ctf5 = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 0, 1 ), ["terrain"] = 1, ["populated"] = 1, ["health_max"] = 4, }, {["loc"] = Point( 0, 6 ), ["terrain"] = 1, ["populated"] = 1, ["health_max"] = 4, }, {["loc"] = Point( 1, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 1, 1 ), ["terrain"] = 1, ["populated"] = 1, ["health_max"] = 4, }, {["loc"] = Point( 1, 6 ), ["terrain"] = 1, ["populated"] = 1, ["health_max"] = 4, }, {["loc"] = Point( 2, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 3, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 3, 1 ), ["terrain"] = 4, }, {["loc"] = Point( 3, 2 ), ["terrain"] = 1, ["populated"] = 1, ["health_max"] = 4, }, {["loc"] = Point( 3, 5 ), ["terrain"] = 1, ["populated"] = 1, ["health_max"] = 4, }, {["loc"] = Point( 4, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 4, 1 ), ["terrain"] = 4, }, {["loc"] = Point( 5, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 6, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 6, 4 ), ["terrain"] = 2, ["health_max"] = 4, ["health_min"] = 0, }, {["loc"] = Point( 7, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 7, 1 ), ["terrain"] = 4, }, {["loc"] = Point( 7, 2 ), ["terrain"] = 4, }, }, ["spawns"] = {}, ["spawn_ids"] = {}, ["spawn_points"] = {}, ["zones"] = {["return"] = {Point( 0, 4 ), }, ["flag"] = {Point( 6, 4 ), }, ["enemy"] = {Point( 5, 5 ), Point( 5, 3 ), Point( 5, 2 ), Point( 6, 2 ), Point( 6, 5 ), Point( 5, 6 ), Point( 6, 6 ), Point( 5, 1 ), Point( 6, 1 ), Point( 6, 3 ), Point( 5, 4 ), }, ["deployment"] = {Point( 1, 4 ), Point( 1, 5 ), Point( 1, 3 ), Point( 1, 2 ), Point( 0, 5 ), Point( 0, 3 ), Point( 0, 2 ), Point( 0, 4 ), }, ["spawn"] = {Point( 7, 5 ), Point( 7, 7 ), Point( 5, 7 ), }, }, ["tags"] = {"ctf", "any_sector", }, }