotely on server with messageId = 107, grainId = 0, bodysize = 6
<20:48:58> [Hunt Online] CGameLobby::CGameLobby()
<20:48:58> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1963489
<20:48:58> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1963489
<20:48:58> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1963489
<20:48:58> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 1DF5E1
<20:48:58> CGameLobbyManager::NewSessionRequest Success hNext=1963489
<20:48:58> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 108, grainId = 306012, bodysize = 9
<20:48:58> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 109, grainId = 306012, bodysize = 8
<20:48:58> [CryCloud] RECV messageid: 4
<20:48:58> [CryCloud] RECV messageid: 4
<20:48:58> [CryCloud] Sending request: Invoke (0x0200000d) remotely on server with messageId = 110, grainId = 0, bodysize = 6
<20:48:58> [Hunt Online] CGameLobby::CGameLobby()
<20:48:58> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1963489
<20:48:58> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1963489
<20:48:58> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1963489
<20:48:58> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 1DF5E1
<20:48:58> CGameLobbyManager::NewSessionRequest Success hNext=1963489
<20:48:58> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 111, grainId = 306012, bodysize = 9
<20:48:58> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 112, grainId = 306012, bodysize = 8
<20:48:58> [CryCloud] RECV messageid: 4
<20:48:58> [CryCloud] RECV messageid: 107
<20:48:58> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1963489 (channel 4)
<20:48:58> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1963489
<20:48:58> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1963489
<20:48:58> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1963489
<20:48:58> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1963489 (channel 5)
<20:48:58> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1963489
<20:48:58> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1963489
<20:48:58> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1963489
<20:48:58> [CryCloud] RECV messageid: 108
<20:48:58> [CryCloud] RECV messageid: 109
<20:48:58> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 113, grainId = 306012, bodysize = 9
<20:48:58> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 114, grainId = 306012, bodysize = 8
<20:48:58> [CryCloud] RECV messageid: 110
<20:48:58> [CryCloud] RECV messageid: 4
<20:48:58> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1963489 (channel 4)
<20:48:58> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1963489
<20:48:58> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1963489
<20:48:58> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1963489
<20:48:58> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1963489 (channel 5)
<20:48:58> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1963489
<20:48:58> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1963489
<20:48:58> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1963489
<20:48:58> [CryCloud] RECV messageid: 111
<20:48:58> [CryCloud] RECV messageid: 112
<20:48:58> [CryCloud] RECV messageid: 113
<20:48:59> [CryCloud] RECV messageid: 114
<20:48:59> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:59> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [0][1]
<20:48:59> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][0]
<20:48:59> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][1]
<20:48:59> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][2]
<20:48:59> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][3]
<20:48:59> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][4]
<20:48:59> [Inventory] Removing weapon 2tConsumableExplosiveWC0010DynamiteBundle
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][5]
<20:48:59> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][6]
<20:48:59> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [0][0]
<20:48:59> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [0][1]
<20:48:59> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][0]
<20:48:59> [Inventory] Removing weapon 2mToolBluntWT0012Dusters
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][1]
<20:48:59> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][2]
<20:48:59> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:48:59> [InventoryRemove] Remove successful
<20:48:59> [InventoryRemove] Removing weapon from slot: [1][3]
<20:48:59> [Inventory] Removing weapon 2tConsumableExplosiveWC0007FireBomb
<20:48:59> [InventoryRemove] Remove successful
<20:49:01> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 115, grainId = 306012, bodysize = 2
<20:49:01> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:01> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:01> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:01> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:01> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:01> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:01> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][4]
<20:49:01> [Inventory] Removing weapon 2tConsumableExplosiveWC0010DynamiteBundle
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][5]
<20:49:01> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][6]
<20:49:01> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:01> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:01> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:01> [Inventory] Removing weapon 2mToolBluntWT0012Dusters
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:01> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:01> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:01> [Inventory] Removing weapon 2tConsumableExplosiveWC0007FireBomb
<20:49:01> [InventoryRemove] Remove successful
<20:49:01> [CryCloud] RECV messageid: 115
<20:49:01> [CryCloud] RECV messageid: 4
<20:49:02> Stopping UI state machine 'game/ScreenFlow'...
<20:49:02> Starting UI state machine 'news/ScreenFlow'...
<20:49:02> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:02> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:02> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:02> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:02> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:02> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:02> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][4]
<20:49:02> [Inventory] Removing weapon 2tConsumableExplosiveWC0010DynamiteBundle
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][5]
<20:49:02> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][6]
<20:49:02> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:02> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:02> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:02> [Inventory] Removing weapon 2mToolBluntWT0012Dusters
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:02> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:02> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:02> [Inventory] Removing weapon 2tConsumableExplosiveWC0007FireBomb
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:02> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:02> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:02> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:02> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:02> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:02> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][4]
<20:49:02> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:49:02> [InventoryRemove] Remove successful
<20:49:02> [InventoryRemove] Removing weapon from slot: [1][5]
<20:49:02> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:49:02> [InventoryRemove] Remove successful
<20:49:06> Stopping UI state machine 'news/ScreenFlow'...
<20:49:06> Starting UI state machine 'hunters/ScreenFlow'...
<20:49:06> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 126 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 35 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:06> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:49:06> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataReset Cleared all containers for index:0
<20:49:06> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:0
<20:49:06> CUIMetaComponent::MetaDataReset Done for:0
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:06> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:49:06> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataReset Cleared all containers for index:1
<20:49:06> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:1
<20:49:06> CUIMetaComponent::MetaDataReset Done for:1
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:06> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:49:06> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:49:06> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:49:06> CUIMetaComponent::MetaDataReset Done for:2
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:06> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:06> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:49:06> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:49:06> CUIMetaComponent::MetaDataReset Done for:3
<20:49:06> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:49:07> Stopping UI state machine 'hunters/ScreenFlow'...
<20:49:07> Starting UI state machine 'news/ScreenFlow'...
<20:49:07> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:07> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:49:07> [InventoryRemove] Remove successful
<20:49:07> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:07> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:49:07> [InventoryRemove] Remove successful
<20:49:07> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:07> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:07> [InventoryRemove] Remove successful
<20:49:07> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:07> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:07> [InventoryRemove] Remove successful
<20:49:07> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:07> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:49:07> [InventoryRemove] Remove successful
<20:49:07> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:07> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:49:07> [InventoryRemove] Remove successful
<20:49:07> [InventoryRemove] Removing weapon from slot: [1][4]
<20:49:07> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:49:07> [InventoryRemove] Remove successful
<20:49:07> [InventoryRemove] Removing weapon from slot: [1][5]
<20:49:07> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:49:07> [InventoryRemove] Remove successful
<20:49:18> [CryCloud] RECV messageid: 4
<20:49:18> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 116, grainId = 306012, bodysize = 9
<20:49:18> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 117, grainId = 306012, bodysize = 8
<20:49:18> [CryCloud] RECV messageid: 116
<20:49:18> [CryCloud] RECV messageid: 117
<20:49:38> Stopping UI state machine 'news/ScreenFlow'...
<20:49:38> Starting UI state machine 'game/ScreenFlow'...
<20:49:38> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 118, grainId = 306012, bodysize = 5
<20:49:38> [CryCloud] RECV messageid: 118
<20:49:38> [CryCloud] RECV messageid: 4
<20:49:41> Stopping UI state machine 'game/ScreenFlow'...
<20:49:41> Starting UI state machine 'hunters/ScreenFlow'...
<20:49:41> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 126 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 35 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:41> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:49:41> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataReset Cleared all containers for index:0
<20:49:41> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:0
<20:49:41> CUIMetaComponent::MetaDataReset Done for:0
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:41> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:49:41> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataReset Cleared all containers for index:1
<20:49:41> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:1
<20:49:41> CUIMetaComponent::MetaDataReset Done for:1
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:41> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:49:41> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:49:41> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:49:41> CUIMetaComponent::MetaDataReset Done for:2
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:49:41> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:49:41> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:49:41> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:49:41> CUIMetaComponent::MetaDataReset Done for:3
<20:49:41> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:41> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:41> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:41> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:41> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:41> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:41> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][4]
<20:49:41> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][5]
<20:49:41> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:41> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:41> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:41> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:41> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:41> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:41> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][4]
<20:49:41> [Inventory] Removing weapon 2tConsumableExplosiveWC0010DynamiteBundle
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][5]
<20:49:41> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][6]
<20:49:41> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:41> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:41> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:41> [Inventory] Removing weapon 2mToolBluntWT0012Dusters
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:41> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:41> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:41> [Inventory] Removing weapon 2tConsumableExplosiveWC0007FireBomb
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:41> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:41> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:41> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:41> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:41> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:41> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][4]
<20:49:41> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][5]
<20:49:41> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<20:49:41> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][0]
<20:49:41> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [0][1]
<20:49:41> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][0]
<20:49:41> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][1]
<20:49:41> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][2]
<20:49:41> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][3]
<20:49:41> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][4]
<20:49:41> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:49:41> [InventoryRemove] Remove successful
<20:49:41> [InventoryRemove] Removing weapon from slot: [1][5]
<20:49:41> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:49:41> [InventoryRemove] Remove successful
<20:49:46> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<20:49:46> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<20:49:46> [CryCloud] RECV messageid: 4
<20:49:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 119, grainId = 306012, bodysize = 9
<20:49:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 120, grainId = 306012, bodysize = 8
<20:49:46> [CryCloud] RECV messageid: 119
<20:49:46> [CryCloud] RECV messageid: 120
<20:49:47> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 121, grainId = 306012, bodysize = 5
<20:49:47> [CryCloud] RECV messageid: 121
<20:49:47> [UIShoppingComponent] received response 0, override text '@ui_add_trait_failed_message'
<20:49:47> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<20:49:47> SCHEMATYC: <Always> OnBloodlineChanged: Upgrades
<20:49:47> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:49:47> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:49:47> CUIMetaComponent::MetaDataReset Done for:3
<20:49:47> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:49:47> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<20:49:47> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<20:49:47> [CryCloud] RECV messageid: 4
<20:49:48> [CryCloud] RECV messageid: 4
<20:49:48> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 122, grainId = 306012, bodysize = 9
<20:49:48> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 123, grainId = 306012, bodysize = 8
<20:49:49> [CryCloud] RECV messageid: 122
<20:49:49> [CryCloud] RECV messageid: 123
<20:49:50> [CryCloud] RECV messageid: 4
<20:49:50> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 124, grainId = 306012, bodysize = 9
<20:49:50> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 125, grainId = 306012, bodysize = 8
<20:49:50> [CryCloud] RECV messageid: 124
<20:49:50> [CryCloud] RECV messageid: 125
<20:49:52> [CryCloud] RECV messageid: 4
<20:49:52> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 126, grainId = 306012, bodysize = 9
<20:49:52> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 127, grainId = 306012, bodysize = 8
<20:49:52> [CryCloud] RECV messageid: 126
<20:49:53> [CryCloud] RECV messageid: 127
<20:49:53> [CryCloud] RECV messageid: 4
<20:49:53> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 128, grainId = 306012, bodysize = 9
<20:49:53> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 129, grainId = 306012, bodysize = 8
<20:49:54> [CryCloud] RECV messageid: 128
<20:49:54> [CryCloud] RECV messageid: 129
<20:49:55> [CryCloud] RECV messageid: 4
<20:49:55> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 130, grainId = 306012, bodysize = 9
<20:49:55> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 131, grainId = 306012, bodysize = 8
<20:49:55> [CryCloud] RECV messageid: 130
<20:49:55> [CryCloud] RECV messageid: 131
<20:49:56> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 132, grainId = 306012, bodysize = 0
<20:49:56> [CryCloud] RECV messageid: 4
<20:49:56> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 133, grainId = 306012, bodysize = 9
<20:49:56> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 134, grainId = 306012, bodysize = 8
<20:49:56> [CryCloud] RECV messageid: 132
<20:49:56> [CryCloud] RECV messageid: 133
<20:49:56> [CryCloud] RECV messageid: 134
<20:49:57> [CryCloud] RECV messageid: 4
<20:49:57> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=1963489 (channel 4)
<20:49:57> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=1963489 (channel 5)
<20:49:58> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 135, grainId = 306012, bodysize = 5
<20:49:58> [UIShoppingComponent] received response 0, override text '@ui_add_trait_failed_message'
<20:49:58> [CryCloud] RECV messageid: 135
<20:49:58> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<20:49:58> SCHEMATYC: <Always> OnBloodlineChanged: Upgrades
<20:49:58> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:49:58> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:49:58> CUIMetaComponent::MetaDataReset Done for:3
<20:49:58> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:49:58> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<20:49:58> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<20:49:58> [CryCloud] RECV messageid: 4
<20:50:00> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 136, grainId = 306012, bodysize = 5
<20:50:01> [CryCloud] RECV messageid: 136
<20:50:01> [UIShoppingComponent] received response 0, override text '@ui_add_trait_failed_message'
<20:50:01> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<20:50:01> SCHEMATYC: <Always> OnBloodlineChanged: Upgrades
<20:50:01> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:50:01> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:50:01> CUIMetaComponent::MetaDataReset Done for:3
<20:50:01> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:50:01> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<20:50:01> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<20:50:01> [CryCloud] RECV messageid: 4
<20:50:01> [CryCloud] RECV messageid: 4
<20:50:01> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 137, grainId = 306012, bodysize = 9
<20:50:01> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 138, grainId = 306012, bodysize = 8
<20:50:01> [CryCloud] RECV messageid: 137
<20:50:01> [CryCloud] RECV messageid: 138
<20:50:03> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 139, grainId = 306012, bodysize = 5
<20:50:03> [CryCloud] RECV messageid: 139
<20:50:03> [UIShoppingComponent] received response 0, override text '@ui_add_trait_failed_message'
<20:50:03> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<20:50:03> SCHEMATYC: <Always> OnBloodlineChanged: Upgrades
<20:50:03> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:50:03> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:50:03> CUIMetaComponent::MetaDataReset Done for:3
<20:50:03> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:50:03> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<20:50:03> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<20:50:04> [CryCloud] RECV messageid: 4
<20:50:05> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 140, grainId = 306012, bodysize = 5
<20:50:05> [CryCloud] RECV messageid: 140
<20:50:05> [UIShoppingComponent] received response 0, override text '@ui_add_trait_failed_message'
<20:50:05> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<20:50:05> SCHEMATYC: <Always> OnBloodlineChanged: Upgrades
<20:50:05> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:50:05> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:50:05> CUIMetaComponent::MetaDataReset Done for:3
<20:50:05> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:50:05> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<20:50:05> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<20:50:05> [CryCloud] RECV messageid: 4
<20:50:06> [CryCloud] RECV messageid: 4
<20:50:06> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 141, grainId = 306012, bodysize = 9
<20:50:06> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 142, grainId = 306012, bodysize = 8
<20:50:06> [CryCloud] RECV messageid: 141
<20:50:06> [CryCloud] RECV messageid: 142
<20:50:09> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:50:09> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:50:09> CUIMetaComponent::MetaDataReset Done for:2
<20:50:09> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:09> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:09> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:09> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:09> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:09> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:2 with total layers being:10
<20:50:09> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:2 for container index:2
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting on index -1 in container 2, where 8 exist
<20:50:09> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:1 with total layers being:10
<20:50:09> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:09> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:50:09> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:09> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:09> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:09> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:2 type:2, current containers size 8
<20:50:09> CUIMetaComponent::MetaDataCreateItemsLayoutData creating layout with size:26
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:09> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:50:09> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:50:09> CUIMetaComponent::MetaDataReset Done for:2
<20:50:09> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:09> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:09> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:09> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:09> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:09> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:2 with total layers being:10
<20:50:09> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:2 for container index:2
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting on index -1 in container 2, where 8 exist
<20:50:09> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:1 with total layers being:10
<20:50:09> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:09> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:50:09> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:09> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:09> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:09> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:2 type:2, current containers size 8
<20:50:09> CUIMetaComponent::MetaDataCreateItemsLayoutData creating layout with size:26
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:09> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:09> [InventoryRemove] Removing weapon from slot: [0][0]
<20:50:09> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:50:09> [InventoryRemove] Remove successful
<20:50:09> [InventoryRemove] Removing weapon from slot: [0][1]
<20:50:09> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:50:09> [InventoryRemove] Remove successful
<20:50:09> [InventoryRemove] Removing weapon from slot: [1][0]
<20:50:09> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:50:09> [InventoryRemove] Remove successful
<20:50:09> [InventoryRemove] Removing weapon from slot: [1][1]
<20:50:09> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:50:09> [InventoryRemove] Remove successful
<20:50:09> [InventoryRemove] Removing weapon from slot: [1][2]
<20:50:09> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:50:09> [InventoryRemove] Remove successful
<20:50:09> [InventoryRemove] Removing weapon from slot: [1][3]
<20:50:09> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:50:09> [InventoryRemove] Remove successful
<20:50:09> [InventoryRemove] Removing weapon from slot: [1][4]
<20:50:09> [Inventory] Removing weapon 2eConsumableBoostWC0023WeakAntidoteShot
<20:50:09> [InventoryRemove] Remove successful
<20:50:09> [InventoryRemove] Removing weapon from slot: [1][5]
<20:50:09> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:50:09> [InventoryRemove] Remove successful
<20:50:10> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 5 in container 2, where 8 exist
<20:50:10> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 143, grainId = 306012, bodysize = 8
<20:50:11> [CryCloud] RECV messageid: 143
<20:50:11> [UIShoppingComponent] received response 0, override text '@ui_buy_item_failed_message'
<20:50:11> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<20:50:11> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:50:11> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:50:11> CUIMetaComponent::MetaDataReset Done for:2
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:2 with total layers being:10
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:2 for container index:2
<20:50:11> CUIMetaComponent::MetaDataAppendContainerWithUniqueCharacterSlotInstance injecting item frag bomb from character in container 2
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting on index -1 in container 2, where 8 exist
<20:50:11> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:1 with total layers being:10
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:11> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataExpand Expanding containerIndex:2, index 0
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:11> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:2 type:2, current containers size 8
<20:50:11> CUIMetaComponent::MetaDataCreateItemsLayoutData creating layout with size:26
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 5 in container 2, where 8 exist
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:11> SCHEMATYC: <Always> OnBloodlineChanged: Equipments
<20:50:11> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:50:11> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:50:11> CUIMetaComponent::MetaDataReset Done for:2
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataAppendContainerWithUniqueCharacterSlotInstance injecting item frag bomb from character in container 2
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:1 with total layers being:10
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:11> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataExpand Expanding containerIndex:2, index 0
<20:50:11> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:2 type:2, current containers size 8
<20:50:11> CUIMetaComponent::MetaDataCreateItemsLayoutData creating layout with size:26
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 5 in container 2, where 8 exist
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:11> [CryCloud] RECV messageid: 4
<20:50:11> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:50:11> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:50:11> CUIMetaComponent::MetaDataReset Done for:2
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:2 with total layers being:10
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:2 for container index:2
<20:50:11> CUIMetaComponent::MetaDataAppendContainerWithUniqueCharacterSlotInstance injecting item weak antidote shot from character in container 2
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting on index -1 in container 2, where 8 exist
<20:50:11> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:1 with total layers being:10
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:11> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:50:11> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:11> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:11> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:11> CUIMetaComponent::MetaDataExpand Expanding containerIndex:2, index 0
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 0 in container 2, where 8 exist
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:11> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:2 type:2, current containers size 8
<20:50:11> CUIMetaComponent::MetaDataCreateItemsLayoutData creating layout with size:26
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 12 in container 2, where 8 exist
<20:50:11> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:13> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:50:14> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 144, grainId = 306012, bodysize = 8
<20:50:14> [CryCloud] RECV messageid: 144
<20:50:14> [UIShoppingComponent] received response 0, override text '@ui_buy_item_failed_message'
<20:50:14> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<20:50:14> SCHEMATYC: <Always> OnBloodlineChanged: Equipments
<20:50:14> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:50:14> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:50:14> CUIMetaComponent::MetaDataReset Done for:2
<20:50:14> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:14> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:14> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:14> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:14> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:14> CUIMetaComponent::MetaDataAppendContainerWithUniqueCharacterSlotInstance injecting item antidote shot from character in container 2
<20:50:14> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:14> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:14> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:14> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:14> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:14> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:1 with total layers being:10
<20:50:14> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:14> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:consumables on group level:1
<20:50:14> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:1 for container index:2
<20:50:14> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:14> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:14> CUIMetaComponent::MetaDataExpand Expanding containerIndex:2, index 0
<20:50:14> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:2 type:2, current containers size 8
<20:50:14> CUIMetaComponent::MetaDataCreateItemsLayoutData creating layout with size:26
<20:50:14> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:50:14> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:14> [CryCloud] RECV messageid: 4
<20:50:16> Stopping UI state machine 'hunters/ScreenFlow'...
<20:50:16> Starting UI state machine 'game/ScreenFlow'...
<20:50:19> Stopping UI state machine 'game/ScreenFlow'...
<20:50:19> Starting UI state machine 'hunters/ScreenFlow'...
<20:50:19> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 126 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 35 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<20:50:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataReset Cleared all containers for index:0
<20:50:19> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:0
<20:50:19> CUIMetaComponent::MetaDataReset Done for:0
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:2
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:5
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<20:50:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataReset Cleared all containers for index:1
<20:50:19> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:1
<20:50:19> CUIMetaComponent::MetaDataReset Done for:1
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<20:50:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<20:50:19> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<20:50:19> CUIMetaComponent::MetaDataReset Done for:2
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<20:50:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<20:50:19> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<20:50:19> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<20:50:19> CUIMetaComponent::MetaDataReset Done for:3
<20:50:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<20:50:19> [InventoryRemove] Removing weapon from slot: [0][0]
<20:50:19> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [0][1]
<20:50:19> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][0]
<20:50:19> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][1]
<20:50:19> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][2]
<20:50:19> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][3]
<20:50:19> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][4]
<20:50:19> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][5]
<20:50:19> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][6]
<20:50:19> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [0][0]
<20:50:19> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [0][1]
<20:50:19> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][0]
<20:50:19> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][1]
<20:50:19> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][2]
<20:50:19> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][3]
<20:50:19> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][4]
<20:50:19> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][5]
<20:50:19> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][6]
<20:50:19> [Inventory] Removing weapon 2eConsumableBoostWC0002StaminaShot
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][7]
<20:50:19> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [0][0]
<20:50:19> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [0][1]
<20:50:19> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][0]
<20:50:19> [Inventory] Removing weapon 2mToolBluntWT0012Dusters
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][1]
<20:50:19> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][2]
<20:50:19> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][3]
<20:50:19> [Inventory] Removing weapon 2tConsumableExplosiveWC0007FireBomb
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [0][0]
<20:50:19> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [0][1]
<20:50:19> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][0]
<20:50:19> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][1]
<20:50:19> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][2]
<20:50:19> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][3]
<20:50:19> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][4]
<20:50:19> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][5]
<20:50:19> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:50:19> [InventoryRemove] Remove successful
<20:50:19> [InventoryRemove] Removing weapon from slot: [1][6]
<20:50:19> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:50:19> [InventoryRemove] Remove successful
<20:50:30> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=1963489 (channel 4)
<20:50:30> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=1963489 (channel 5)
<20:50:30> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:50:30> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:50:30> [CryCloud] RECV messageid: 4
<20:50:38> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 145, grainId = 306012, bodysize = 4
<20:50:38> [CryCloud] RECV messageid: 4
<20:50:38> [CryCloud] RECV messageid: 145
<20:50:38> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<20:50:38> SCHEMATYC: <Always> OnBloodlineChanged: Default
<20:50:38> [InventoryRemove] Removing weapon from slot: [0][0]
<20:50:38> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:50:38> [InventoryRemove] Remove successful
<20:50:38> [InventoryRemove] Removing weapon from slot: [0][1]
<20:50:38> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:50:38> [InventoryRemove] Remove successful
<20:50:38> [InventoryRemove] Removing weapon from slot: [1][0]
<20:50:38> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:50:38> [InventoryRemove] Remove successful
<20:50:38> [InventoryRemove] Removing weapon from slot: [1][1]
<20:50:38> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:50:38> [InventoryRemove] Remove successful
<20:50:38> [InventoryRemove] Removing weapon from slot: [1][2]
<20:50:38> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:50:38> [InventoryRemove] Remove successful
<20:50:38> [InventoryRemove] Removing weapon from slot: [1][3]
<20:50:38> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:50:38> [InventoryRemove] Remove successful
<20:50:38> [InventoryRemove] Removing weapon from slot: [1][4]
<20:50:38> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:50:38> [InventoryRemove] Remove successful
<20:50:38> [InventoryRemove] Removing weapon from slot: [1][5]
<20:50:38> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:50:38> [InventoryRemove] Remove successful
<20:50:38> [InventoryRemove] Removing weapon from slot: [1][6]
<20:50:38> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:50:38> [InventoryRemove] Remove successful
<20:50:42> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 146, grainId = 306012, bodysize = 4
<20:50:43> [CryCloud] RECV messageid: 146
<20:50:43> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<20:50:43> SCHEMATYC: <Always> OnBloodlineChanged: Default
<20:50:43> [InventoryRemove] Removing weapon from slot: [0][0]
<20:50:43> [Inventory] Removing weapon 2rRifleBoltClipWR0008MosinNagantM1891
<20:50:43> [InventoryRemove] Remove successful
<20:50:43> [InventoryRemove] Removing weapon from slot: [0][1]
<20:50:43> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:50:43> [InventoryRemove] Remove successful
<20:50:43> [InventoryRemove] Removing weapon from slot: [1][0]
<20:50:43> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:50:43> [InventoryRemove] Remove successful
<20:50:43> [InventoryRemove] Removing weapon from slot: [1][1]
<20:50:43> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:50:43> [InventoryRemove] Remove successful
<20:50:43> [InventoryRemove] Removing weapon from slot: [1][2]
<20:50:43> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:50:43> [InventoryRemove] Remove successful
<20:50:43> [InventoryRemove] Removing weapon from slot: [1][3]
<20:50:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0010DynamiteBundle
<20:50:43> [InventoryRemove] Remove successful
<20:50:43> [InventoryRemove] Removing weapon from slot: [1][4]
<20:50:43> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<20:50:43> [InventoryRemove] Remove successful
<20:50:43> [InventoryRemove] Removing weapon from slot: [1][5]
<20:50:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0005StickyBomb
<20:50:43> [InventoryRemove] Remove successful
<20:50:43> [CryCloud] RECV messageid: 4
<20:50:44> [CryCloud] RECV messageid: 4
<20:50:44> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 147, grainId = 306012, bodysize = 9
<20:50:44> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 148, grainId = 306012, bodysize = 8
<20:50:44> [CryCloud] RECV messageid: 147
<20:50:44> [CryCloud] RECV messageid: 148
<20:50:56> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 149, grainId = 306012, bodysize = 0
<20:50:56> [CryCloud] RECV messageid: 149
<20:50:59> [CryCloud] RECV messageid: 4
<20:50:59> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 150, grainId = 306012, bodysize = 9
<20:50:59> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 151, grainId = 306012, bodysize = 8
<20:50:59> [CryCloud] RECV messageid: 150
<20:50:59> [CryCloud] RECV messageid: 151
<20:51:06> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=1963489
<20:51:06> [CryCloud] Sending request: Invoke (0x02000009) remotely on server with messageId = 152, grainId = 0, bodysize = 10
<20:51:07> [CryCloud] RECV messageid: 152
<20:51:07> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=1963489 - response StartSession
<20:51:07> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 1DF5E1
<20:51:07> [CryCloud] RECV messageid: 4
<20:51:07> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=1963489 (channel 4)
<20:51:07> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=1963489 (channel 5)
<20:51:07> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:07> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:07> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:07> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:12> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:12> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:12> [Hunt Online] CGameLobby::DoConfirmReady() pLobby=1963489
<20:51:12> [CryCloud] Sending request: Invoke (0x0200000a) remotely on server with messageId = 153, grainId = 0, bodysize = 10
<20:51:12> [CryCloud] RECV messageid: 4
<20:51:12> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:12> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:12> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 1DF5E1
<20:51:12> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 1DF5E1
<20:51:12> [CryCloud] RECV messageid: 4
<20:51:12> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:12> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:12> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:12> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:14> [CryCloud] RECV messageid: 153
<20:51:14> [Hunt Online] CGameLobby::DoConfirmReady() pLobby=1963489 - response StartSession
<20:51:14> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 1DF5E1
<20:51:14> [CryCloud] RECV messageid: 4
<20:51:14> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:14> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:14> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:14> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:14> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:14> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 154, grainId = 306012, bodysize = 9
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 155, grainId = 306012, bodysize = 8
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 156, grainId = 306012, bodysize = 9
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 157, grainId = 306012, bodysize = 8
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 158, grainId = 306012, bodysize = 8
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 159, grainId = 306012, bodysize = 8
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 160, grainId = 306012, bodysize = 9
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 161, grainId = 306012, bodysize = 9
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 162, grainId = 306012, bodysize = 8
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 163, grainId = 306012, bodysize = 9
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 164, grainId = 306012, bodysize = 8
<20:51:15> [CryCloud] RECV messageid: 4
<20:51:15> [Hunt Online] CGameLobby: eRET_EvacuationEnded sid=1963489 next=1969584 chId=13
<20:51:15> [CryCloud] Sending request: Invoke (0x0200000d) remotely on server with messageId = 165, grainId = 0, bodysize = 6
<20:51:15> [Hunt Online] CGameLobby::CGameLobby()
<20:51:15> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1969584
<20:51:15> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1969584
<20:51:15> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1969584
<20:51:15> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 1E0DB0
<20:51:15> [Hunt Online] CGameLobby::InitState() Fast-forwarding based on backend lobby status: PreStart
<20:51:15> CGameLobbyManager::NewSessionRequest Success hNext=1969584
<20:51:15> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 1963489
<20:51:15> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 1963489
<20:51:15> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 1E0DB0
<20:51:15> [CryCloud] RECV messageid: 154
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 166, grainId = 306012, bodysize = 9
<20:51:15> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 167, grainId = 306012, bodysize = 8
<20:51:15> [CryCloud] RECV messageid: 155
<20:51:15> [CryCloud] RECV messageid: 156
<20:51:15> [CryCloud] RECV messageid: 157
<20:51:15> [CryCloud] RECV messageid: 158
<20:51:15> [CryCloud] RECV messageid: 159
<20:51:15> [CryCloud] RECV messageid: 160
<20:51:15> [CryCloud] RECV messageid: 161
<20:51:15> [CryCloud] RECV messageid: 162
<20:51:15> [CryCloud] RECV messageid: 163
<20:51:15> [CryCloud] RECV messageid: 164
<20:51:15> [CryCloud] RECV messageid: 165
<20:51:15> [CryCloud] RECV messageid: 166
<20:51:15> [CryCloud] RECV messageid: 167
<20:51:22> [CryCloud] RECV messageid: 4
<20:51:22> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:22> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:22> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:22> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:22> CUIMetaComponent::MetaDataGetDirtLevel Getting on index 13 in container 2, where 8 exist
<20:51:22> CUIMetaComponent::MetaDataGetDirtLevel Getting item instance
<20:51:22> Stopping UI state machine 'start_menu_final_v2/MenuFlow'...
<20:51:22> Stopping UI state machine 'hunters/ScreenFlow'...
<20:51:22> Stopping UI state machine 'start_menu_final_v2/PopupChecklist'...
<20:51:22> Stopping UI state machine 'chat/Chat'...
<20:51:22> Stopping UI state machine 'multiplayer/Flow'...
<20:51:23> Starting UI state machine 'ui/Loading'...
<20:51:24> [CryCloud] RECV messageid: 4
<20:51:24> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1969584 (channel d)
<20:51:24> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1969584
<20:51:24> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1969584
<20:51:24> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1969584
<20:51:24> [CryCloud] RECV messageid: 4
<20:51:24> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 1E0DB0
<20:51:24> [Hunt Online] CLobbyFsm::Update() transition from state(4) to (5) by event(eRET_StatusChanged) Lobby: CA0EF26C
<20:51:24> [Hunt Online] [CG] CGameLobby::EnterState() entering state 5(5) from 4(4) Lobby: 1E0DB0
<20:51:24> [Hunt Online] [CG] CGameLobby::OnGameStarting() Lobby: 1969584
<20:51:24> CMissionComponent::SetSessionMissionData for session d
<20:51:24> [Hunt Online] CLobbyFsm::Update() transition from state(5) to (11) by event(EImpulse::eLFSMI_Update) Lobby: CA0EF26C
<20:51:24> [Hunt Online] [CG] CGameLobby::EnterState() entering state 11(11) from 5(5) Lobby: 1E0DB0
<20:51:24> [Hunt Online] ConnectToCoreGame(): join command: connect <session>0000000D,78.159.99.165:20001
<20:51:24> [InventoryRemove] Removing weapon from slot: [0][0]
<20:51:24> [Inventory] Removing weapon 2rRifleAutoClipWR0016MosinNagantAvtomat
<20:51:24> [InventoryRemove] Remove successful
<20:51:24> [InventoryRemove] Removing weapon from slot: [0][0]
<20:51:24> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<20:51:24> [InventoryRemove] Remove successful
<20:51:24> [InventoryRemove] Removing weapon from slot: [0][1]
<20:51:24> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<20:51:24> [InventoryRemove] Remove successful
<20:51:24> [InventoryRemove] Removing weapon from slot: [1][0]
<20:51:24> [Inventory] Removing weapon 2eToolStabWT0001Knife
<20:51:24> [InventoryRemove] Remove successful
<20:51:24> [InventoryRemove] Removing weapon from slot: [1][1]
<20:51:24> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<20:51:24> [InventoryRemove] Remove successful
<20:51:24> [InventoryRemove] Removing weapon from slot: [1][2]
<20:51:24> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<20:51:24> [InventoryRemove] Remove successful
<20:51:24> [InventoryRemove] Removing weapon from slot: [1][3]
<20:51:24> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<20:51:24> [InventoryRemove] Remove successful
<20:51:24> [InventoryRemove] Removing weapon from slot: [1][4]
<20:51:24> [Inventory] Removing weapon 2eConsumableBoostWC0003AntidoteShot
<20:51:24> [InventoryRemove] Remove successful
<20:51:24> [InventoryRemove] Removing weapon from slot: [1][5]
<20:51:24> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<20:51:24> [InventoryRemove] Remove successful
<20:51:24> [InventoryRemove] Removing weapon from slot: [1][6]
<20:51:24> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<20:51:24> [InventoryRemove] Remove successful
<20:51:25> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 168, grainId = 306012, bodysize = 2
<20:51:25> [CryCloud] RECV messageid: 168
<20:51:29> Game rules class: InstantAction
<20:51:30> ============================ PrepareLevel levels/civilwar ============================
<20:51:31> Initializing default materials...
<20:51:38> CControlledRandomizationManager was seeded with: 1622630211
<20:51:45> [CryCloud] RECV messageid: 4
<20:52:01> [CryCloud] Heartbeat Sent
<20:52:02> [Hunt Online] CLobbyFsm::Update() processing event(EImpulse::eLFSMI_SystemLevelLoadEnd) in state(11). Lobby: 1E0DB0
<20:52:02> [Hunt Online] CLobbyFsm::Update() transition from state(11) to (7) by event(EImpulse::eLFSMI_SystemLevelLoadEnd) Lobby: CA0EF26C
<20:52:02> [Hunt Online] [CG] CGameLobby::EnterState() entering state 7(7) from 11(11) Lobby: 1E0DB0
<20:52:02> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_SystemLevelLoadEnd) in state(4) without handler. Lobby: 1DF5E1
<20:52:12> Stopping UI state machine 'ui/Loading'...
<20:52:12> Starting UI state machine 'ui/HUD'...
<20:52:14> Starting UI state machine 'chat/Chat'...
<20:52:14> Starting UI state machine 'tutorial/Flow'...
<20:52:14>     e_ShadowsCacheUpdate = 1 []
<20:52:21> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 170, grainId = 306012, bodysize = 52
<20:52:22> [CryCloud] RECV messageid: 170
<20:52:29>     e_ShadowsCacheUpdate = 1 []
<20:52:34>     e_ShadowsCacheUpdate = 1 []
<20:52:39> [CryCloud] RECV messageid: 5
<20:52:39> [CryCloud] RECV messageid: 5
<20:52:51> [CryCloud] Heartbeat Sent
<20:53:21> [CryCloud] Heartbeat Sent
<20:53:30> [CryCloud] RECV messageid: 5
<20:53:31> [CryCloud] RECV messageid: 5
<20:53:38> [CryCloud] RECV messageid: 5
<20:53:51> [CryCloud] Heartbeat Sent
<20:54:11> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 174, grainId = 306012, bodysize = 2
<20:54:11> [CryCloud] RECV messageid: 174
<20:54:20> [CryCloud] RECV messageid: 5
<20:54:37> [CryCloud] RECV messageid: 5
<20:54:41> [CryCloud] Heartbeat Sent
<20:55:11> [CryCloud] Heartbeat Sent
<20:55:12> [CryCloud] RECV messageid: 5
<20:55:27> [CryCloud] RECV messageid: 5
<20:55:38> [CryCloud] RECV messageid: 5
<20:55:41> [CryCloud] Heartbeat Sent
<20:55:48> [InventorySwap] HunterBasic[mario] is trying to swap slot [1][6]
<20:55:48> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0027ChokeBomb
<20:55:48> [InventorySwap] Searching for attachment socket
<20:55:48> [InventorySwap] Current socket is [0][1]
<20:55:48> [InventorySwap] Could not find a permanent socket, trying reusable
<20:55:48> [InventorySwap] Socket found [0][1]
<20:55:48> [Inventory] Weapon in target slot is not valid
<20:55:48> [InventorySwap] Swap successful
<20:56:11> [CryCloud] Heartbeat Sent
<20:56:41> [CryCloud] Heartbeat Sent
<20:56:43> [CryCloud] RECV messageid: 5
<20:57:02> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 180, grainId = 306012, bodysize = 2
<20:57:02> [CryCloud] RECV messageid: 180
<20:57:09> [CryCloud] RECV messageid: 5
<20:57:25> [CryCloud] RECV messageid: 5
<20:57:32> [CryCloud] Heartbeat Sent
<20:57:38> [CryCloud] RECV messageid: 5
<20:57:39> [CryCloud] RECV messageid: 5
<20:58:02> [CryCloud] Heartbeat Sent
<20:58:09> [CryCloud] RECV messageid: 5
<20:58:27> [CryCloud] RECV messageid: 5
<20:58:32> [CryCloud] Heartbeat Sent
<20:58:38> [CryCloud] RECV messageid: 5
<20:58:47> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 184, grainId = 306012, bodysize = 2
<20:58:47> [CryCloud] RECV messageid: 184
<20:59:08> [InventorySwap] HunterBasic[Lvanv] is trying to swap slot [1][6]
<20:59:08> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0014FlashBomb
<20:59:08> [InventorySwap] Searching for attachment socket
<20:59:08> [InventorySwap] Current socket is [0][0]
<20:59:08> [InventorySwap] Could not find a permanent socket, trying reusable
<20:59:08> [InventorySwap] Socket found [0][1]
<20:59:08> [Inventory] Target slot does not contain any weapons
<20:59:08> [InventorySwap] Swap successful
<20:59:17> [CryCloud] Heartbeat Sent
<20:59:21> [CryCloud] RECV messageid: 5
<20:59:38> [CryCloud] RECV messageid: 5
<20:59:47> [CryCloud] Heartbeat Sent
<20:59:56> [CryCloud] RECV messageid: 5
<21:00:17> [CryCloud] Heartbeat Sent
<21:00:47> [CryCloud] Heartbeat Sent
<21:01:17> [CryCloud] Heartbeat Sent
<21:01:18> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 190, grainId = 306012, bodysize = 2
<21:01:18> [CryCloud] RECV messageid: 190
<21:01:24> [CryCloud] RECV messageid: 5
<21:01:25> [CryCloud] RECV messageid: 5
<21:01:38> [CryCloud] RECV messageid: 5
<21:01:42> [CryCloud] RECV messageid: 5
<21:01:43> [InventoryRemove] Removing weapon from slot: [0][0]
<21:01:43> [Inventory] Removing weapon 2rRifleSingleRearWR0045MartiniHenry
<21:01:43> [InventoryRemove] Remove successful
<21:01:43> [InventoryAdd] Trying to add weapon to collection: [0]
<21:01:43> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:01:43> [InventoryAdd] Searching for attachment socket
<21:01:43> [InventoryAdd] Found attachment socket [0][1]
<21:01:43> [InventoryAdd] Add successful
<21:01:43> [InventoryRemove] Removing weapon from slot: [0][1]
<21:01:43> [Inventory] Removing weapon 1rRevolverSingleRearWP0009Lemat_A-BrassFlower
<21:01:43> [InventoryRemove] Remove successful
<21:01:43> [InventoryAdd] Trying to add weapon to collection: [0]
<21:01:43> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:01:43> [InventoryAdd] Searching for attachment socket
<21:01:43> [InventoryAdd] Found attachment socket [0][1]
<21:01:43> [InventoryAdd] Add successful
<21:01:48> [CryCloud] Heartbeat Sent
<21:01:52> [CryCloud] RECV messageid: 5
<21:01:56> [CryCloud] RECV messageid: 5
<21:02:09> [InventoryRemove] Removing weapon from slot: [0][0]
<21:02:09> [Inventory] Removing weapon 2rShotgunSingleBreakWS0005HRModel1900Hatchet
<21:02:09> [InventoryRemove] Remove successful
<21:02:09> [InventoryAdd] Trying to add weapon to collection: [0]
<21:02:09> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:02:09> [InventoryAdd] Searching for attachment socket
<21:02:09> [InventoryAdd] Found attachment socket [0][1]
<21:02:09> [InventoryAdd] Add successful
<21:02:09> [InventoryRemove] Removing weapon from slot: [0][1]
<21:02:09> [Inventory] Removing weapon 1rPistolSingleTopWP0012HandCrossbow
<21:02:09> [InventoryRemove] Remove successful
<21:02:09> [InventoryAdd] Trying to add weapon to collection: [0]
<21:02:09> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:02:09> [InventoryAdd] Searching for attachment socket
<21:02:09> [InventoryAdd] Found attachment socket [0][1]
<21:02:09> [InventoryAdd] Add successful
<21:02:18> [CryCloud] Heartbeat Sent
<21:02:38> [CryCloud] RECV messageid: 5
<21:02:48> [CryCloud] Heartbeat Sent
<21:03:00> [InventoryRemove] Removing weapon from slot: [0][0]
<21:03:00> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:03:00> [InventoryRemove] Remove successful
<21:03:00> [InventoryAdd] Trying to add weapon to collection: [0]
<21:03:00> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:03:00> [InventoryAdd] Searching for attachment socket
<21:03:00> [InventoryAdd] Found attachment socket [0][1]
<21:03:00> [InventoryAdd] Add successful
<21:03:00> [InventoryRemove] Removing weapon from slot: [0][1]
<21:03:00> [Inventory] Removing weapon 1rPistolSemiClipWP0010Bergmann1896
<21:03:00> [InventoryRemove] Remove successful
<21:03:00> [InventoryAdd] Trying to add weapon to collection: [0]
<21:03:00> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:03:00> [InventoryAdd] Searching for attachment socket
<21:03:00> [InventoryAdd] Found attachment socket [0][1]
<21:03:00> [InventoryAdd] Add successful
<21:03:10> [InventoryRemove] Removing weapon from slot: [0][0]
<21:03:10> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<21:03:10> [InventoryRemove] Remove successful
<21:03:10> [InventoryAdd] Trying to add weapon to collection: [0]
<21:03:10> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:03:10> [InventoryAdd] Searching for attachment socket
<21:03:10> [InventoryAdd] Found attachment socket [0][1]
<21:03:10> [InventoryAdd] Add successful
<21:03:10> [InventoryRemove] Removing weapon from slot: [0][1]
<21:03:10> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<21:03:10> [InventoryRemove] Remove successful
<21:03:10> [InventoryAdd] Trying to add weapon to collection: [0]
<21:03:10> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:03:10> [InventoryAdd] Searching for attachment socket
<21:03:10> [InventoryAdd] Found attachment socket [0][1]
<21:03:10> [InventoryAdd] Add successful
<21:03:13> [InventoryRemove] Removing weapon from slot: [0][0]
<21:03:13> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:03:13> [InventoryRemove] Remove successful
<21:03:13> [InventoryAdd] Trying to add weapon to collection: [0]
<21:03:13> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:03:13> [InventoryAdd] Searching for attachment socket
<21:03:13> [InventoryAdd] Found attachment socket [0][1]
<21:03:13> [InventoryAdd] Add successful
<21:03:13> [InventoryRemove] Removing weapon from slot: [0][1]
<21:03:13> [Inventory] Removing weapon 1rRevolverSingleRearWP0035ColtPeacemaker
<21:03:13> [InventoryRemove] Remove successful
<21:03:13> [InventoryAdd] Trying to add weapon to collection: [0]
<21:03:13> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:03:13> [InventoryAdd] Searching for attachment socket
<21:03:13> [InventoryAdd] Found attachment socket [0][1]
<21:03:13> [InventoryAdd] Add successful
<21:03:18> [CryCloud] Heartbeat Sent
<21:03:24> [InventorySwap] HunterBasic[Jojo] is trying to swap slot [0][0]
<21:03:24> [InventorySwap] New weapon is  of class 2rShotgunSingleBreakWS0003HRModel1900
<21:03:24> [InventorySwap] Searching for attachment socket
<21:03:24> [InventorySwap] Current socket is [0][1]
<21:03:24> [InventorySwap] Socket found [1][2]
<21:03:24> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<21:03:24> [InventorySwap] Swap successful
<21:03:24> [InventorySwap] HunterBasic[Jojo] is trying to swap slot [0][1]
<21:03:24> [InventorySwap] New weapon is  of class 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<21:03:24> [InventorySwap] Searching for attachment socket
<21:03:24> [InventorySwap] Current socket is [0][1]
<21:03:24> [InventorySwap] Socket found [1][4]
<21:03:24> [Inventory] Removing weapon 1mBluntBluntWM0000Fists
<21:03:24> [InventorySwap] Swap successful
<21:03:28> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 195, grainId = 306012, bodysize = 2
<21:03:28> [CryCloud] RECV messageid: 195
<21:03:32> [CryCloud] RECV messageid: 5
<21:03:38> [CryCloud] RECV messageid: 5
<21:03:46> [InventoryRemove] Removing weapon from slot: [0][0]
<21:03:46> [Inventory] Removing weapon 2rRifleSingleRearWR0048MartiniHenryDeadeye
<21:03:46> [InventoryRemove] Remove successful
<21:03:46> [InventoryAdd] Trying to add weapon to collection: [0]
<21:03:46> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:03:46> [InventoryAdd] Searching for attachment socket
<21:03:46> [InventoryAdd] Found attachment socket [0][1]
<21:03:46> [InventoryAdd] Add successful
<21:03:46> [InventoryRemove] Removing weapon from slot: [0][1]
<21:03:46> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<21:03:46> [InventoryRemove] Remove successful
<21:03:46> [InventoryAdd] Trying to add weapon to collection: [0]
<21:03:46> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:03:46> [InventoryAdd] Searching for attachment socket
<21:03:46> [InventoryAdd] Found attachment socket [0][1]
<21:03:46> [InventoryAdd] Add successful
<21:03:47> [CryCloud] RECV messageid: 5
<21:03:58> [CryCloud] Heartbeat Sent
<21:03:59> [InventorySwap] HunterBasic[Gamer] is trying to swap slot [1][6]
<21:03:59> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0027ChokeBomb
<21:03:59> [InventorySwap] Searching for attachment socket
<21:03:59> [InventorySwap] Current socket is [0][1]
<21:03:59> [InventorySwap] Could not find a permanent socket, trying reusable
<21:03:59> [InventorySwap] Socket found [0][1]
<21:03:59> [Inventory] Weapon in target slot is not valid
<21:03:59> [InventorySwap] Swap successful
<21:04:00> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1969584 (channel d)
<21:04:00> [CryCloud] RECV messageid: 4
<21:04:01> [CryCloud] RECV messageid: 4
<21:04:01> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 197, grainId = 306012, bodysize = 9
<21:04:01> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 198, grainId = 306012, bodysize = 8
<21:04:02> [CryCloud] RECV messageid: 4
<21:04:02> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1969584 (channel d)
<21:04:02> [CryCloud] RECV messageid: 197
<21:04:02> [CryCloud] RECV messageid: 198
<21:04:06> [CryCloud] RECV messageid: 4
<21:04:06> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 199, grainId = 306012, bodysize = 9
<21:04:06> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 200, grainId = 306012, bodysize = 8
<21:04:06> [CryCloud] RECV messageid: 4
<21:04:06> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1969584 (channel d)
<21:04:06> [CryCloud] RECV messageid: 199
<21:04:06> [CryCloud] RECV messageid: 200
<21:04:36> [CryCloud] Heartbeat Sent
<21:04:38> [CryCloud] RECV messageid: 5
<21:04:38> [CryCloud] RECV messageid: 5
<21:04:49> [InventorySwap] HunterBasic[Zack] is trying to swap slot [1][5]
<21:04:49> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0010DynamiteBundle
<21:04:49> [InventorySwap] Searching for attachment socket
<21:04:49> [InventorySwap] Current socket is [0][0]
<21:04:49> [InventorySwap] Could not find a permanent socket, trying reusable
<21:04:49> [InventorySwap] Socket found [0][1]
<21:04:49> [Inventory] Target slot does not contain any weapons
<21:04:49> [InventorySwap] Swap successful
<21:05:06> [CryCloud] Heartbeat Sent
<21:05:07> [CryCloud] RECV messageid: 5
<21:05:12> [InventorySwap] HunterBasic[nicol] is trying to swap slot [1][4]
<21:05:12> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0015HiveBomb
<21:05:12> [InventorySwap] Searching for attachment socket
<21:05:12> [InventorySwap] Current socket is [0][1]
<21:05:12> [InventorySwap] Could not find a permanent socket, trying reusable
<21:05:12> [InventorySwap] Socket found [0][1]
<21:05:12> [Inventory] Weapon in target slot is not valid
<21:05:12> [InventorySwap] Swap successful
<21:05:12> [InventorySwap] HunterBasic[nicol] is trying to swap slot [1][5]
<21:05:12> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0011DynamiteStick
<21:05:12> [InventorySwap] Searching for attachment socket
<21:05:12> [InventorySwap] Current socket is [0][1]
<21:05:12> [InventorySwap] Could not find a permanent socket, trying reusable
<21:05:12> [InventorySwap] Socket found [0][1]
<21:05:12> [Inventory] Weapon in target slot is not valid
<21:05:12> [InventorySwap] Swap successful
<21:05:14> [InventorySwap] HunterBasic[Jojo] is trying to swap slot [1][4]
<21:05:14> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0018DynamiteStickWaterProof
<21:05:14> [InventorySwap] Searching for attachment socket
<21:05:14> [InventorySwap] Current socket is [0][1]
<21:05:14> [InventorySwap] Could not find a permanent socket, trying reusable
<21:05:14> [InventorySwap] Socket found [0][1]
<21:05:14> [Inventory] Weapon in target slot is not valid
<21:05:14> [InventorySwap] Swap successful
<21:05:14> [InventorySwap] HunterBasic[Jojo] is trying to swap slot [1][5]
<21:05:14> [InventorySwap] New weapon is  of class 1tConsumableDistractionWC0008ChaosBomb
<21:05:14> [InventorySwap] Searching for attachment socket
<21:05:14> [InventorySwap] Current socket is [0][1]
<21:05:14> [InventorySwap] Could not find a permanent socket, trying reusable
<21:05:14> [InventorySwap] Socket found [0][1]
<21:05:14> [Inventory] Weapon in target slot is not valid
<21:05:14> [InventorySwap] Swap successful
<21:05:33> [CryCloud] RECV messageid: 5
<21:05:36> [CryCloud] Heartbeat Sent
<21:05:38> [CryCloud] RECV messageid: 5
<21:05:53> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 204, grainId = 306012, bodysize = 2
<21:05:53> [CryCloud] RECV messageid: 204
<21:06:23> [CryCloud] Heartbeat Sent
<21:06:38> [CryCloud] RECV messageid: 5
<21:06:40> [InventorySwap] HunterBasic[Gamer] is trying to swap slot [1][5]
<21:06:40> [InventorySwap] New weapon is  of class 2tConsumableExplosiveWC0018DynamiteStickWaterProof
<21:06:40> [InventorySwap] Searching for attachment socket
<21:06:40> [InventorySwap] Current socket is [0][1]
<21:06:40> [InventorySwap] Could not find a permanent socket, trying reusable
<21:06:40> [InventorySwap] Socket found [0][1]
<21:06:40> [Inventory] Weapon in target slot is not valid
<21:06:40> [InventorySwap] Swap successful
<21:06:53> [CryCloud] Heartbeat Sent
<21:07:12> [CryCloud] RECV messageid: 5
<21:07:15> [InventoryRemove] Removing weapon from slot: [0][0]
<21:07:15> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<21:07:15> [InventoryRemove] Remove successful
<21:07:15> [InventoryAdd] Trying to add weapon to collection: [0]
<21:07:15> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:07:15> [InventoryAdd] Searching for attachment socket
<21:07:15> [InventoryAdd] Found attachment socket [0][1]
<21:07:15> [InventoryAdd] Add successful
<21:07:15> [InventoryRemove] Removing weapon from slot: [0][1]
<21:07:15> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<21:07:15> [InventoryRemove] Remove successful
<21:07:15> [InventoryAdd] Trying to add weapon to collection: [0]
<21:07:15> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:07:15> [InventoryAdd] Searching for attachment socket
<21:07:15> [InventoryAdd] Found attachment socket [0][1]
<21:07:15> [InventoryAdd] Add successful
<21:07:23> [CryCloud] Heartbeat Sent
<21:07:24> [CryCloud] Sending request: Invoke (0x0200002b) remotely on server with messageId = 208, grainId = 306012, bodysize = 2
<21:07:24> [CryCloud] RECV messageid: 208
<21:07:38> [CryCloud] RECV messageid: 5
<21:07:54> [CryCloud] Heartbeat Sent
<21:08:10> [InventoryRemove] Removing weapon from slot: [0][0]
<21:08:10> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRangeSniper
<21:08:10> [InventoryRemove] Remove successful
<21:08:10> [InventoryAdd] Trying to add weapon to collection: [0]
<21:08:10> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:08:10> [InventoryAdd] Searching for attachment socket
<21:08:10> [InventoryAdd] Found attachment socket [0][1]
<21:08:10> [InventoryAdd] Add successful
<21:08:10> [InventoryRemove] Removing weapon from slot: [0][1]
<21:08:10> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<21:08:10> [InventoryRemove] Remove successful
<21:08:10> [InventoryAdd] Trying to add weapon to collection: [0]
<21:08:10> [InventoryAdd] Target weapon found  of class 1mBluntBluntWM0000Fists
<21:08:10> [InventoryAdd] Searching for attachment socket
<21:08:10> [InventoryAdd] Found attachment socket [0][1]
<21:08:10> [InventoryAdd] Add successful
<21:08:24> [CryCloud] Heartbeat Sent
<21:08:38> [CryCloud] RECV messageid: 5
<21:08:54> CPlayerManager::Client_OnDisconnect(cause=17, desc='Remote disconnected: (null)<ReasonType>6'), reasonType MissionRequested
<21:08:54> CGameClientChannel::Release
<21:08:54> [CryCloud] Heartbeat Sent
<21:08:54> [CryCloud] RECV messageid: 5
<21:09:02> Stopping UI state machine 'ui/HUD'...
<21:09:02> Stopping UI state machine 'chat/Chat'...
<21:09:02> Stopping UI state machine 'tutorial/Flow'...
<21:09:02> Starting UI state machine 'ui/Disconnecting'...
<21:09:04> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:04> [Inventory] Target slot does not contain any weapons
<21:09:04> [InventoryRemove] Remove successful
<21:09:06> Stopping UI state machine 'ui/Disconnecting'...
<21:09:06> Starting UI state machine 'ui/ReturningToMenu'...
<21:09:09> Stopping UI state machine 'ui/ReturningToMenu'...
<21:09:09> Starting UI state machine 'ui/PreStartMenu'...
<21:09:09> ============================ Loading level menu ============================
<21:09:11> Initializing default materials...
<21:09:34> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 213, grainId = 306012, bodysize = 9
<21:09:34> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 214, grainId = 306012, bodysize = 8
<21:09:34> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1969584 (channel d)
<21:09:34> [CryCloud] Heartbeat Sent
<21:09:34> [CryCloud] RECV messageid: 4
<21:09:34> [CryCloud] RECV messageid: 4
<21:09:35> [CryCloud] RECV messageid: 213
<21:09:35> [CryCloud] RECV messageid: 214
<21:09:36> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_SystemLevelLoadEnd) in state(7) without handler. Lobby: 1E0DB0
<21:09:36> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_SystemLevelLoadEnd) in state(4) without handler. Lobby: 1DF5E1
<21:09:37> [InventorySwap] weapon_viewer_entitiy is trying to swap slot [0][0]
<21:09:37> [InventorySwap] New weapon is  of class 2rRifleAutoClipWR0016MosinNagantAvtomat
<21:09:37> [InventorySwap] Searching for attachment socket
<21:09:37> [InventorySwap] Current socket is [0][0]
<21:09:37> [InventorySwap] Could not find a permanent socket, trying reusable
<21:09:37> [InventorySwap] Socket found [0][0]
<21:09:37> [Inventory] Target slot does not contain any weapons
<21:09:37> [InventorySwap] Swap successful
<21:09:37> CPlayerManager::OnClientConnect(channelId=1): player name='nicol', characterName=, team=0, onlineId='', accountId='0'
<21:09:39> Stopping UI state machine 'ui/PreStartMenu'...
<21:09:39> Starting UI state machine 'start_menu_final_v2/MenuFlow'...
<21:09:43> Starting UI state machine 'start_menu_final_v2/PopupChecklist'...
<21:09:43> Starting UI state machine 'chat/Chat'...
<21:09:43> Starting UI state machine 'multiplayer/Flow'...
<21:09:43> [Hunt Online] CGameLobby::LeaveSession() lobby:1969584 cancelling 0 clearPendingTasks 0, reason EImpulse::eLFSMI_PlayerRequestToLeave
<21:09:43> [CryCloud] Sending request: Invoke (0x02000019) remotely on server with messageId = 215, grainId = 0, bodysize = 0
<21:09:43> Starting UI state machine 'game/ScreenFlow'...
<21:09:43> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 216, grainId = 306012, bodysize = 5
<21:09:43> [Hunt Online] CLobbyFsm::Update() processing event(EImpulse::eLFSMI_PlayerRequestToLeave) in state(7). Lobby: 1E0DB0
<21:09:43> [Hunt Online] CLobbyFsm::Update() transition from state(7) to (10) by event(EImpulse::eLFSMI_PlayerRequestToLeave) Lobby: CA0EF26C
<21:09:43> [Hunt Online] [CG] CGameLobby::EnterState() entering state 10(10) from 7(7) Lobby: 1E0DB0
<21:09:43> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 1969584
<21:09:43> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 217, grainId = 306012, bodysize = 0
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:43> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:43> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:43> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:43> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:43> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][3]
<21:09:43> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][4]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][5]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [Hunt Online] CGameLobby::DoEndSession() pLobby=1969584
<21:09:43> [CryCloud] Sending request: Invoke (0x02000008) remotely on server with messageId = 218, grainId = 0, bodysize = 6
<21:09:43> [CryCloud] RECV messageid: 215
<21:09:43> [CryCloud] RECV messageid: 216
<21:09:43> [CryCloud] RECV messageid: 4
<21:09:43> [CryCloud] RECV messageid: 217
<21:09:43> [CryCloud] RECV messageid: 4
<21:09:43> [CryCloud] RECV messageid: 218
<21:09:43> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=1969584 (channel d)
<21:09:43> [Hunt Online] CGameLobby::FinishDelete() lobby:1969584
<21:09:43> [Hunt Online] WARNING: Deleting a lobby that's not swapped to back list
<21:09:43> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(10) without handler. Lobby: 1E0DB0
<21:09:43> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 1969584
<21:09:43> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 1969584
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:43> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:43> [Inventory] Removing weapon 1rRevolverSingleRearWP0001ColtOpenTop
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:43> [Inventory] Removing weapon 2mToolBluntWT0012Dusters
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:43> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:43> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][3]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0007FireBomb
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:43> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:43> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:43> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:43> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:43> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][3]
<21:09:43> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][4]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][5]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:43> [Inventory] Removing weapon 2rRifleLeverSideWR0005WinchesterM1873CMarksman
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:43> [Inventory] Removing weapon 1rRevolverSingleRearWP0035ColtPeacemaker
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:43> [Inventory] Removing weapon 0eToolsIlluminationWT0002Flashlight
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0017FireBombWater
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:43> [Inventory] Removing weapon 2rShotgunSingleBreakWS0005HRModel1900Hatchet
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:43> [Inventory] Removing weapon 1rRevolverSingleRearWP0011NagantM1895Precision
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:43> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:43> [Inventory] Removing weapon 2eConsumableBoostWC0019WeakVitalityShot
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:43> [Inventory] Removing weapon 2eConsumableSupplyWC0026SupplyCrateAmmo
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:43> [Inventory] Removing weapon 2rShotgunPumpBottomWS0014SpencerM1882Bayonet
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:43> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:43> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:43> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:43> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:43> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:43> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:43> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][3]
<21:09:43> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][4]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:09:43> [InventoryRemove] Remove successful
<21:09:43> [InventoryRemove] Removing weapon from slot: [1][5]
<21:09:43> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:09:43> [InventoryRemove] Remove successful
<21:09:44> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:44> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:09:44> [InventoryRemove] Remove successful
<21:09:44> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:44> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:09:44> [InventoryRemove] Remove successful
<21:09:44> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:44> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:09:44> [InventoryRemove] Remove successful
<21:09:44> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:44> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:09:44> [InventoryRemove] Remove successful
<21:09:44> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:44> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:09:44> [InventoryRemove] Remove successful
<21:09:44> [InventoryRemove] Removing weapon from slot: [1][3]
<21:09:44> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:09:44> [InventoryRemove] Remove successful
<21:09:44> [InventoryRemove] Removing weapon from slot: [1][4]
<21:09:44> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:09:44> [InventoryRemove] Remove successful
<21:09:44> [InventoryRemove] Removing weapon from slot: [1][5]
<21:09:44> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:09:44> [InventoryRemove] Remove successful
<21:09:45> [CryCloud] RECV messageid: 7
<21:09:45> [CryCloud] RECV messageid: 4
<21:09:45> [CryCloud] RECV messageid: 4
<21:09:45> [CryCloud] RECV messageid: 4
<21:09:45> [CryCloud] RECV messageid: 4
<21:09:45> [CryCloud] Sending request: Invoke (0x0200000d) remotely on server with messageId = 219, grainId = 0, bodysize = 6
<21:09:45> [Hunt Online] CGameLobby::CGameLobby()
<21:09:45> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1976432
<21:09:45> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=, Lobby: 1976432
<21:09:45> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1976432
<21:09:45> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 1E2870
<21:09:45> CGameLobbyManager::NewSessionRequest Success hNext=1976432
<21:09:45> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 220, grainId = 306012, bodysize = 9
<21:09:45> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 221, grainId = 306012, bodysize = 9
<21:09:45> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 1E2870
<21:09:45> [CryCloud] RECV messageid: 219
<21:09:45> [CryCloud] RECV messageid: 4
<21:09:45> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1976432 (channel 3)
<21:09:45> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1976432
<21:09:45> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1976432
<21:09:45> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1976432
<21:09:46> [CryCloud] RECV messageid: 220
<21:09:46> [CryCloud] RECV messageid: 221
<21:09:46> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 222, grainId = 306012, bodysize = 9
<21:09:46> [CryCloud] RECV messageid: 4
<21:09:46> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=1976432 (channel 3)
<21:09:46> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 1976432
<21:09:46> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=0d45efcd-82d8-4d16-8e8e-a8308b1f4fdf, Lobby: 1976432
<21:09:46> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 1976432
<21:09:46> [CryCloud] RECV messageid: 222
<21:09:58> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 223, grainId = 306012, bodysize = 2
<21:09:58> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:58> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<21:09:58> [InventoryRemove] Remove successful
<21:09:58> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:58> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<21:09:58> [InventoryRemove] Remove successful
<21:09:58> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:58> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:09:58> [InventoryRemove] Remove successful
<21:09:58> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:58> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:09:58> [InventoryRemove] Remove successful
<21:09:58> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:58> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<21:09:58> [InventoryRemove] Remove successful
<21:09:58> [InventoryRemove] Removing weapon from slot: [1][3]
<21:09:58> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:09:58> [InventoryRemove] Remove successful
<21:09:58> [InventoryRemove] Removing weapon from slot: [1][4]
<21:09:58> [Inventory] Removing weapon 1tConsumableDistractionWC0008ChaosBomb
<21:09:58> [InventoryRemove] Remove successful
<21:09:58> [CryCloud] RECV messageid: 223
<21:09:58> [CryCloud] RECV messageid: 4
<21:09:59> Stopping UI state machine 'game/ScreenFlow'...
<21:09:59> Starting UI state machine 'news/ScreenFlow'...
<21:09:59> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:59> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:59> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:59> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:59> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:59> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][3]
<21:09:59> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][4]
<21:09:59> [Inventory] Removing weapon 1tConsumableDistractionWC0008ChaosBomb
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [0][0]
<21:09:59> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [0][1]
<21:09:59> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][0]
<21:09:59> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][1]
<21:09:59> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][2]
<21:09:59> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][3]
<21:09:59> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][4]
<21:09:59> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:09:59> [InventoryRemove] Remove successful
<21:09:59> [InventoryRemove] Removing weapon from slot: [1][5]
<21:09:59> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:09:59> [InventoryRemove] Remove successful
<21:10:11> Stopping UI state machine 'news/ScreenFlow'...
<21:10:11> Starting UI state machine 'game/ScreenFlow'...
<21:10:11> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 224, grainId = 306012, bodysize = 5
<21:10:11> [CryCloud] RECV messageid: 224
<21:10:11> [CryCloud] RECV messageid: 4
<21:10:16> Stopping UI state machine 'game/ScreenFlow'...
<21:10:16> Starting UI state machine 'hunters/ScreenFlow'...
<21:10:16> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 126 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:2
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 35 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:5
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:10:16> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<21:10:16> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:2
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:5
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataReset Cleared all containers for index:0
<21:10:16> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:0
<21:10:16> CUIMetaComponent::MetaDataReset Done for:0
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:2
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:5
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:10:16> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<21:10:16> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataReset Cleared all containers for index:1
<21:10:16> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:1
<21:10:16> CUIMetaComponent::MetaDataReset Done for:1
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:10:16> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<21:10:16> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<21:10:16> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<21:10:16> CUIMetaComponent::MetaDataReset Done for:2
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:10:16> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:10:16> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<21:10:16> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<21:10:16> CUIMetaComponent::MetaDataReset Done for:3
<21:10:16> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<21:10:16> [InventoryRemove] Removing weapon from slot: [0][0]
<21:10:16> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [0][1]
<21:10:16> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][0]
<21:10:16> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][1]
<21:10:16> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][2]
<21:10:16> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][3]
<21:10:16> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][4]
<21:10:16> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][5]
<21:10:16> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [0][0]
<21:10:16> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [0][1]
<21:10:16> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][0]
<21:10:16> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][1]
<21:10:16> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][2]
<21:10:16> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][3]
<21:10:16> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][4]
<21:10:16> [Inventory] Removing weapon 1tConsumableDistractionWC0008ChaosBomb
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [0][0]
<21:10:16> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [0][1]
<21:10:16> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][0]
<21:10:16> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][1]
<21:10:16> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][2]
<21:10:16> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][3]
<21:10:16> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][4]
<21:10:16> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:10:16> [InventoryRemove] Remove successful
<21:10:16> [InventoryRemove] Removing weapon from slot: [1][5]
<21:10:16> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:10:16> [InventoryRemove] Remove successful
<21:10:18> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<21:10:18> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<21:10:18> [InventoryRemove] Removing weapon from slot: [0][0]
<21:10:18> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:10:18> [InventoryRemove] Remove successful
<21:10:18> [InventoryRemove] Removing weapon from slot: [0][1]
<21:10:18> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:10:18> [InventoryRemove] Remove successful
<21:10:18> [InventoryRemove] Removing weapon from slot: [1][0]
<21:10:18> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:10:18> [InventoryRemove] Remove successful
<21:10:18> [InventoryRemove] Removing weapon from slot: [1][1]
<21:10:18> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:10:18> [InventoryRemove] Remove successful
<21:10:18> [InventoryRemove] Removing weapon from slot: [1][2]
<21:10:18> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:10:18> [InventoryRemove] Remove successful
<21:10:18> [InventoryRemove] Removing weapon from slot: [1][3]
<21:10:18> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:10:18> [InventoryRemove] Remove successful
<21:10:18> [InventoryRemove] Removing weapon from slot: [1][4]
<21:10:18> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:10:18> [InventoryRemove] Remove successful
<21:10:18> [InventoryRemove] Removing weapon from slot: [1][5]
<21:10:18> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:10:18> [InventoryRemove] Remove successful
<21:10:22> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 225, grainId = 306012, bodysize = 5
<21:10:23> [CryCloud] RECV messageid: 225
<21:10:23> [UIShoppingComponent] received response 0, override text '@ui_add_trait_failed_message'
<21:10:23> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<21:10:23> SCHEMATYC: <Always> OnBloodlineChanged: Upgrades
<21:10:23> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<21:10:23> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<21:10:23> CUIMetaComponent::MetaDataReset Done for:3
<21:10:23> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<21:10:23> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<21:10:23> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<21:10:23> [CryCloud] RECV messageid: 4
<21:10:42> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 226, grainId = 306012, bodysize = 0
<21:10:43> [CryCloud] RECV messageid: 226
<21:10:58> [CryCloud] RECV messageid: 4
<21:10:58> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 227, grainId = 306012, bodysize = 9
<21:10:58> [CryCloud] RECV messageid: 227
<21:11:00> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 228, grainId = 306012, bodysize = 5
<21:11:01> [CryCloud] RECV messageid: 228
<21:11:01> [UIShoppingComponent] received response 0, override text '@ui_add_trait_failed_message'
<21:11:01> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<21:11:01> SCHEMATYC: <Always> OnBloodlineChanged: Upgrades
<21:11:01> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<21:11:01> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<21:11:01> CUIMetaComponent::MetaDataReset Done for:3
<21:11:01> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<21:11:01> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<21:11:01> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<21:11:01> [CryCloud] RECV messageid: 4
<21:11:05> [CryCloud] RECV messageid: 4
<21:11:05> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 229, grainId = 306012, bodysize = 9
<21:11:05> [CryCloud] RECV messageid: 229
<21:11:05> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 230, grainId = 306012, bodysize = 5
<21:11:05> [CryCloud] RECV messageid: 4
<21:11:05> [CryCloud] RECV messageid: 230
<21:11:05> [UIShoppingComponent] received response 0, override text '@ui_add_trait_failed_message'
<21:11:05> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<21:11:05> SCHEMATYC: <Always> OnBloodlineChanged: Upgrades
<21:11:05> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<21:11:05> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<21:11:05> CUIMetaComponent::MetaDataReset Done for:3
<21:11:05> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<21:11:05> CUIMetaComponent::MetaDataGetLayoutContainerData Generating layout:3 type:3, current containers size 8
<21:11:05> CUIMetaComponent::MetaDataCreateTraitsLayoutData creating layout with size:41
<21:11:06> [CryCloud] RECV messageid: 4
<21:11:06> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 231, grainId = 306012, bodysize = 9
<21:11:07> [CryCloud] RECV messageid: 231
<21:11:07> Stopping UI state machine 'hunters/ScreenFlow'...
<21:11:07> Starting UI state machine 'game/ScreenFlow'...
<21:11:19> Stopping UI state machine 'game/ScreenFlow'...
<21:11:19> Starting UI state machine 'hunters/ScreenFlow'...
<21:11:19> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 126 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:2
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 35 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:5
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:11:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:owned_ on group level:0
<21:11:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Weapons Applied filter:unlocked_ on group level:0
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:2
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:5
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataReset Cleared all containers for index:0
<21:11:19> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:0
<21:11:19> CUIMetaComponent::MetaDataReset Done for:0
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:0
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 73 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:2
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 21 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:5
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 17 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:11:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:owned_ on group level:0
<21:11:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Tools Applied filter:unlocked_ on group level:0
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataReset Cleared all containers for index:1
<21:11:19> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:1
<21:11:19> CUIMetaComponent::MetaDataReset Done for:1
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 19 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataClearGroupFilter Clearing Layer:0 with total layers being:10
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:11:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:owned_ on group level:0
<21:11:19> CUIMetaComponent::SMetaEntitiesAndFiltersContainers::AddFilters Hunter_Consumables Applied filter:unlocked_ on group level:0
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataReset Cleared all containers for index:2
<21:11:19> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:2
<21:11:19> CUIMetaComponent::MetaDataReset Done for:2
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:2
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:0
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 118 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataDoFilter doing level:1
<21:11:19> CUIMetaComponent::MetaDataDoFilter finished with 26 entrees left in the container
<21:11:19> CUIMetaComponent::MetaDataReset Cleared all containers for index:3
<21:11:19> CUIMetaComponent::MetaDataReset Sorting for variantfamily weights:3
<21:11:19> CUIMetaComponent::MetaDataReset Done for:3
<21:11:19> CUIMetaComponent::MetaDataReiterateDataFrom Reiterating from:0 for container index:3
<21:11:19> [InventoryRemove] Removing weapon from slot: [0][0]
<21:11:19> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [0][1]
<21:11:19> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][0]
<21:11:19> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][1]
<21:11:19> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][2]
<21:11:19> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][3]
<21:11:19> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][4]
<21:11:19> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][5]
<21:11:19> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [0][0]
<21:11:19> [Inventory] Removing weapon 2rShotgunSingleBreakWS0003HRModel1900
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [0][1]
<21:11:19> [Inventory] Removing weapon 1rRevolverSingleRearWP0014ColtOpenTopUppercut
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][0]
<21:11:19> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][1]
<21:11:19> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][2]
<21:11:19> [Inventory] Removing weapon 1rPistolSingleBreakWT0007FlarePistol
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][3]
<21:11:19> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][4]
<21:11:19> [Inventory] Removing weapon 1tConsumableDistractionWC0008ChaosBomb
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [0][0]
<21:11:19> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [0][1]
<21:11:19> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][0]
<21:11:19> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][1]
<21:11:19> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][2]
<21:11:19> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][3]
<21:11:19> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][4]
<21:11:19> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:11:19> [InventoryRemove] Remove successful
<21:11:19> [InventoryRemove] Removing weapon from slot: [1][5]
<21:11:19> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:11:19> [InventoryRemove] Remove successful
<21:11:36> [CryCloud] Heartbeat Sent
<21:11:37> [CryCloud] RECV messageid: 4
<21:11:37> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 233, grainId = 306012, bodysize = 9
<21:11:37> [CryCloud] RECV messageid: 233
<21:11:38> [CryCloud] RECV messageid: 4
<21:11:38> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 234, grainId = 306012, bodysize = 9
<21:11:38> [CryCloud] RECV messageid: 234
<21:11:40> [CryCloud] RECV messageid: 4
<21:11:40> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 235, grainId = 306012, bodysize = 9
<21:11:40> [CryCloud] RECV messageid: 235
<21:11:42> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 236, grainId = 306012, bodysize = 0
<21:11:43> [CryCloud] RECV messageid: 236
<21:11:46> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 237, grainId = 306012, bodysize = 4
<21:11:46> [CryCloud] RECV messageid: 4
<21:11:47> [CryCloud] RECV messageid: 237
<21:11:47> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<21:11:47> SCHEMATYC: <Always> OnBloodlineChanged: Default
<21:11:47> [InventoryRemove] Removing weapon from slot: [0][0]
<21:11:47> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:11:47> [InventoryRemove] Remove successful
<21:11:47> [InventoryRemove] Removing weapon from slot: [0][1]
<21:11:47> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:11:47> [InventoryRemove] Remove successful
<21:11:47> [InventoryRemove] Removing weapon from slot: [1][0]
<21:11:47> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:11:47> [InventoryRemove] Remove successful
<21:11:47> [InventoryRemove] Removing weapon from slot: [1][1]
<21:11:47> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:11:47> [InventoryRemove] Remove successful
<21:11:47> [InventoryRemove] Removing weapon from slot: [1][2]
<21:11:47> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:11:47> [InventoryRemove] Remove successful
<21:11:47> [InventoryRemove] Removing weapon from slot: [1][3]
<21:11:47> [Inventory] Removing weapon 2eToolThrowWT0005ThrowingKnives
<21:11:47> [InventoryRemove] Remove successful
<21:11:47> [InventoryRemove] Removing weapon from slot: [1][4]
<21:11:47> [Inventory] Removing weapon 2tConsumableExplosiveWC0015HiveBomb
<21:11:47> [InventoryRemove] Remove successful
<21:11:47> [InventoryRemove] Removing weapon from slot: [1][5]
<21:11:47> [Inventory] Removing weapon 2tConsumableExplosiveWC0011DynamiteStick
<21:11:47> [InventoryRemove] Remove successful
<21:11:47> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 238, grainId = 306012, bodysize = 4
<21:11:48> [CryCloud] RECV messageid: 238
<21:11:48> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<21:11:48> SCHEMATYC: <Always> OnBloodlineChanged: Default
<21:11:48> [InventoryRemove] Removing weapon from slot: [0][0]
<21:11:48> [Inventory] Removing weapon 2rRifleBoltClipWR0008MosinNagantM1891
<21:11:48> [InventoryRemove] Remove successful
<21:11:48> [InventoryRemove] Removing weapon from slot: [0][1]
<21:11:48> [Inventory] Removing weapon 1rRevolverSingleRearWP0004NagantM1895Officer
<21:11:48> [InventoryRemove] Remove successful
<21:11:48> [InventoryRemove] Removing weapon from slot: [1][0]
<21:11:48> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:11:48> [InventoryRemove] Remove successful
<21:11:48> [InventoryRemove] Removing weapon from slot: [1][1]
<21:11:48> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:11:48> [InventoryRemove] Remove successful
<21:11:48> [InventoryRemove] Removing weapon from slot: [1][2]
<21:11:48> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:11:48> [InventoryRemove] Remove successful
<21:11:48> [InventoryRemove] Removing weapon from slot: [1][3]
<21:11:48> [Inventory] Removing weapon 2tConsumableExplosiveWC0010DynamiteBundle
<21:11:48> [InventoryRemove] Remove successful
<21:11:48> [InventoryRemove] Removing weapon from slot: [1][4]
<21:11:48> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<21:11:48> [InventoryRemove] Remove successful
<21:11:48> [InventoryRemove] Removing weapon from slot: [1][5]
<21:11:48> [Inventory] Removing weapon 2tConsumableExplosiveWC0005StickyBomb
<21:11:48> [InventoryRemove] Remove successful
<21:11:48> [CryCloud] RECV messageid: 4
<21:11:49> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 239, grainId = 306012, bodysize = 4
<21:11:49> [CryCloud] RECV messageid: 239
<21:11:49> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<21:11:49> SCHEMATYC: <Always> OnBloodlineChanged: Default
<21:11:49> [InventoryRemove] Removing weapon from slot: [0][0]
<21:11:49> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:11:49> [InventoryRemove] Remove successful
<21:11:49> [InventoryRemove] Removing weapon from slot: [0][1]
<21:11:49> [Inventory] Removing weapon 1rPistolSemiClipWP0010Bergmann1896
<21:11:49> [InventoryRemove] Remove successful
<21:11:49> [InventoryRemove] Removing weapon from slot: [1][0]
<21:11:49> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:11:49> [InventoryRemove] Remove successful
<21:11:49> [InventoryRemove] Removing weapon from slot: [1][1]
<21:11:49> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:11:49> [InventoryRemove] Remove successful
<21:11:49> [InventoryRemove] Removing weapon from slot: [1][2]
<21:11:49> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:11:49> [InventoryRemove] Remove successful
<21:11:49> [InventoryRemove] Removing weapon from slot: [1][3]
<21:11:49> [Inventory] Removing weapon 2tToolIlluminationWT0008Fusees
<21:11:49> [InventoryRemove] Remove successful
<21:11:49> [InventoryRemove] Removing weapon from slot: [1][4]
<21:11:49> [Inventory] Removing weapon 2tConsumableExplosiveWC0014FlashBomb
<21:11:49> [InventoryRemove] Remove successful
<21:11:49> [InventoryRemove] Removing weapon from slot: [1][5]
<21:11:49> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<21:11:49> [InventoryRemove] Remove successful
<21:11:49> [InventoryRemove] Removing weapon from slot: [1][6]
<21:11:49> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<21:11:49> [InventoryRemove] Remove successful
<21:11:49> [CryCloud] RECV messageid: 4
<21:11:51> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 240, grainId = 306012, bodysize = 4
<21:11:52> [CryCloud] RECV messageid: 240
<21:11:52> SCHEMATYC: <Always> Enabled::OnBloodlineChanged has started!
<21:11:52> SCHEMATYC: <Always> OnBloodlineChanged: Default
<21:11:52> [InventoryRemove] Removing weapon from slot: [0][0]
<21:11:52> [Inventory] Removing weapon 2rRifleBoltTopWR0036Lebel1886Talon
<21:11:52> [InventoryRemove] Remove successful
<21:11:52> [InventoryRemove] Removing weapon from slot: [0][1]
<21:11:52> [Inventory] Removing weapon 1rPistolSemiClipWP0002MauserC96_B-BadBlood
<21:11:52> [InventoryRemove] Remove successful
<21:11:52> [InventoryRemove] Removing weapon from slot: [1][0]
<21:11:52> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:11:52> [InventoryRemove] Remove successful
<21:11:52> [InventoryRemove] Removing weapon from slot: [1][1]
<21:11:52> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:11:52> [InventoryRemove] Remove successful
<21:11:52> [InventoryRemove] Removing weapon from slot: [1][2]
<21:11:52> [Inventory] Removing weapon 2tToolIlluminationWT0008Fusees
<21:11:52> [InventoryRemove] Remove successful
<21:11:52> [InventoryRemove] Removing weapon from slot: [1][3]
<21:11:52> [Inventory] Removing weapon 2tToolDistractionWT0006Decoys
<21:11:52> [InventoryRemove] Remove successful
<21:11:52> [InventoryRemove] Removing weapon from slot: [1][4]
<21:11:52> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<21:11:52> [InventoryRemove] Remove successful
<21:11:52> [InventoryRemove] Removing weapon from slot: [1][5]
<21:11:52> [Inventory] Removing weapon 2tConsumableExplosiveWC0010DynamiteBundle
<21:11:52> [InventoryRemove] Remove successful
<21:11:52> [CryCloud] RECV messageid: 4
<21:12:06> [CryCloud] RECV messageid: 4
<21:12:06> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 241, grainId = 306012, bodysize = 9
<21:12:06> [CryCloud] RECV messageid: 241
<21:12:11> [CryCloud] RECV messageid: 4
<21:12:11> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 242, grainId = 306012, bodysize = 9
<21:12:11> [CryCloud] RECV messageid: 242
<21:12:13> [CryCloud] RECV messageid: 4
<21:12:13> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 243, grainId = 306012, bodysize = 9
<21:12:13> [CryCloud] RECV messageid: 243
<21:12:14> [CryCloud] RECV messageid: 4
<21:12:14> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 244, grainId = 306012, bodysize = 9
<21:12:14> [CryCloud] RECV messageid: 244
<21:12:17> [CryCloud] RECV messageid: 4
<21:12:17> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 245, grainId = 306012, bodysize = 9
<21:12:17> [CryCloud] RECV messageid: 245
<21:12:19> [CryCloud] RECV messageid: 4
<21:12:19> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 246, grainId = 306012, bodysize = 9
<21:12:20> [CryCloud] RECV messageid: 246
<21:12:21> [CryCloud] RECV messageid: 4
<21:12:21> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 247, grainId = 306012, bodysize = 9
<21:12:22> [CryCloud] RECV messageid: 247
<21:12:23> [CryCloud] RECV messageid: 4
<21:12:23> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 248, grainId = 306012, bodysize = 9
<21:12:23> [CryCloud] RECV messageid: 248
<21:12:23> [CryCloud] RECV messageid: 4
<21:12:23> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 249, grainId = 306012, bodysize = 9
<21:12:24> [CryCloud] RECV messageid: 249
<21:12:24> [CryCloud] RECV messageid: 4
<21:12:24> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 250, grainId = 306012, bodysize = 9
<21:12:24> [CryCloud] RECV messageid: 250
<21:12:25> [CryCloud] RECV messageid: 4
<21:12:25> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 251, grainId = 306012, bodysize = 9
<21:12:25> [CryCloud] RECV messageid: 251
<21:12:28> [CryCloud] RECV messageid: 4
<21:12:28> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 252, grainId = 306012, bodysize = 9
<21:12:28> [CryCloud] RECV messageid: 252
<21:12:29> [CryCloud] RECV messageid: 4
<21:12:29> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 253, grainId = 306012, bodysize = 9
<21:12:29> [CryCloud] RECV messageid: 253
<21:12:30> [CryCloud] RECV messageid: 4
<21:12:30> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 254, grainId = 306012, bodysize = 9
<21:12:30> [CryCloud] RECV messageid: 254
<21:12:31> [CryCloud] RECV messageid: 4
<21:12:31> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 255, grainId = 306012, bodysize = 9
<21:12:31> [CryCloud] RECV messageid: 255
<21:12:32> [CryCloud] RECV messageid: 4
<21:12:32> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 256, grainId = 306012, bodysize = 9
<21:12:32> [CryCloud] RECV messageid: 256
<21:12:32> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 257, grainId = 306012, bodysize = 9
<21:12:32> [CryCloud] RECV messageid: 4
<21:12:32> [CryCloud] RECV messageid: 257
<21:12:33> [CryCloud] RECV messageid: 4
<21:12:33> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 258, grainId = 306012, bodysize = 9
<21:12:33> [CryCloud] RECV messageid: 258
<21:12:35> [CryCloud] RECV messageid: 4
<21:12:35> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 259, grainId = 306012, bodysize = 9
<21:12:36> [CryCloud] RECV messageid: 259
<21:12:37> [CryCloud] RECV messageid: 4
<21:12:37> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 260, grainId = 306012, bodysize = 9
<21:12:37> [CryCloud] RECV messageid: 260
<21:12:39> [CryCloud] RECV messageid: 4
<21:12:39> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 261, grainId = 306012, bodysize = 9
<21:12:39> [CryCloud] RECV messageid: 261
<21:12:40> [CryCloud] RECV messageid: 4
<21:12:40> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 262, grainId = 306012, bodysize = 9
<21:12:41> [CryCloud] RECV messageid: 262
<21:12:42> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 263, grainId = 306012, bodysize = 0
<21:12:43> [CryCloud] RECV messageid: 263
<21:13:10> [CryCloud] RECV messageid: 4
<21:13:10> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 264, grainId = 306012, bodysize = 9
<21:13:10> [CryCloud] RECV messageid: 264
<21:13:13> [CryCloud] RECV messageid: 4
<21:13:13> [CryCloud] Sending request: Invoke (0x0200001e) remotely on server with messageId = 265, grainId = 306012, bodysize = 9
<21:13:14> [CryCloud] RECV messageid: 265
<21:13:43> [CryCloud] Sending request: Invoke (0x02000023) remotely on server with messageId = 266, grainId = 306012, bodysize = 0
<21:13:43> [CryCloud] RECV messageid: 266
<21:13:54> System Shutdown
<21:13:54> CPlayerManager::Client_OnDisconnect(cause=17, desc='Shutting down the game'), reasonType Unknown
<21:13:54> CGameClientChannel::Release
<21:13:54> CPlayerManager::OnClientDisconnect(channelId=1, cause=17, desc='Remote disconnected: Shutting down the game', keepClient=0): avatar='HunterUI[nicol]'(556)
<21:13:54> [Hunt Online] CLobbyService::RemovePlayerFromCurrentSession: Invalid userId
<21:13:54> [InventoryRemove] Removing weapon from slot: [0][0]
<21:13:54> [Inventory] Removing weapon 2rRifleAutoClipWR0016MosinNagantAvtomat
<21:13:54> [InventoryRemove] Remove successful
<21:13:54> [InventoryRemove] Removing weapon from slot: [0][0]
<21:13:54> [Inventory] Removing weapon 2rRifleSingleRearWR0022Sharps1874LongRange
<21:13:54> [InventoryRemove] Remove successful
<21:13:54> [InventoryRemove] Removing weapon from slot: [0][1]
<21:13:54> [Inventory] Removing weapon 1rPistolSemiClipWP0010Bergmann1896
<21:13:54> [InventoryRemove] Remove successful
<21:13:54> [InventoryRemove] Removing weapon from slot: [1][0]
<21:13:54> [Inventory] Removing weapon 2eToolStabWT0001Knife
<21:13:54> [InventoryRemove] Remove successful
<21:13:54> [InventoryRemove] Removing weapon from slot: [1][1]
<21:13:54> [Inventory] Removing weapon 2eToolHealWT0002FirstAidKit
<21:13:54> [InventoryRemove] Remove successful
<21:13:54> [InventoryRemove] Removing weapon from slot: [1][2]
<21:13:54> [Inventory] Removing weapon 2tToolDistractionWT0018DecoyFuses
<21:13:54> [InventoryRemove] Remove successful
<21:13:54> [InventoryRemove] Removing weapon from slot: [1][3]
<21:13:54> [Inventory] Removing weapon 2tToolIlluminationWT0008Fusees
<21:13:54> [InventoryRemove] Remove successful
<21:13:54> [InventoryRemove] Removing weapon from slot: [1][4]
<21:13:54> [Inventory] Removing weapon 2tConsumableExplosiveWC0014FlashBomb
<21:13:54> [InventoryRemove] Remove successful
<21:13:54> [InventoryRemove] Removing weapon from slot: [1][5]
<21:13:54> [Inventory] Removing weapon 2tConsumableExplosiveWC0001FragBomb
<21:13:54> [InventoryRemove] Remove successful
<21:13:54> [InventoryRemove] Removing weapon from slot: [1][6]
<21:13:54> [Inventory] Removing weapon 2eConsumableBoostWC0003VitalityShot
<21:13:54> [InventoryRemove] Remove successful
<21:13:56> Stopping UI state machine 'rewards/ScreenFlow'...
<21:13:56> Stopping UI state machine 'messages/Messages'...
<21:13:56> Stopping UI state machine 'start_menu_final_v2/MenuFlow'...
<21:13:56> Stopping UI state machine 'hunters/ScreenFlow'...
<21:13:56> Stopping UI state machine 'start_menu_final_v2/PopupChecklist'...
<21:13:56> Stopping UI state machine 'chat/Chat'...
<21:13:56> Stopping UI state machine 'multiplayer/Flow'...
<21:13:56> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 1976432
<21:13:56> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 1976432
<21:13:56> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 1963489
<21:13:56> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 1963489
<21:13:56> [CryCloud] Sending request: Invoke (0x04000005) remotely on server with messageId = 267, grainId = 306012, bodysize = 0
<21:13:57> [CryCloud] Disconnect
<21:13:57> [CryCloud] Disconnect
<21:13:57> Initializing default materials...