[SteamStatus] # This will make games think Steam is in offline mode Offline = 0 [Player] PlayerName = LumaEmu PlayerNickname = LumaEmu ClanName = LumaEmu ClanTag = LumaEmu OpenNameChanger = 0 [Minidumps] WriteMinidumps = 1 [Language] GameLanguage = english [Cache] #These options are only read by Steam.dll # This will enable loading apps from GCF files UseCacheFiles = 0 # Full path to the Steamapps folder, there must be an backslash at the end of the path. CachePath = C:\Program Files (x86)\Steam\steamapps\ [Log] # Create LumaEmu.log and LumaEmu_Steamclient.log LogFile = 1 [MasterServer] # Set this to 1 to use Valve master server or set it to 2 to use setti master server, this setting is only used by Steam.dll. Master = 1 [DLC] # With this you can enable and disable DLCs in games # If you set this to 2, the LumaEmu_DLC folder will be used without trying to get new DLC AppIds from the internet. UnlockDLC = 1 [Overlay] # This will tell the game if the Steam Overlay is available EnableOverlay = 1 [StatsAndAchievements] # Save Stats and Achievements # 1 will save both, 2 will save achievements and 3 will save stats Save = 1 [SourceEngine] # With this enabled you will not lose FPS when the game window does not have focus, only works with Source Engine games. FocusPatch = 0 [ServerAuthorization] BlockLumaEmu = 0 BlockLegitSteam = 0 BlockSmartSteamEmu = 0 BlockVACBannedAccounts = 1 BlockUnknownClient = 1 [VR] # This will tell games that Steam is running in VR mode. EnableVR = 0 [RemoteStorage] # Specify custom path to save SteamCloud files SaveInCustomPath = 0 Path = [LumaGameLauncher] # Used by LumaGameLauncher_x86.exe and LumaGameLauncher_x64.exe LoadLumaCEG = 0 # Requires the "-appid" parameter to be used on the game exe AppIDSetByLauncher = 0 [SteamClient] # Set path to steamclient.dll or steamclient64.dll (not the original) LumaEmuClientDll = steamclient.dll LumaEmuClientDll64 = steamclient64.dll