cave4 = {["version"] = 7, ["dimensions"] = Point( 8, 8 ), ["name"] = "cave4", ["map"] = {{["loc"] = Point( 0, 0 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 0, 1 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 0, 2 ), ["terrain"] = 4, }, {["loc"] = Point( 0, 6 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 0, 7 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 1, 0 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 1, 6 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 2, 0 ), ["terrain"] = 4, }, {["loc"] = Point( 4, 7 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 5, 1 ), ["terrain"] = 4, }, {["loc"] = Point( 6, 0 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 7, 0 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 7, 6 ), ["terrain"] = 3, ["lava"] = true, }, {["loc"] = Point( 7, 7 ), ["terrain"] = 4, }, }, ["spawns"] = {}, ["spawn_ids"] = {}, ["spawn_points"] = {}, ["zones"] = {["pylons"] = {Point( 4, 5 ), Point( 5, 7 ), Point( 6, 3 ), Point( 1, 5 ), Point( 0, 3 ), Point( 6, 1 ), Point( 3, 0 ), }, ["mountain"] = {Point( 1, 6 ), Point( 2, 7 ), Point( 7, 3 ), Point( 2, 1 ), }, ["layer"] = {}, ["bomb"] = {Point( 3, 4 ), Point( 2, 3 ), }, ["deployment"] = {Point( 3, 3 ), Point( 3, 4 ), Point( 2, 4 ), Point( 2, 3 ), }, ["enemy"] = {Point( 6, 5 ), Point( 6, 4 ), Point( 5, 5 ), Point( 4, 1 ), Point( 4, 6 ), Point( 5, 2 ), Point( 6, 2 ), Point( 5, 6 ), Point( 6, 6 ), Point( 3, 7 ), Point( 5, 4 ), Point( 5, 3 ), Point( 4, 0 ), }, }, ["tags"] = {"final_cave", "volcano", }, ["blocked_points"] = {}, ["blocked_type"] = {}, }