BackupNameAttachment=" Build(576) 12 Apr 19 (22 01 05)"  -- used by backup system

Log Started at Fri Apr 12 22:01:05 2019
Built on Mar 13 2019 16:00:37
Running 64 bit Windows version
Command Line: "bin\win_x64\HuntGame.exe" +online_account_client_settings live
Executable: D:\Jeux\Steam\steamapps\common\Hunt Showdown\bin\win_x64\HuntGame.exe
FileVersion: 1.5.0.576
ProductVersion: 1.5.0.576
Project HUNT
Using Project Folder D:/Jeux/Steam/steamapps/common/Hunt Showdown
Using Engine Folder D:\Jeux\Steam\steamapps\common\Hunt Showdown/
Using Asset Folder d:/jeux/steam/steamapps/common/hunt showdown/game_hunt

Total number of logical processors: 8
Number of available logical processors: 8
Total number of system cores: 4
Number of cores available to process: 4
 
Processor 0:
  CPU: Intel        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  Family: 6, Model: 10, Stepping: 7, FPU: On-Chip
  Features: SSE, SSE2, SSE3, SSE4.2, AVX
 
Processor 1:
  CPU: Intel        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  Family: 6, Model: 10, Stepping: 7, FPU: On-Chip
  Features: SSE, SSE2, SSE3, SSE4.2, AVX
 
Processor 2:
  CPU: Intel        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  Family: 6, Model: 10, Stepping: 7, FPU: On-Chip
  Features: SSE, SSE2, SSE3, SSE4.2, AVX
 
Processor 3:
  CPU: Intel        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  Family: 6, Model: 10, Stepping: 7, FPU: On-Chip
  Features: SSE, SSE2, SSE3, SSE4.2, AVX
 
<22:01:07> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (%engine%/config/engine_core.thread_config)  
<22:01:07> <ThreadConfigInfo>: Thread profile loaded: "pc_8" (%engine%/config/engine_core.thread_config)  
<22:01:07> UDR initialization
<22:01:07> Windows 10 64 bit (build 10.0.17763)
<22:01:07> System language: French
<22:01:07> Windows Directory: "C:\Windows"
<22:01:07> Local time is 22:01:07 04/12/19, system running for 3082 minutes
<22:01:07> 12187MB physical memory installed, 8424MB available, 134217727MB virtual memory installed, 30 percent of memory in use
<22:01:07> PageFile usage: 83MB, Working Set: 108MB, Peak PageFile usage: 83MB,
<22:01:07> Current display mode is 1920x1080x32, (Unknown graphics card)
<22:01:07> IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
<22:01:07> --------------------------------------------------------------------------------
<22:01:07> NOT VF_WASINCONFIG Ignoring cvar 'sys_spec_Full' new value '2' old value '3' group ''
<22:01:07> Stream Engine Initialization
<22:01:07> BuildTime: Mar 13 2019 16:00:37
<22:01:07> Physics initialization
<22:01:07> <Audio>: AudioSystem initialization
<22:01:07> Loading plug-in CryDefaultEntities
<22:01:08> Loading plug-in CryUQS_Core
<22:01:08> Loading plug-in CryGamePlatform
<22:01:08> Loading plug-in CryGamePlatformSteam
<22:01:08> [Steam] Successfully initialized Steam API, user_id=76561197974869693 build_id=3650299
<22:01:08> Attempting to automatically set user preferred language french
<22:01:08> Loading plug-in CryGeforceExperience
<22:01:10> Loading plug-in CryUserAnalytics
<22:01:10> Renderer initialization
<22:01:10> Logging video adapters:
<22:01:12> - NVIDIA GeForce GTX 1060 6GB (vendor = 0x10de, device = 0x1c03)
<22:01:12>   - Adapter index: 0
<22:01:12>   - Dedicated video memory: 6052 MB
<22:01:12>   - Feature level: D3D 11_1 (SM 5.x)
<22:01:12>   - Displays connected: yes
<22:01:12>   - Suitable rendering device: yes
<22:01:12> - Intel(R) HD Graphics 3000 (vendor = 0x8086, device = 0x0122)
<22:01:12>   - Adapter index: 1
<22:01:12>   - Dedicated video memory: 32 MB
<22:01:12>   - Feature level: D3D 10_1 (SM 4.x)
<22:01:12>   - Displays connected: no
<22:01:12>   - Suitable rendering device: no
<22:01:12> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
<22:01:12>   - Adapter index: 2
<22:01:12>   - Dedicated video memory: 0 MB
<22:01:12>   - Feature level: D3D 11_1 (SM 5.x)
<22:01:12>   - Displays connected: no
<22:01:12>   - Suitable rendering device: no
<22:01:14> Active GPUs: 1
<22:01:14> Font initialization
<22:01:17> [net] Socket IO management: External [iocp], Internal [iocp]
<22:01:17> network hostname: DESKTOP-M4UFM5G
<22:01:17>   ip:25.59.238.221
<22:01:17>   ip:192.168.0.11
<22:01:17> [Network Version]: RELEASE PURE CLIENT
<22:01:17> Time initialization
<22:01:17> Input initialization
<22:01:17> Initializing Animation System
<22:01:17> Init 3D Engine
<22:01:18> Script System Initialization
<22:01:18> Schematyc initialization
<22:01:18> Entity system initialization
<22:01:18> LiveCreate initialization
<22:01:18> Dynamic Response System initialization
<22:01:18> No Dynamic Response System was loaded from a module, will use the NULL implementation.
<22:01:18> AI initialization
<22:01:18> Initializing AI System
<22:01:18> Initializing additional systems
<22:01:18> Initializing default materials...
<22:01:18> CryDescriptor extension initialized
<22:01:20> [Schematyc]: Loading files...
<22:01:20> [Schematyc]: Loading settings
<22:01:20> [Schematyc]: Loading script files
<22:01:22> [Schematyc]: Compiling script files
<22:01:23> [Schematyc]: Loading complete
<22:01:23> Telemetry game extension initialized
<22:01:28> [GameProfiles]: Successfully activated profile 'default' for user 'nicol'
<22:01:28> username nicol signedIn 1 userIndex -1
<22:01:28> ActivateProfile profileName default
<22:01:28> [Game Version]: RELEASE PURE CLIENT
<22:01:28> <ThreadConfigInfo>: [XML Parsing] Thread with name "NetworkStallTicker" already loaded. Overriding with new configuration
<22:01:28> <ThreadConfigInfo>: [XML Parsing] Thread with name "ZLibCompressor" already loaded. Overriding with new configuration
<22:01:28> <ThreadConfigInfo>: [XML Parsing] Thread with name "TelemetryCopier" already loaded. Overriding with new configuration
<22:01:28> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (config/game.thread_config)  
<22:01:28> <ThreadConfigInfo>: Thread profile loaded: "pc_8" (config/game.thread_config)  
<22:01:28> [Schematyc]: Loading...
<22:01:28> [Schematyc]: Loading settings
<22:01:28> [Schematyc]: Loading scripts
<22:01:28> [Schematyc]: Compiling scripts
<22:01:28> [Schematyc]: Loading complete
<22:01:31> Starting UI state machine 'messages/Messages'...
<22:01:31> Starting UI state machine 'rewards/ScreenFlow'...
<22:01:31> Starting UI state machine 'ui/PreStartMenu'...
<22:01:31> ============================ Loading level menu ============================
<22:01:34>     online_account_client_settings = live [REQUIRE_APP_RESTART]
<22:01:34> [Hunt Online] [Account] Initializing.
<22:01:34> [Hunt Online] [Account] Platform initializing: waiting for authentication token.
<22:01:34> [Hunt Online] [Account] Initializing online services for client with 'live' settings
<22:01:34> [Hunt Online] CProfileInboxService::Init: successfully initialized
<22:01:34> [CryCloud] Connection with 'capi2-lv-lw-wc.huntshowdown.com:61088' open
<22:01:35> [CryCloud] Connection Succeeded
<22:01:35> [CryCloud] Sending request: Invoke (0x01000000) remotely on server with messageId = 1, grainId = 0
<22:01:37> [CryCloud] [Client Session] Authentication succeed
<22:01:37> [CryCloud] Sending request: Invoke (0x01000002) remotely on server with messageId = 2, grainId = 0
<22:01:37> [CryCloud] RECV messageid: 1
<22:01:37> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
<22:01:39> [CryCloud] [Client Session] Protocol Negotiation succeed
<22:01:39> [CryCloud] Sending request: Invoke (0x03000003) remotely on server with messageId = 3, grainId = 0
<22:01:39> [CryCloud] Sending request: Invoke (0x03000001) remotely on server with messageId = 4, grainId = 0
<22:01:39> [CryCloud] Sending request: Invoke (0x03000004) remotely on server with messageId = 5, grainId = 0
<22:01:39> [CryCloud] Sending request: Invoke (0x03000005) remotely on server with messageId = 6, grainId = 0
<22:01:39> [CryCloud] Sending request: Invoke (0x03000000) remotely on server with messageId = 7, grainId = 0
<22:01:39> [Hunt Online] CProfileInboxService::OnSessionAvailable: calling SubscribeProfileInboxService
<22:01:39> [CryCloud] Sending request: Invoke (0x03000007) remotely on server with messageId = 8, grainId = 0
<22:01:39> [CryCloud] Sending request: Invoke (0x02000019) remotely on server with messageId = 9, grainId = 0
<22:01:39> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 10, grainId = 0
<22:01:39> [CryCloud] RECV messageid: 2
<22:01:47> [CryCloud] RECV messageid: 9
<22:01:47> [CryCloud] RECV messageid: 10
<22:02:00> Stopping UI state machine 'ui/PreStartMenu'...
<22:02:00> Starting UI state machine 'start_menu/MenuFlow'...
<22:02:03> Starting UI state machine 'chat/Chat'...
<22:02:03> Starting UI state machine 'multiplayer/Flow'...
<22:02:04> Starting UI state machine 'news/ScreenFlow'...
<22:02:04> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 11, grainId = 0
<22:02:04> [CryCloud] Sending request: Invoke (0x02000001) remotely on server with messageId = 12, grainId = 0
<22:02:04> [flow-log] Current Camera Switch: News
<22:02:04> [CryCloud] RECV messageid: 11
<22:02:04> [CryCloud] RECV messageid: 12
<22:02:27> Stopping UI state machine 'news/ScreenFlow'...
<22:02:27> Starting UI state machine 'hunters/ScreenFlow'...
<22:02:27> [flow-log] Current Camera Switch: Bloodline
<22:02:27> [CryCloud] RECV messageid: 7
<22:02:27> [CryCloud] RECV messageid: 7
<22:02:27> [CryCloud] RECV messageid: 4
<22:02:27> [Hunt Online] Lobby Event: eRET_Created. h:91A60
<22:02:27> [CryCloud] Sending request: Invoke (0x0200000a) remotely on server with messageId = 13, grainId = 0
<22:02:27> [Hunt Online] CGameLobby::CGameLobby()
<22:02:27> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 596576
<22:02:27> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=, Lobby: 596576
<22:02:27> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 596576
<22:02:27> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 91A60
<22:02:27> CGameLobbyManager::NewSessionRequest Success hNext=596576
<22:02:27> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 14, grainId = 0
<22:02:27> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 15, grainId = 0
<22:02:27> [CryCloud] RECV messageid: 13
<22:02:27> [CryCloud] RECV messageid: 14
<22:02:27> [CryCloud] RECV messageid: 15
<22:02:27> [CryCloud] Sending request: Invoke (0x02000017) remotely on server with messageId = 16, grainId = 0
<22:02:28> [CryCloud] RECV messageid: 16
<22:02:58> [CryCloud] Heartbeat Sent
<22:03:07> [CryCloud] RECV messageid: 4
<22:03:07> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:91A60
<22:03:07> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=596576 (channel 3)
<22:03:07> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 596576
<22:03:07> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=f52253b5-b181-483d-aaec-2a89b3542513, Lobby: 596576
<22:03:07> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 596576
<22:03:07> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 18, grainId = 0
<22:03:07> [CryCloud] RECV messageid: 4
<22:03:07> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:91A60
<22:03:07> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=596576 (channel 3)
<22:03:07> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 596576
<22:03:07> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=f52253b5-b181-483d-aaec-2a89b3542513, Lobby: 596576
<22:03:07> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 596576
<22:03:07> [CryCloud] RECV messageid: 18
<22:03:10> [CryCloud] RECV messageid: 4
<22:03:10> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:91A60
<22:03:10> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=596576 (channel 3)
<22:03:15> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=596576
<22:03:15> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 19, grainId = 0
<22:03:15> [CryCloud] RECV messageid: 19
<22:03:15> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=596576 - response StartSession
<22:03:15> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 91A60
<22:03:15> [CryCloud] RECV messageid: 4
<22:03:15> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:91A60
<22:03:15> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=596576 (channel 3)
<22:03:20> [CryCloud] RECV messageid: 4
<22:03:20> [Hunt Online] Lobby Event: eRET_StatusChanged. h:91A60
<22:03:20> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 91A60
<22:03:20> [CryCloud] RECV messageid: 4
<22:03:20> [Hunt Online] Lobby Event: eRET_MatchmakingStarted. h:91A60
<22:03:31> [CryCloud] RECV messageid: 4
<22:03:31> [CryCloud] RECV messageid: 4
<22:03:31> [CryCloud] RECV messageid: 7
<22:03:31> [Hunt Online] Lobby Event: eRET_MatchmakingFinished. h:91A60
<22:03:31> [Hunt Online] Lobby Event: eRET_StatusChanged. h:91A60
<22:03:31> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 91A60
<22:03:31> [CryCloud] RECV messageid: 4
<22:03:31> [Hunt Online] Lobby Event: eRET_SessionMerged. h:91A60
<22:03:31> [Hunt Online] CGameLobby: eRET_EvacuationEnded sid=596576 next=603578 chId=7
<22:03:31> [CryCloud] Sending request: Invoke (0x0200000a) remotely on server with messageId = 20, grainId = 0
<22:03:31> [Hunt Online] CGameLobby::CGameLobby()
<22:03:31> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 603578
<22:03:31> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=f52253b5-b181-483d-aaec-2a89b3542513, Lobby: 603578
<22:03:31> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 603578
<22:03:31> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 935BA
<22:03:31> [Hunt Online] CGameLobby::InitState() Fast-forwarding based on backend lobby status: PreStart
<22:03:31> CGameLobbyManager::NewSessionRequest Success hNext=603578
<22:03:31> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 596576
<22:03:31> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 596576
<22:03:31> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 935BA
<22:03:31> [CryCloud] RECV messageid: 20
<22:03:38> [CryCloud] RECV messageid: 4
<22:03:38> [Hunt Online] Lobby Event: eRET_DSAcquired. h:935BA
<22:03:38> Stopping UI state machine 'start_menu/MenuFlow'...
<22:03:38> Stopping UI state machine 'hunters/ScreenFlow'...
<22:03:38> Stopping UI state machine 'chat/Chat'...
<22:03:38> Stopping UI state machine 'multiplayer/Flow'...
<22:03:38> Starting UI state machine 'ui/Loading'...
<22:03:39> [CryCloud] RECV messageid: 4
<22:03:39> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:935BA
<22:03:39> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=603578 (channel 7)
<22:03:39> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 603578
<22:03:39> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=f52253b5-b181-483d-aaec-2a89b3542513, Lobby: 603578
<22:03:39> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 603578
<22:03:39> [CryCloud] RECV messageid: 4
<22:03:39> [Hunt Online] Lobby Event: eRET_StatusChanged. h:935BA
<22:03:39> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 935BA
<22:03:39> [Hunt Online] CLobbyFsm::Update() transition from state(4) to (5) by event(eRET_StatusChanged) Lobby: 2086FF0C
<22:03:39> [Hunt Online] [CG] CGameLobby::EnterState() entering state 5(5) from 4(4) Lobby: 935BA
<22:03:39> [Hunt Online] [CG] CGameLobby::OnGameStarting() Lobby: 603578
<22:03:39> CMissionComponent::SetSessionMissionData for session 7
<22:03:39> [CryCloud] Sending request: Invoke (0x0200001d) remotely on server with messageId = 21, grainId = 0
<22:03:39> [Hunt Online] CLobbyFsm::Update() transition from state(5) to (7) by event(EImpulse::eLFSMI_Update) Lobby: 2086FF0C
<22:03:39> [Hunt Online] [CG] CGameLobby::EnterState() entering state 7(7) from 5(5) Lobby: 935BA
<22:03:39> InitProfileTokenFromSessionPlayerGameKeys: sequenceStart 2379787546
<22:03:39> [Hunt Online] ConnectToCoreGame(): join command: connect <session>00000007,37.58.52.3:20001
<22:03:39> m_arrModelCacheSKEL[0] = characters/animals/horse/horse_skel.chr
<22:03:39> m_arrModelCacheSKEL[1] = characters/armored/grunt_armored_r_skel.chr
<22:03:39> m_arrModelCacheSKEL[2] = characters/grunt/grunt.chr
<22:03:39> m_arrModelCacheSKEL[3] = characters/hellhound/hellhound_helmet_skel.chr
<22:03:39> m_arrModelCacheSKEL[4] = characters/hellhound/hellhound_skel.chr
<22:03:39> m_arrModelCacheSKEL[5] = characters/hive/hive_skel.chr
<22:03:39> m_arrModelCacheSKEL[6] = characters/hunter_male/hm_skel.chr
<22:03:39> m_arrModelCacheSKEL[7] = characters/meathead/meathead_skel.chr
<22:03:39> m_arrModelCacheSKEL[8] = characters/meathead/meathead_skel_boss.chr
<22:03:39> m_arrModelCacheSKEL[9] = objects/architecture/cabins_bayou_a/window_anim/window_anim_skel.chr
<22:03:40> [CryCloud] RECV messageid: 21
<22:03:41> [CryCloud] Sending request: Invoke (0x0200001d) remotely on server with messageId = 22, grainId = 0
<22:03:42> [CryCloud] RECV messageid: 22
<22:03:43> Game rules class: InstantAction
<22:03:44> ============================ PrepareLevel levels/civilwar ============================
<22:03:45> Initializing default materials...
<22:04:02> [Hunt Online] Lobby Event: eRET_DSReady. h:935BA
<22:04:02> [CryCloud] RECV messageid: 4
<22:04:32> Stopping UI state machine 'ui/Loading'...
<22:04:32> Starting UI state machine 'ui/HUD'...
<22:04:35> Starting UI state machine 'chat/Chat'...
<22:04:51> [CryCloud] Heartbeat Sent
<22:05:14> [CryCloud] RECV messageid: 5
<22:05:14> [CryCloud] RECV messageid: 5
<22:05:21> [CryCloud] RECV messageid: 5
<22:05:21> [CryCloud] Heartbeat Sent
<22:05:24> [CryCloud] RECV messageid: 5
<22:05:27> [CryCloud] RECV messageid: 5
<22:05:42> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 25, grainId = 0
<22:05:42> [CryCloud] RECV messageid: 25
<22:05:45> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 26, grainId = 0
<22:05:45> [CryCloud] RECV messageid: 26
<22:05:46> Starting UI state machine 'options/ScreenFlow'...
<22:05:46> [CryCloud] Sending request: Invoke (0x02000001) remotely on server with messageId = 27, grainId = 0
<22:05:46> [CryCloud] RECV messageid: 27
<22:05:48> [CryCloud] RECV messageid: 5
<22:05:50> [CryCloud] RECV messageid: 5
<22:05:59> Stopping UI state machine 'options/ScreenFlow'...
<22:06:09> [CryCloud] RECV messageid: 5
<22:06:24> [CryCloud] Heartbeat Sent
<22:06:32> [CryCloud] RECV messageid: 5
<22:06:54> [CryCloud] Heartbeat Sent
<22:06:58> [CryCloud] RECV messageid: 5
<22:07:12> [CryCloud] RECV messageid: 5
<22:07:24> [CryCloud] Heartbeat Sent
<22:07:54> [CryCloud] Heartbeat Sent
<22:08:24> [CryCloud] Heartbeat Sent
<22:08:28> [CryCloud] RECV messageid: 5
<22:08:30> [CryCloud] RECV messageid: 5
<22:08:35> [CryCloud] RECV messageid: 5
<22:08:37> [CryCloud] RECV messageid: 5
<22:08:40> [CryCloud] RECV messageid: 5
<22:08:54> [CryCloud] Heartbeat Sent
<22:09:10> [CryCloud] RECV messageid: 5
<22:09:24> [CryCloud] Heartbeat Sent
<22:09:49> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:935BA
<22:09:49> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=603578 (channel 7)
<22:09:49> [CryCloud] RECV messageid: 4
<22:09:54> [CryCloud] Heartbeat Sent
<22:09:58> [CryCloud] RECV messageid: 5
<22:10:11> [CryCloud] RECV messageid: 4
<22:10:11> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:935BA
<22:10:11> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=603578 (channel 7)
<22:10:24> [CryCloud] Heartbeat Sent
<22:10:54> [CryCloud] Heartbeat Sent
<22:11:04> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:935BA
<22:11:04> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=603578 (channel 7)
<22:11:04> [CryCloud] RECV messageid: 4
<22:11:21> [CryCloud] RECV messageid: 4
<22:11:21> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:935BA
<22:11:21> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=603578 (channel 7)
<22:11:25> [CryCloud] Heartbeat Sent
<22:11:28> [CryCloud] RECV messageid: 5
<22:11:55> [CryCloud] Heartbeat Sent
<22:12:25> [CryCloud] Heartbeat Sent
<22:12:55> [CryCloud] Heartbeat Sent
<22:13:25> [CryCloud] Heartbeat Sent
<22:13:55> [CryCloud] Heartbeat Sent
<22:14:25> [CryCloud] Heartbeat Sent
<22:14:28> [CryCloud] RECV messageid: 5
<22:14:55> [CryCloud] Heartbeat Sent
<22:15:25> [CryCloud] Heartbeat Sent
<22:15:55> [CryCloud] Heartbeat Sent
<22:15:57> [CryCloud] RECV messageid: 5
<22:15:58> [CryCloud] RECV messageid: 5
<22:16:00> [CryCloud] RECV messageid: 5
<22:16:25> [CryCloud] Heartbeat Sent
<22:16:43> [CryCloud] RECV messageid: 5
<22:16:44> [CryCloud] RECV messageid: 5
<22:16:55> [CryCloud] Heartbeat Sent
<22:17:25> [CryCloud] Heartbeat Sent
<22:17:28> [CryCloud] RECV messageid: 5
<22:17:46> [CryCloud] RECV messageid: 5
<22:17:55> [CryCloud] Heartbeat Sent
<22:18:06> [CryCloud] RECV messageid: 5
<22:18:08> [CryCloud] RECV messageid: 5
<22:18:25> [CryCloud] Heartbeat Sent
<22:18:55> [CryCloud] Heartbeat Sent
<22:18:58> [CryCloud] RECV messageid: 5
<22:19:20> [CryCloud] RECV messageid: 5
<22:19:25> [CryCloud] Heartbeat Sent
<22:19:38> [CryCloud] RECV messageid: 5
<22:19:55> [CryCloud] Heartbeat Sent
<22:20:15> [CryCloud] RECV messageid: 5
<22:20:25> [CryCloud] Heartbeat Sent
<22:20:28> [CryCloud] RECV messageid: 5
<22:20:55> [CryCloud] Heartbeat Sent
<22:21:25> [CryCloud] Heartbeat Sent
<22:21:55> [CryCloud] Heartbeat Sent
<22:21:58> [CryCloud] RECV messageid: 5
<22:22:25> [CryCloud] Heartbeat Sent
<22:22:49> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:935BA
<22:22:49> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=603578 (channel 7)
<22:22:49> [CryCloud] RECV messageid: 4
<22:22:55> [CryCloud] Heartbeat Sent
<22:23:21> [CryCloud] RECV messageid: 4
<22:23:21> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:935BA
<22:23:21> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=603578 (channel 7)
<22:23:26> [CryCloud] Heartbeat Sent
<22:23:28> [CryCloud] RECV messageid: 5
<22:23:36> [CryCloud] RECV messageid: 5
<22:23:37> [CryCloud] RECV messageid: 5
<22:23:56> [CryCloud] Heartbeat Sent
<22:24:26> [CryCloud] Heartbeat Sent
<22:24:56> [CryCloud] Heartbeat Sent
<22:24:58> [CryCloud] RECV messageid: 5
<22:25:26> [CryCloud] Heartbeat Sent
<22:25:53> [CryCloud] RECV messageid: 5
<22:25:56> [CryCloud] Heartbeat Sent
<22:26:26> [CryCloud] Heartbeat Sent
<22:26:28> [CryCloud] RECV messageid: 5
<22:26:56> [CryCloud] Heartbeat Sent
<22:27:26> [CryCloud] Heartbeat Sent
<22:27:56> [CryCloud] Heartbeat Sent
<22:28:26> [CryCloud] Heartbeat Sent
<22:28:56> [CryCloud] Heartbeat Sent
<22:29:26> [CryCloud] Heartbeat Sent
<22:29:56> [CryCloud] Heartbeat Sent
<22:30:26> [CryCloud] Heartbeat Sent
<22:30:56> [CryCloud] Heartbeat Sent
<22:31:26> [CryCloud] Heartbeat Sent
<22:31:56> [CryCloud] Heartbeat Sent
<22:32:26> [CryCloud] Heartbeat Sent
<22:32:28> [CryCloud] RECV messageid: 5
<22:32:56> [CryCloud] Heartbeat Sent
<22:33:26> [CryCloud] Heartbeat Sent
<22:33:56> [CryCloud] Heartbeat Sent
<22:34:27> [CryCloud] Heartbeat Sent
<22:34:27> [CryCloud] RECV messageid: 5
<22:34:57> [CryCloud] Heartbeat Sent
<22:35:27> [CryCloud] Heartbeat Sent
<22:35:28> [CryCloud] RECV messageid: 5
<22:35:48> CGameClientChannel::Release
<22:35:50> [CryCloud] RECV messageid: 5
<22:35:57> [CryCloud] Heartbeat Sent
<22:36:01> Stopping UI state machine 'ui/HUD'...
<22:36:01> Stopping UI state machine 'chat/Chat'...
<22:36:01> Starting UI state machine 'ui/ReturningToMenu'...
<22:36:04> Stopping UI state machine 'ui/ReturningToMenu'...
<22:36:04> Starting UI state machine 'ui/PreStartMenu'...
<22:36:04> ============================ Loading level menu ============================
<22:36:06> Initializing default materials...
<22:36:08> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
<22:36:22> Stopping UI state machine 'ui/PreStartMenu'...
<22:36:22> Starting UI state machine 'start_menu/MenuFlow'...
<22:36:25> Starting UI state machine 'chat/Chat'...
<22:36:25> Starting UI state machine 'multiplayer/Flow'...
<22:36:26> [Hunt Online] CGameLobby::LeaveSession() lobby:603578 cancelling 0 clearPendingTasks 0, reason EImpulse::eLFSMI_PlayerRequestToLeave
<22:36:26> Starting UI state machine 'news/ScreenFlow'...
<22:36:26> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 88, grainId = 0
<22:36:26> [CryCloud] Sending request: Invoke (0x02000001) remotely on server with messageId = 89, grainId = 0
<22:36:26> [Hunt Online] CLobbyFsm::Update() processing event(EImpulse::eLFSMI_PlayerRequestToLeave) in state(7). Lobby: 935BA
<22:36:26> [Hunt Online] CLobbyFsm::Update() transition from state(7) to (10) by event(EImpulse::eLFSMI_PlayerRequestToLeave) Lobby: 2086FF0C
<22:36:26> [Hunt Online] [CG] CGameLobby::EnterState() entering state 10(10) from 7(7) Lobby: 935BA
<22:36:26> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 603578
<22:36:26> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:935BA
<22:36:26> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=603578 (channel 7)
<22:36:26> [CryCloud] RECV messageid: 4
<22:36:26> [Hunt Online] CGameLobby::DoEndSession() pLobby=603578
<22:36:26> [CryCloud] Sending request: Invoke (0x02000006) remotely on server with messageId = 90, grainId = 0
<22:36:26> [CryCloud] RECV messageid: 88
<22:36:26> [CryCloud] RECV messageid: 89
<22:36:26> [CryCloud] RECV messageid: 4
<22:36:26> [CryCloud] RECV messageid: 4
<22:36:26> [CryCloud] RECV messageid: 90
<22:36:26> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:935BA
<22:36:26> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=603578 (channel 7)
<22:36:26> [Hunt Online] Lobby Event: eRET_StatusChanged. h:935BA
<22:36:26> [Hunt Online] CGameLobby::FinishDelete() lobby:603578
<22:36:26> [Hunt Online] WARNING: Deleting a lobby that's not swapped to back list
<22:36:26> [Hunt Online] CLobbyFsm::Update() received event(eRET_StatusChanged) in state(10) without handler. Lobby: 935BA
<22:36:26> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(10) without handler. Lobby: 935BA
<22:36:26> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 603578
<22:36:26> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 603578
<22:36:35> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 91, grainId = 0
<22:36:35> [CryCloud] RECV messageid: 91
<22:36:35> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 92, grainId = 0
<22:36:35> [CryCloud] RECV messageid: 92
<22:37:05> [CryCloud] Heartbeat Sent
<22:37:35> [CryCloud] Heartbeat Sent
<22:37:45> Stopping UI state machine 'news/ScreenFlow'...
<22:37:45> Starting UI state machine 'hunters/ScreenFlow'...
<22:37:45> [flow-log] Current Camera Switch: Bloodline
<22:37:46> Stopping UI state machine 'hunters/ScreenFlow'...
<22:37:46> Starting UI state machine 'recruits/ScreenFlow'...
<22:37:46> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 95, grainId = 0
<22:37:46> [flow-log] Current Camera Switch: Recruitment
<22:37:46> [CryCloud] RECV messageid: 95
<22:37:49> Stopping UI state machine 'recruits/ScreenFlow'...
<22:37:49> Starting UI state machine 'hunters/ScreenFlow'...
<22:37:49> [flow-log] Current Camera Switch: Bloodline
<22:37:52> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 96, grainId = 0
<22:37:52> [CryCloud] RECV messageid: 96
<22:37:52> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 97, grainId = 0
<22:37:53> [CryCloud] RECV messageid: 97
<22:37:54> Starting UI state machine 'upgrade/ScreenFlow'...
<22:38:22> [CryCloud] Heartbeat Sent
<22:38:30> Stopping UI state machine 'upgrade/ScreenFlow'...
<22:38:34> Starting UI state machine 'upgrade/ScreenFlow'...
<22:38:39> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 99, grainId = 0
<22:38:39> [CryCloud] RECV messageid: 99
<22:38:41> Stopping UI state machine 'upgrade/ScreenFlow'...
<22:38:43> Stopping UI state machine 'hunters/ScreenFlow'...
<22:38:43> Starting UI state machine 'recruits/ScreenFlow'...
<22:38:43> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 100, grainId = 0
<22:38:43> [flow-log] Current Camera Switch: Recruitment
<22:38:44> [CryCloud] RECV messageid: 100
<22:38:47> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 101, grainId = 0
<22:38:47> [CryCloud] RECV messageid: 101
<22:38:55> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 102, grainId = 0
<22:38:55> Stopping UI state machine 'recruits/ScreenFlow'...
<22:38:55> Starting UI state machine 'hunters/ScreenFlow'...
<22:38:55> [flow-log] Current Camera Switch: Bloodline
<22:38:55> [CryCloud] RECV messageid: 102
<22:38:58> Starting UI state machine 'equip/ScreenFlow'...
<22:38:59> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 103, grainId = 0
<22:39:00> [CryCloud] RECV messageid: 103
<22:39:05> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 104, grainId = 0
<22:39:05> [CryCloud] RECV messageid: 104
<22:39:05> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 105, grainId = 0
<22:39:06> [CryCloud] RECV messageid: 105
<22:39:14> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 106, grainId = 0
<22:39:14> [CryCloud] RECV messageid: 106
<22:39:14> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 107, grainId = 0
<22:39:14> [CryCloud] RECV messageid: 107
<22:39:14> Stopping UI state machine 'equip/ScreenFlow'...
<22:39:17> Starting UI state machine 'equip/ScreenFlow'...
<22:39:19> Stopping UI state machine 'equip/ScreenFlow'...
<22:39:19> Starting UI state machine 'equip/ScreenFlow'...
<22:39:22> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 108, grainId = 0
<22:39:22> [CryCloud] RECV messageid: 108
<22:39:22> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 109, grainId = 0
<22:39:22> [CryCloud] RECV messageid: 109
<22:39:24> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 110, grainId = 0
<22:39:24> [CryCloud] RECV messageid: 110
<22:39:24> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 111, grainId = 0
<22:39:24> [CryCloud] RECV messageid: 111
<22:39:27> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 112, grainId = 0
<22:39:28> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 113, grainId = 0
<22:39:28> [CryCloud] RECV messageid: 112
<22:39:28> [CryCloud] RECV messageid: 113
<22:39:30> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 114, grainId = 0
<22:39:30> [CryCloud] RECV messageid: 114
<22:39:30> [CryCloud] Sending request: Invoke (0x02000012) remotely on server with messageId = 115, grainId = 0
<22:39:30> Stopping UI state machine 'equip/ScreenFlow'...
<22:39:30> [CryCloud] RECV messageid: 115
<22:40:00> [CryCloud] Heartbeat Sent
<22:40:30> [CryCloud] Heartbeat Sent
<22:41:00> [CryCloud] Heartbeat Sent
<22:41:30> [CryCloud] Heartbeat Sent
<22:41:40> Stopping UI state machine 'hunters/ScreenFlow'...
<22:41:40> Starting UI state machine 'matchmaking/ScreenFlow'...
<22:41:40> Starting UI state machine 'gamemodeselection/ScreenFlow'...
<22:41:40> [flow-log] Current Camera Switch: Mission
<22:41:41> Stopping UI state machine 'gamemodeselection/ScreenFlow'...
<22:41:41> [CryCloud] Sending request: Invoke (0x02000017) remotely on server with messageId = 120, grainId = 0
<22:41:42> [CryCloud] RECV messageid: 120
<22:41:55> [CryCloud] Sending request: Invoke (0x02000005) remotely on server with messageId = 121, grainId = 0
<22:41:56> [CryCloud] RECV messageid: 7
<22:41:56> [CryCloud] RECV messageid: 7
<22:41:56> [CryCloud] RECV messageid: 4
<22:41:56> [CryCloud] RECV messageid: 121
<22:41:56> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:92A8D
<22:41:56> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 122, grainId = 0
<22:41:56> [CryCloud] RECV messageid: 4
<22:41:56> [Hunt Online] Lobby Event: eRET_Created. h:92A8D
<22:41:56> [CryCloud] Sending request: Invoke (0x0200000a) remotely on server with messageId = 123, grainId = 0
<22:41:56> [Hunt Online] CGameLobby::CGameLobby()
<22:41:56> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 600717
<22:41:56> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=, Lobby: 600717
<22:41:56> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 600717
<22:41:56> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 92A8D
<22:41:56> CGameLobbyManager::NewSessionRequest Success hNext=600717
<22:41:56> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 124, grainId = 0
<22:41:56> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 125, grainId = 0
<22:41:56> [CryCloud] RECV messageid: 122
<22:41:56> [CryCloud] RECV messageid: 123
<22:41:56> [CryCloud] RECV messageid: 124
<22:41:56> [CryCloud] RECV messageid: 125
<22:42:26> [CryCloud] Heartbeat Sent
<22:42:41> [CryCloud] Sending request: Invoke (0x02000017) remotely on server with messageId = 127, grainId = 0
<22:42:42> [CryCloud] RECV messageid: 127
<22:43:11> [CryCloud] Heartbeat Sent
<22:43:14> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 129, grainId = 0
<22:43:14> [CryCloud] RECV messageid: 129
<22:43:14> [CryCloud] Sending request: Invoke (0x0200000b) remotely on server with messageId = 130, grainId = 0
<22:43:14> [CryCloud] RECV messageid: 4
<22:43:14> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:92A8D
<22:43:14> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=600717 (channel 2)
<22:43:14> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 600717
<22:43:14> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=f52253b5-b181-483d-aaec-2a89b3542513, Lobby: 600717
<22:43:14> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 600717
<22:43:14> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 131, grainId = 0
<22:43:15> [CryCloud] RECV messageid: 130
<22:43:15> [CryCloud] RECV messageid: 4
<22:43:15> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:92A8D
<22:43:15> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=600717 (channel 2)
<22:43:15> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 600717
<22:43:15> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=f52253b5-b181-483d-aaec-2a89b3542513, Lobby: 600717
<22:43:15> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 600717
<22:43:15> [CryCloud] RECV messageid: 131
<22:43:18> [CryCloud] RECV messageid: 4
<22:43:18> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:92A8D
<22:43:18> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=600717 (channel 2)
<22:43:44> [CryCloud] Heartbeat Sent
<22:44:08> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=600717
<22:44:08> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 133, grainId = 0
<22:44:09> [CryCloud] RECV messageid: 133
<22:44:09> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=600717 - response StartSession
<22:44:09> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 92A8D
<22:44:09> [CryCloud] RECV messageid: 4
<22:44:09> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:92A8D
<22:44:09> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=600717 (channel 2)
<22:44:14> [CryCloud] RECV messageid: 4
<22:44:14> [Hunt Online] Lobby Event: eRET_StatusChanged. h:92A8D
<22:44:14> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 92A8D
<22:44:14> [CryCloud] RECV messageid: 4
<22:44:14> [Hunt Online] Lobby Event: eRET_MatchmakingStarted. h:92A8D
<22:44:19> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=600717
<22:44:19> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 134, grainId = 0
<22:44:20> [CryCloud] RECV messageid: 4
<22:44:20> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:92A8D
<22:44:20> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=600717 (channel 2)
<22:44:20> [CryCloud] RECV messageid: 4
<22:44:20> [CryCloud] RECV messageid: 134
<22:44:20> [CryCloud] RECV messageid: 4
<22:44:20> [CryCloud] RECV messageid: 4
<22:44:20> [Hunt Online] Lobby Event: eRET_StatusChanged. h:92A8D
<22:44:20> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=600717 - response StartSession
<22:44:20> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:92A8D
<22:44:20> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=600717 (channel 2)
<22:44:20> [Hunt Online] Lobby Event: eRET_MatchmakingFinished. h:92A8D
<22:44:20> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 92A8D
<22:44:20> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 92A8D
<22:44:23> [CryCloud] RECV messageid: 4
<22:44:23> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:92A8D
<22:44:23> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=600717 (channel 2)
<22:44:25> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 135, grainId = 0
<22:44:25> [CryCloud] RECV messageid: 135
<22:44:55> [CryCloud] Heartbeat Sent
<22:45:18> System Shutdown
<22:45:18> CGameClientChannel::Release
<22:45:19> Stopping UI state machine 'rewards/ScreenFlow'...
<22:45:19> Stopping UI state machine 'messages/Messages'...
<22:45:19> Stopping UI state machine 'start_menu/MenuFlow'...
<22:45:19> Stopping UI state machine 'matchmaking/ScreenFlow'...
<22:45:20> Stopping UI state machine 'chat/Chat'...
<22:45:20> Stopping UI state machine 'multiplayer/Flow'...
<22:45:20> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 600717
<22:45:20> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 600717
<22:45:20> [CryCloud] Sending request: Invoke (0x04000005) remotely on server with messageId = 137, grainId = 0
<22:45:20> [CryCloud] Disconnect
<22:45:20> [CryCloud] Disconnect