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<meta xmlns="" name="abstract" content="The Camera page lets you set camera preferences."/>
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<title xmlns="" xmlns:mml="http://www.w3.org/1998/Math/MathML">Camera</title>
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<a xmlns:mml="http://www.w3.org/1998/Math/MathML" name="hj-top"> </a><table xmlns:mml="http://www.w3.org/1998/Math/MathML" class="table1" id="table11"><tr><td><table class="DocHeader"><tr><td class="DocHeader1" colspan="2"><h1>Camera</h1></td></tr><tr><td class="DocHeader4" colspan="2"/></tr><tr><td class="DocHeader3" colspan="2"><table class="DocThemeIntro" id="table12"><tr><td class="Intro1Only"><p class="header"><p><span>The 
<span class="uicontrol">Camera</span> page lets you set camera preferences.</span>
</p>

</p></td></tr></table></td></tr></table>

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<thead xmlns="http://www.w3.org/1999/xhtml" align="left"><tr><th class="cellrowborder" valign="top" id="d8920e20">Option</th>
<th class="cellrowborder" valign="top" id="d8920e22">Description
</th>
</tr>
</thead>

<tbody xmlns="http://www.w3.org/1999/xhtml"><tr><td class="cellrowborder" valign="top" headers="d8920e20 "><span xmlns="" class="uicontrol">Default perspective</span></td>
<td class="cellrowborder" valign="top" headers="d8920e22 "><p xmlns="">Defines the perspective angle when in perspective mode.
In perspective mode, actor sizes depend on their distance from the camera viewpoint. Perspective mode is the view normally seen by the eye. Parallel lines recede into the distance to a vanishing point.
Orthogonal mode eliminates the effect of distance from the camera (actor sizes remain constant).</p></td>
</tr>
<tr><td class="cellrowborder" valign="top" headers="d8920e20 "><span xmlns="" class="uicontrol">Minimum FPS</span></td>
<td class="cellrowborder" valign="top" headers="d8920e22 ">Defines the minimum number of frames per second (fps), between 0 and 30. During navigation, the 3D kernel adapts the level of detail to respect the fps.</td>
</tr>
<tr><td class="cellrowborder" valign="top" headers="d8920e20 "><span xmlns="" class="uicontrol">Free rotation (no constraints)
</span></td>
<td class="cellrowborder" valign="top" headers="d8920e22 ">Eliminates vertical constraint during rotation.
<p xmlns=""><span class="run-in">Tip:
		</span> You can also enable free rotation by pressing 
<span class="uicontrol">Ctrl</span> while rotating (
<span class="uicontrol">Ctrl</span>+right mouse button).
</p>
</td>
</tr>
<tr><td class="cellrowborder" valign="top" headers="d8920e20 "><span xmlns="" class="uicontrol">Inertia</span></td>
<td class="cellrowborder" valign="top" headers="d8920e22 ">Causes the camera to continue moving after rotating or panning the model. The faster you rotate or pan the model, the more it moves when you stop.</td>
</tr>
<tr><td class="cellrowborder" valign="top" headers="d8920e20 "><span xmlns="" class="uicontrol">Navigation mode common to all viewport panes
</span></td>
<td class="cellrowborder" valign="top" headers="d8920e22 ">Uses the same navigation mode for all panes of a document viewport. To use different modes (for example, to use 
<span xmlns="" class="uicontrol">Rotate Mode</span> in one pane and 
<span xmlns="" class="uicontrol">Pan Mode</span> in another), clear this option.
<p xmlns=""><span class="run-in">Tip:
		</span> To create multiple viewport panes, click 
<span class="menucascade"><span class="uicontrol">Window</span> &gt; <span class="uicontrol">Viewport</span> &gt; <span class="uicontrol">Layout <img src="../Icons3DVIA/I_CPSLayout31.png"/></span></span>.
</p>
<p xmlns="">Note:
    	 This option does not affect viewports of different documents.</p>
</td>
</tr>
<tr><td class="cellrowborder" valign="top" headers="d8920e20 "><span xmlns="" class="uicontrol">Volatile navigation mode (auto-revert to selection mode)</span></td>
<td class="cellrowborder" valign="top" headers="d8920e22 ">Enables 
<span xmlns="" class="uicontrol">Select Mode</span> automatically after using another mode (
<span xmlns="" class="uicontrol">Pan</span>, 
<span xmlns="" class="uicontrol">Rotate</span>, 
<span xmlns="" class="uicontrol">Zoom</span>). To retain the last mode you selected, clear this option.</td>
</tr>
<tr><td class="cellrowborder" valign="top" headers="d8920e20 "><span xmlns="" class="uicontrol">Keyboard navigation</span></td>
<td class="cellrowborder" valign="top" headers="d8920e22 ">Enables the <span xmlns="" class="uicontrol">Pan increment</span> and <span xmlns="" class="uicontrol">Rotate and roll increment</span> options, which let you specify the increment values used to pan, rotate, and roll using keyboard shortcuts.</td>
</tr>
<tr><td class="cellrowborder" valign="top" headers="d8920e20 "><span xmlns="" class="uicontrol">Pan increment</span></td>
<td class="cellrowborder" valign="top" headers="d8920e22 ">Specifies the increment value used to pan using 
<span xmlns="" class="uicontrol">Ctrl+arrow keys</span>. The default value is 5 pixels.</td>
</tr>
<tr><td class="cellrowborder" valign="top" headers="d8920e20 "><span xmlns="" class="uicontrol">Rotate and roll increment</span></td>
<td class="cellrowborder" valign="top" headers="d8920e22 ">Specifies the increment value used to rotate using 
<span xmlns="" class="uicontrol">Shift+arrow keys</span> and to roll using 
<span xmlns="" class="uicontrol">Alt+arrow keys</span>. The default value is 1.00 degree.</td>
</tr>
</tbody>
</table>
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