function make_biter_roars(volume) return { { filename = "__base__/sound/creatures/biter-roar-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-roar-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-roar-3.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-roar-4.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-roar-5.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-roar-6.ogg", volume = volume } } end function make_biter_dying_sounds(volume) return { { filename = "__base__/sound/creatures/biter-death-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-death-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-death-3.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-death-4.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-death-5.ogg", volume = volume } } end function make_biter_calls(volume) return { { filename = "__base__/sound/creatures/biter-call-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-call-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-call-3.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-call-4.ogg", volume = volume }, { filename = "__base__/sound/creatures/biter-call-5.ogg", volume = volume } } end function make_spitter_roars(volume) return { layers = { [0] = { { filename = "__base__/sound/creatures/Spiters_1_1.ogg", volume = volume }, { filename = "__base__/sound/creatures/Spiters_2_1.ogg", volume = volume }, { filename = "__base__/sound/creatures/Spiters_3_1.ogg", volume = volume }, { filename = "__base__/sound/creatures/Spiters_4_1.ogg", volume = volume }, { filename = "__base__/sound/creatures/Spiters_5_1.ogg", volume = volume } }, [1] = { { filename = "__base__/sound/creatures/Spiters_1_2.ogg", volume = volume }, { filename = "__base__/sound/creatures/Spiters_2_2.ogg", volume = volume }, { filename = "__base__/sound/creatures/Spiters_3_2.ogg", volume = volume }, { filename = "__base__/sound/creatures/Spiters_4_2.ogg", volume = volume }, { filename = "__base__/sound/creatures/Spiters_5_2.ogg", volume = volume } } } } end function make_spitter_dying_sounds(volume) return { { filename = "__base__/sound/creatures/spitter-death-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/spitter-death-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/spitter-death-3.ogg", volume = volume }, { filename = "__base__/sound/creatures/spitter-death-4.ogg", volume = volume }, { filename = "__base__/sound/creatures/spitter-death-5.ogg", volume = volume } } end function make_worm_roars(volume) return { variations = { { filename = "__base__/sound/creatures/worm-roar-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-roar-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-roar-3.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-roar-4.ogg", volume = volume } }, audible_distance_modifier = 2.0 } end function make_worm_roar_alternative(volume) return { variations = { { filename = "__base__/sound/creatures/worm-roar-alt-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-roar-alt-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-roar-alt-3.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-roar-alt-4.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-roar-alt-5.ogg", volume = volume } }, audible_distance_modifier = 2.0 } end function make_worm_breath(volume) return { variations = { { filename = "__base__/sound/creatures/worm-breathe-01.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-breathe-02.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-breathe-03.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-breathe-04.ogg", volume = volume } }, audible_distance_modifier = 2.0 } end function make_worm_dying_sounds(volume) return { { filename = "__base__/sound/creatures/worm-death-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-death-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-death-3.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-death-4.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-death-5.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-death-6.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-death-7.ogg", volume = volume } } end function make_worm_dying_small_sounds(volume) return { { filename = "__base__/sound/creatures/worm-death-small-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-death-small-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-death-small-3.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-death-small-4.ogg", volume = volume } } end function make_worm_fold_sounds(volume) return { { filename = "__base__/sound/creatures/worm-folding-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-folding-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-folding-3.ogg", volume = volume } } end function make_worm_standup_sounds(volume) return { { filename = "__base__/sound/creatures/worm-standup-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-standup-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-standup-3.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-standup-4.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-standup-5.ogg", volume = volume } } end function make_worm_standup_small_sounds(volume) return { { filename = "__base__/sound/creatures/worm-standup-small-1.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-standup-small-2.ogg", volume = volume }, { filename = "__base__/sound/creatures/worm-standup-small-3.ogg", volume = volume } } end